Difference between revisions of "February 14, 2011 Patch"

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{{patch layout
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{{Patch layout
 
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| before       = {{Patch name|2|7|2011}}
| before = [[February 7, 2011 Patch]]
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| day          = 14
| after = N/A
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| month        = february
 
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| year        = 2011
| source = http://store.steampowered.com/news/5008/
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| after        = {{Patch name|2|22|2011}}
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
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| source      = http://store.steampowered.com/news/5008/
| notes =  
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| notes       = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
 
 
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
 
  
 
* Improved the version mismatch error message received when connecting to a [[server]] with a different version than your client.
 
* Improved the version mismatch error message received when connecting to a [[server]] with a different version than your client.
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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
  
* Made [[Bill's Hat]] always tradable.
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* Made [[Bill's Hat]] always [[Trading|tradable]].
 
* Fixed a client crash caused by malformed custom client [[spray]].
 
* Fixed a client crash caused by malformed custom client [[spray]].
 
* Added a [[RED|Red]] team skin to the [[Fists of Steel]].
 
* Added a [[RED|Red]] team skin to the [[Fists of Steel]].
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
* Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]].
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* Added the [[Rimmed Raincatcher]] to the list of [[Unusual|Unusual hats]].
 
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
 
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
* Fixed players getting [[Item sets|set bonuses]] applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
+
* Fixed players getting [[Item sets|set bonuses]] applied on [[tournament]] servers when the server is restricting the player's weapons using the item_whitelist.
 
* Updated [[Thunder Mountain|PL_Thundermountain]]
 
* Updated [[Thunder Mountain|PL_Thundermountain]]
** Updated the final stage to have the train begin receding after 25 seconds (15 seconds on the final stretch).
+
** Updated the final stage to have the [[Payload#Carts|train]] begin receding after 25 seconds (15 seconds on the final stretch).
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
 +
* Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
 
* [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
 
* [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
+
* Fixed [[Engineer]]'s first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 
* Updated PL_Thundermountain
 
* Updated PL_Thundermountain
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.
+
** Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
*[[Force-a-Nature]] changes:
+
* The [[Force-a-Nature]] no longer clips into itself or shows shells hovering outside.
** Clipping issues between the weapon and the Scout (namely concerning the stock) are resolved.
 
** The weapon no longer clips into itself or shows shells hovering outside.
 
 
 
 
}}
 
}}

Latest revision as of 14:44, 18 January 2020

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

Team Fortress 2

Undocumented changes

  • Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
  • Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
  • Updated PL_Thundermountain
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed
  • The Force-a-Nature no longer clips into itself or shows shells hovering outside.