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− | {{stub}} | + | {{Disambiguation|Sawmill}} |
− | {{Map
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− | |TYPE=Arena | |
− | |FILE_NAME=arena_sawmill
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− | |IMAGE=Sawmill.PNG
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− | }}
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− | {{hatnote|'''Sawmill''' has multiple variations, including [[Sawmill (King of the Hill)|King of the Hill]] and [[Sawmill (Capture the Flag)|Capture the Flag]]}}
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− | {{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs Spy Update (Day 2)]|
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− | Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground [[spytech]] base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly [[saw blades]] near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.}}
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− | '''Sawmill''' was introduced as an official TF2 map in [[May 21, 2009 Patch|The Sniper vs Spy Update]].
| + | : {{De|icon-override=Menu photos arena sawmill.png|Sawmill (Arena)|l1=Sawmill}}, an [[Arena]] map. |
| + | : {{De|icon-override=Menu photos ctf sawmill.png|Sawmill (Capture the Flag)|l1=Sawmill}}, a [[Capture the Flag]] map. |
| + | : {{De|icon-override=Menu photos koth sawmill.png|Sawmill (King of the Hill)|l1=Sawmill}}, a [[King of the Hill]] map. |
| + | : {{De|icon-override=Item icon Map Stamp - SnowVille.png|SnowVille}}, a [[Player Destruction]] map. |
| + | : {{De|icon-override=Item icon Map Stamp - Soul-Mill.png|Soul-Mill}}, a King of the Hill map. |
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− | Your goal is to eliminate the entire enemy team or capture the central capture point when it becomes available.
| + | {{Disambignote}} |
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− | == Introduction Video ==
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− | {{youtube|DF2DO6ESMUc}} | |
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− | == Locations ==
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− | === Waterfall ===
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− | The waterfall is on the side of the map that is right out of the RED base. It has logs to cross the water with one of the two heath packs in the level. There is also a hidden path that goes behind the waterfall.
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− | === Center Shed ===
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− | The middle shed is one of the sheds in Sawmill and houses the control point. It has giant unbeatable saws that kill anyone slow, dumb, or just unfortunate enough to get in the way.
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− | == Strategy ==
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− | * Use the rooftops to give yourself the high ground advantage. The tops of the stairs in the central area are also good for picking off enemies down on the main point.
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− | *[[Pyro]]s with [[Compression blast]] and [[Scout]]s with the [[Force-A-Nature]] can blast opponents into the [[saw blades]].
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− | * Unlike many Arena maps, in Sawmill, [[water]] is present in abundance. Combined with easy access to [[health]] pickups, the map encourages tactical retreats in the face of unlikely odds.
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− | == Control Point Timing ==
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− | {{Control Point Timing
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− | | NAME1 = Center Point
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− | | AREA1 = 4
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− | | TEAM1 = 3
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− | }}
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− | == Trivia ==
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− | * Thunder occurs every 11 or 12 seconds.
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− | * Just like in [[Lumberyard]], there is a spytech missile silo directly under the capture point.
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− | * Sawmill was first seen in the background of the [[Huntsman]] update page. [http://www.teamfortress.com/sniper_vs_spy/day01_english.htm]
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− | * During [[Humiliation]], many players like to intentionally throw themselves upon the [[saw blades]].
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− | {{Maps nav}}
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