Difference between revisions of "Template:Painted variants/Tutorial/Rotations/Multi Class"
Gabrielwoj (talk | contribs) (Replaced all MediaFire links to GitHub links. MediaFire has malvertising ads.) |
(→Multi Class: Updated rotation for Ethereal Hood) |
||
(14 intermediate revisions by 3 users not shown) | |||
Line 108: | Line 108: | ||
[[Champ Stamp]]<br> | [[Champ Stamp]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_spooky_sleeves_files.zip these] files. |
| | | | ||
| | | | ||
{{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br> | {{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br> | ||
− | Rot: (16. | + | Rot: (16.731520 -50.679802 -14.715295)<br> |
− | Trans: ( | + | Trans: (97.768066 -0.250000 48.250000)}} |
| | | | ||
|- | |- | ||
Line 196: | Line 196: | ||
Luciano: Skin 1 | Luciano: Skin 1 | ||
| | | | ||
− | {{code|Rot: (26. | + | {{code|Rot: (26.840847 6.727823 3.048815)<br> |
− | Trans: ( | + | Trans: (51.000000 9.000000 61.125000)}} |
| | | | ||
|- | |- | ||
Line 210: | Line 210: | ||
| | | | ||
[[Exorcizor]]<br> | [[Exorcizor]]<br> | ||
− | |||
{{code|models.player.hwm.soldier.mdl}}<br> | {{code|models.player.hwm.soldier.mdl}}<br> | ||
{{code|models.player.hwm.pyro.mdl}}<br> | {{code|models.player.hwm.pyro.mdl}}<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
+ | {{code|models.player.hwm.spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials for Soldier.<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials for Pyro.<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials for Medic.<br> | ||
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials for Spy.<br> | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials for Spy.<br> | ||
− | |||
− | |||
− | |||
{{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | {{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | ||
| | | | ||
| | | | ||
− | + | Soldier:<br> | |
− | hwn_spy_priest\ | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn_spy_priest\hwn_spy_priest_soldier.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
− | Trans: ( | + | Trans: (119.000000 1.125000 43.875000)}}<br><br> |
− | + | Pyro:<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | hwn_spy_priest\hwn_spy_priest_pyro.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (108.000000 3.750000 43.625000)}}<br><br> | ||
− | + | Medic:<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | hwn_spy_priest\hwn_spy_priest_medic.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (110.000000 3.000000 46.625000)}}<br><br> | ||
− | + | Spy:<br> | |
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn_spy_priest\hwn_spy_priest_spy.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
− | Trans: ( | + | Trans: (116.000000 1.000000 44.750000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
Line 324: | Line 336: | ||
Rot: (-5.802683 -91.000710 -31.539499)<br> | Rot: (-5.802683 -91.000710 -31.539499)<br> | ||
Trans: (55.000000 -3.875000 32.250000)}}<br> | Trans: (55.000000 -3.875000 32.250000)}}<br> | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Special Eyes]]<br> | ||
+ | For the Pyro variant:<br> | ||
+ | {{code|models.player.hwm.pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.<br> | ||
+ | |||
+ | For the Engineer variant:<br> | ||
+ | {{code|models.player.hwm.engineer.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head+helmet_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | Pyro:<br> | ||
+ | {{code|merge1: models\workshop\player\items\pyro\<br> | ||
+ | fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br> | ||
+ | Rot: (-0.000000 0.000000 0.000000)<br> | ||
+ | Trans (32.791016 0.000000 72.685776)}} | ||
+ | |||
+ | Engineer:<br> | ||
+ | {{code|merge1: models\workshop\player\items\engineer\<br> | ||
+ | fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br> | ||
+ | Rot: (4.736520 0.119606 -0.631792)<br> | ||
+ | Trans: (41.767578 1.000000 70.422035)}} | ||
| | | | ||
{{code|65}} | {{code|65}} | ||
Line 364: | Line 401: | ||
| | | | ||
[[Ethereal Hood]]<br> | [[Ethereal Hood]]<br> | ||
− | {{code|models. | + | For the Demoman variant:<br> |
− | + | {{code|models.player.hwm.soldier.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_legs%20shoes%20accessories_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.player.hwm.demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/blob/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Spy%20Cigarette%20Only%20Files.vpk these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
| | | | ||
| | | | ||
− | {{code|Rot: (-2. | + | Demoman:<br> |
− | Trans: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br> |
+ | hw2013_ethereal_hood/hw2013_ethereal_hood_demo.mdl<br> | ||
+ | Rot: (-2.740179 24.029541 -1.221039)<br> | ||
+ | Trans (38.191315 1.000000 74.556412)}} | ||
+ | |||
+ | Spy:<br> | ||
+ | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
+ | hw2013_ethereal_hood/hw2013_ethereal_hood_spy.mdl<br> | ||
+ | Rot: (-2.740179 24.029541 -1.221039)<br> | ||
+ | Trans: (32.191315 1.000000 74.306412)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
Line 390: | Line 442: | ||
{{code|Rot: (71.673225 -150.286316 -151.215958)<br> | {{code|Rot: (71.673225 -150.286316 -151.215958)<br> | ||
Trans: (44.000000 2.000000 62.000000)}} | Trans: (44.000000 2.000000 62.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Cute Suit]]<br> | ||
+ | {{code|models.player.hwm.pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_body_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\pyro\<br> | ||
+ | sbox2014_pyro_zipper_suit\sbox2014_pyro_zipper_suit.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (123.000000 -1.000000 43.625000)}} | ||
| | | | ||
|- | |- | ||
Line 456: | Line 520: | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
Trans: (110.000000 2.000000 51.000000)}} | Trans: (110.000000 2.000000 51.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Support Spurs]]<br> | ||
+ | {{code|models.player.hwm.engineer.mdl}}<br> | ||
+ | {{c|note}}: Set the animation speed to {{code|<nowiki>x0.00 = 0.0 fps</nowiki>}} and set the following animations at these specific frames: | ||
+ | * {{code|ref}} (Frame 0.0) | ||
+ | * {{code|taunt_burstchester_engineer}} (Frame 104.0) | ||
+ | ** the 2nd animation requires the slider next to the radio button to be set to the maximum. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
+ | cc_summer2015_support_spurs/cc_summer2015_support_spurs_engineer.mdl<br> | ||
+ | Rot: (26.430567 18.059044 6.154062)<br> | ||
+ | Trans: (68.000000 -1.125000 13.125000)}} | ||
| | | | ||
|- | |- | ||
Line 464: | Line 543: | ||
| | | | ||
| | | | ||
− | {{code|Rot ( | + | {{code|Rot (59.113895 -175.865448 -179.013687)<br> |
− | Trans ( | + | Trans (68.000008 2.500000 75.625000)}} |
| | | | ||
|- | |- | ||
Line 537: | Line 616: | ||
{{code|merge1: models/workshop/player/items/all_class/<br> | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br> | dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br> | ||
− | Rot: ( | + | Rot: (18.289368 39.787449 15.289553)<br> |
− | Trans: ( | + | Trans: (87.190430 -3.375000 64.000000)}} |
| | | | ||
+ | {{code|35}} | ||
|- | |- | ||
| | | | ||
Line 568: | Line 648: | ||
| | | | ||
Pyro:<br> | Pyro:<br> | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.204645 -32.435070 -10.056453)<br> |
− | Trans: ( | + | Trans: (173.000000 -1.000000 37.875000)}} |
Demoman:<br> | Demoman:<br> | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.204645 -32.435070 -10.056453)<br> |
− | Trans: ( | + | Trans: (182.000000 -1.000000 39.875000)}} |
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Toy Soldier]]<br> | ||
+ | For the Soldier variant:<br> | ||
+ | {{code|models.player.hwm.soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.player.hwm.demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | | | ||
+ | | | ||
+ | Soldier:<br> | ||
+ | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
+ | xms2013_sniper_shako/xms2013_sniper_shako_soldier.mdl<br> | ||
+ | Rot: (3.991432 -37.105202 -3.014011)<br> | ||
+ | Trans (54.000000 -0.125000 80.500000)}} | ||
+ | |||
+ | Sniper:<br> | ||
+ | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
+ | xms2013_sniper_shako/xms2013_sniper_shako_sniper.mdl<br> | ||
+ | Rot: (3.991432 -37.105202 -3.014011)<br> | ||
+ | Trans: (53.428284 0.500000 82.125000)}} | ||
| | | | ||
− | {{code| | + | {{code|65}} |
|- | |- | ||
| | | | ||
Line 635: | Line 740: | ||
Trans: (91.000000 1.000000 48.000000)}} | Trans: (91.000000 1.000000 48.000000)}} | ||
| | | | ||
+ | |- | ||
+ | | | ||
+ | [[Bobby Bonnet]]<br> | ||
+ | For the Soldier variant:<br> | ||
+ | {{code|models.player.hwm.soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | |||
+ | For the Demoman variant:<br> | ||
+ | {{code|models.player.hwm.demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | | | ||
+ | | | ||
+ | Soldier:<br> | ||
+ | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
+ | sum19_bobby_bonnet/sum19_bobby_bonnet_soldier.mdl<br> | ||
+ | Rot: (8.880247 -36.506847 -6.518079)<br> | ||
+ | Trans (50.000000 -0.750000 76.625000)}} | ||
+ | |||
+ | Demoman:<br> | ||
+ | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
+ | sum19_bobby_bonnet/sum19_bobby_bonnet_demo.mdl<br> | ||
+ | Rot: (8.880247 -36.506847 -6.518079)<br> | ||
+ | Trans: (50.191315 -0.625000 77.306412)}} | ||
+ | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
Line 809: | Line 939: | ||
| | | | ||
{{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br> | {{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br> | ||
− | Rot: (16. | + | Rot: (16.544081 -47.467655 -13.289952)<br> |
− | Trans: ( | + | Trans: (96.768066 -0.375000 48.750000)}} |
| | | | ||
|- | |- |
Latest revision as of 21:16, 11 January 2025
Multi Class
Item | Styles | Rotation | FOV |
---|---|---|---|
Dr. Whoa For the Spy variant: |
|
| |
All-Father |
|
||
Ornament Armament |
|
| |
Teufort Tooth Kicker |
|
||
Scrap Pack |
|
||
Doublecross-Comm For the Spy variant: |
|
| |
Professor's Pineapple |
|
| |
Champ Stamp |
|
||
Triad Trinket |
Heavy Engineer: Sniper: Spy: |
Scout: Heavy: Engineer: Sniper: Spy: |
|
Crafty Hair |
|
||
K-9 Mane |
Not added. |
||
Menpo |
Obake: |
|
|
Deadliest Duckling |
Capone: Skin 3 |
|
|
Bonedolier |
Not added. |
||
Exorcizor |
Soldier: Pyro: Medic: Spy: |
| |
Mutton Mann |
|
||
Buck Turner All-Stars For the Demoman variant: |
|
||
Wilson Weave |
|
||
Powdered Practitioner |
Classical:
|
|
|
Macho Mann |
|
| |
Beep Boy For the Pyro variant: |
Scout, Engineer: |
| |
Special Eyes For the Engineer variant: |
Pyro: Engineer: |
| |
Cuban Bristle Crisis |
|
| |
Viking Braider |
|
||
Snaggletoothed Stetson |
|
||
Ethereal Hood For the Spy variant: |
Demoman: Spy: |
| |
Pin Pals |
|
||
Candleer |
|
||
Cute Suit |
|
||
Deep Cover Operator For the Spy variant: |
Sniper: Spy: |
| |
Hillbilly Speed Bump |
|
||
Snow Sleeves For the Heavy variant: For the Sniper variant: |
|
||
Support Spurs
|
|
||
Pestering Jester |
|
||
Reader's Choice |
|
||
Socked and Loaded |
|
||
Bananades |
|
||
Aloha Apparel |
|
||
Nuke |
|
||
Trucker's Topper |
|
| |
Winter Wrap Up |
|
||
Sub Zero Suit For the Demoman variant: |
Pyro: Demoman: |
Pyro: Demoman: |
|
Toy Soldier For the Sniper variant: |
Soldier: Sniper: |
| |
Computron 5000 |
|
||
Trickster's Treats |
Nice: |
|
|
Gift Bringer For the Heavy variant: |
|
||
Airborne Attire |
|
||
Bobby Bonnet For the Demoman variant: |
Soldier: Demoman: |
| |
Trick Stabber |
|
||
Frenchman's Formals For the Spy variant: |
Dastardly (Scout): Dastardly (Spy): |
|
|
Toowoomba Tunic For the Sniper variant: |
Peasant (Demoman): Peasant (Sniper): |
|
|
Weight Room Warmer For the Demoman variant: For the Heavy variant: For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it. |
|
| |
Snow Sleeves For the Heavy variant: For the Sniper variant: For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it. |
|
| |
Spooky Sleeves |
|
||
Antarctic Eyewear For the Demoman variant: For the Engineer variant: For the Sniper variant: |
Scout: Demoman: Engineer: Sniper: |
| |
Harry |
Sleeping: Villainous: |
|
|