Difference between revisions of "Talk:Concheror"
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(200 Damage & 40 Health) / 2 = (100 Percent out of 20 Percent) | (200 Damage & 40 Health) / 2 = (100 Percent out of 20 Percent) | ||
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Just letting you people know. =3 [[User:AbeX300|AbeX300]] 03:57, 11 March 2011 (UTC) | Just letting you people know. =3 [[User:AbeX300|AbeX300]] 03:57, 11 March 2011 (UTC) | ||
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Is it taking or dealing damage? I think we should make that clear in the article. [[User:Guybrush20X6|Guybrush20X6]] 09:36, 11 March 2011 (UTC) | Is it taking or dealing damage? I think we should make that clear in the article. [[User:Guybrush20X6|Guybrush20X6]] 09:36, 11 March 2011 (UTC) | ||
:This weapons charges the same way the Buff Banner does: dealing damage, as shown in various videos demonstrating the new weapons. [[User:'Stache|'Stache]] 11:59, 11 March 2011 (UTC) | :This weapons charges the same way the Buff Banner does: dealing damage, as shown in various videos demonstrating the new weapons. [[User:'Stache|'Stache]] 11:59, 11 March 2011 (UTC) | ||
+ | :: I am not so sure about that, after playing a few matches with it yesterday. I was dealing some heavy damage with my rocket launcher but I believe it only went up by a finite amount. It definitely went up when I got damaged though. Perhaps it's a mixture of both? I'll test in a bit. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 16:14, 11 March 2011 (UTC) | ||
+ | ::: Both taking and dealing damage charges the rage. [[User:Benvil|Benvil]] 16:36, 11 March 2011 (UTC) | ||
+ | :::: After a bunch of tests, it seems that strictly through dealing damage, it takes 1133 to charge it. Through taking damage, 333. I believe, however though, that these numbers are supposed to be double the buff banner and battalion's backup charges, 1200 and 350 respectively. Although this is probably the intention, I have been able to charge the banner to full below these values, as reflected by the previously stated numbers. [[User:Sqq xing|kenny]] 02:10, 12 March 2011 (UTC) | ||
+ | ::::: Added, thanks. [[Image:TF2_crosshair.png|20px]] [[User:Fendermcbender|Fendermcbender]] 17:13, 12 March 2011 (UTC) | ||
+ | |||
+ | == The horn sound == | ||
+ | |||
+ | Uploaded as [[File:Concheror_horn.wav]] just needs to be put into the page somehow. - [[User:Devozade|Devozade]] 22:05, 11 March 2011 (UTC) | ||
+ | |||
+ | == Color Change due to Teams == | ||
+ | |||
+ | I'm new to this wiki and I just want to make sure it's worth noting that the colors change for each team before it gets removed and I look like an idiot. So, is it? <small>— ''The preceding unsigned comment was added by'' '''[[User:Koalster|Koalster]]''' ([[User talk:Koalster|talk]]) • ([[Special:Contributions/Koalster|contribs]]) 00:23, 5 October 2011</small> | ||
+ | :It's not really notable, the images on the right of a page show variants for both teams if there are any. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 16:36, 4 October 2011 (PDT) | ||
+ | ::Oh, ok. [[User:Koalster|Koalster]] 11:35, 5 October 2011 (PDT) | ||
+ | |||
+ | == Speed buff stacking? == | ||
+ | |||
+ | the article mentions that conch and disc can not have their speed buffs stacked. can the conch and the escape plan stack? that should be mentioned either way imo. [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]]) 13:42, 17 March 2014 (PDT) | ||
+ | |||
+ | == 3D image == | ||
+ | |||
+ | I think the 3D images of the backpack RED and BLU are broken. I can't see them. Can someone please fix this ? [[User:Azsofe|Azsofe]] ([[User talk:Azsofe|talk]]) 11:34, 21 March 2019 (UTC) | ||
+ | :Done. It's now fixed. Thanks for the report. [[File:Gabrielwoj Signature Icon.png|20px|link=User:Gabrielwoj]] - [[File:Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 13:03, 21 March 2019 (UTC) |
Latest revision as of 19:55, 5 January 2024
Contents
Change name to "The Concheror"
It's what it's labeled as in the catalog. Shawnachu 00:33, 11 March 2011 (UTC)
- We drop the 'the' prefix from all items for article names. —Moussekateer·talk 00:34, 11 March 2011 (UTC
Oh. Never mind then. Shawnachu 00:35, 11 March 2011 (UTC)
How I figured out it was 20% of the damage dealt for health restoring.
Here's how I tested this. I replaced the Equalizer's attribute with a damage bonus that makes it do 200 damage. I start up my testing place (Damage Spread & Criticals disabled). I filled up the Concheror (by having the bots attack me), then I activate it. I use the hurtme console command so that I would have 25 health. I hit a bot with the Equalizer, deal 200 damage, and it gave me 40 health.
(200 Damage & 40 Health) / 2 = (100 Percent out of 20 Percent) Just letting you people know. =3 AbeX300 03:57, 11 March 2011 (UTC)
What charges this banner?
Is it taking or dealing damage? I think we should make that clear in the article. Guybrush20X6 09:36, 11 March 2011 (UTC)
- This weapons charges the same way the Buff Banner does: dealing damage, as shown in various videos demonstrating the new weapons. 'Stache 11:59, 11 March 2011 (UTC)
- I am not so sure about that, after playing a few matches with it yesterday. I was dealing some heavy damage with my rocket launcher but I believe it only went up by a finite amount. It definitely went up when I got damaged though. Perhaps it's a mixture of both? I'll test in a bit. Fendermcbender 16:14, 11 March 2011 (UTC)
- Both taking and dealing damage charges the rage. Benvil 16:36, 11 March 2011 (UTC)
- After a bunch of tests, it seems that strictly through dealing damage, it takes 1133 to charge it. Through taking damage, 333. I believe, however though, that these numbers are supposed to be double the buff banner and battalion's backup charges, 1200 and 350 respectively. Although this is probably the intention, I have been able to charge the banner to full below these values, as reflected by the previously stated numbers. kenny 02:10, 12 March 2011 (UTC)
- Added, thanks. Fendermcbender 17:13, 12 March 2011 (UTC)
- After a bunch of tests, it seems that strictly through dealing damage, it takes 1133 to charge it. Through taking damage, 333. I believe, however though, that these numbers are supposed to be double the buff banner and battalion's backup charges, 1200 and 350 respectively. Although this is probably the intention, I have been able to charge the banner to full below these values, as reflected by the previously stated numbers. kenny 02:10, 12 March 2011 (UTC)
- Both taking and dealing damage charges the rage. Benvil 16:36, 11 March 2011 (UTC)
- I am not so sure about that, after playing a few matches with it yesterday. I was dealing some heavy damage with my rocket launcher but I believe it only went up by a finite amount. It definitely went up when I got damaged though. Perhaps it's a mixture of both? I'll test in a bit. Fendermcbender 16:14, 11 March 2011 (UTC)
The horn sound
Uploaded as just needs to be put into the page somehow. - Devozade 22:05, 11 March 2011 (UTC)
Color Change due to Teams
I'm new to this wiki and I just want to make sure it's worth noting that the colors change for each team before it gets removed and I look like an idiot. So, is it? — The preceding unsigned comment was added by Koalster (talk) • (contribs) 00:23, 5 October 2011
- It's not really notable, the images on the right of a page show variants for both teams if there are any. » Cooper Kid (blether) • (contreebs) 16:36, 4 October 2011 (PDT)
- Oh, ok. Koalster 11:35, 5 October 2011 (PDT)
Speed buff stacking?
the article mentions that conch and disc can not have their speed buffs stacked. can the conch and the escape plan stack? that should be mentioned either way imo. DJLO (talk) 13:42, 17 March 2014 (PDT)
3D image
I think the 3D images of the backpack RED and BLU are broken. I can't see them. Can someone please fix this ? Azsofe (talk) 11:34, 21 March 2019 (UTC)