Difference between revisions of "Zoomin' Broom"
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{{Item infobox | {{Item infobox | ||
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File:Zoomin' Broom Spy.png|[[Spy]] | File:Zoomin' Broom Spy.png|[[Spy]] | ||
File:Steamworkshop tf2 zoomin' broom thumb.jpg|Steam Workshop thumbnail for the Zoomin' Broom. | File:Steamworkshop tf2 zoomin' broom thumb.jpg|Steam Workshop thumbnail for the Zoomin' Broom. | ||
+ | File:Zoomin' Broom - Broom.png|Image of the broom. | ||
</gallery> | </gallery> | ||
{{Scream Fortress 2015 Nav}} | {{Scream Fortress 2015 Nav}} |
Latest revision as of 23:36, 18 August 2024
“ | Hehey, I'm flyin'!
Click to listen
— The Scout
|
” |
The Zoomin' Broom is a community-created special taunt for all classes.
When the player activates the taunt through the taunts menu, they begin riding a magic broom. While taunting, the player can remain still or move freely in any direction. Movement speed and traction are reduced when using this taunt, and an eerie wind sound effect loops while it is active. Upon ending the taunt, the player then hops off the broom before putting it away.
The Zoomin' Broom was contributed to the Steam Workshop.
Contents
Demonstration
Update history
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen.
- Updated the Taunt: Zoomin' Broom sound effects.
- Fixed a sound bug.
- Updated the description.
Bugs
- The Zoomin' Broom's loop sound will stop playing when interrupted by footsteps or fall damage.
- If the player cancels the taunt mid-fall, the animation for exiting the taunt will cut off and the player's velocity will reset, cancelling or reducing fall damage if timed properly.