Difference between revisions of "December 2, 2010 Patch"

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{{Patch layout
 
{{Patch layout
| before = [[November 22, 2010 Patch]]
+
| before       = {{Patch name|11|22|2010}}
| after = [[December 7, 2010 Patch]]
+
| day          = 2
 
+
| month        = december
| source = http://store.steampowered.com/news/4725/
+
| year        = 2010
| source-title = 2 Dec 2010 - Team Fortress 2 Update Released
+
| after       = {{Patch name|12|7|2010}}
 
+
| source-title = Team Fortress 2 Update Released
| notes =  
+
| source       = http://store.steampowered.com/news/4725/
===Team Fortress 2===
+
| notes       = ===Team Fortress 2===
 
* Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
 
* Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
 
* Fixed a control point bug where players could capture points that were already owned by their team.
 
* Fixed a control point bug where players could capture points that were already owned by their team.
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** Sam & Max items and the [[Companion Cube Pin|Portal 2 Pin]] are now [[Gift Wrap]]pable.
 
** Sam & Max items and the [[Companion Cube Pin|Portal 2 Pin]] are now [[Gift Wrap]]pable.
  
 +
===Undocumented changes===
 +
* The [[Earbuds]]' [[self-illumination]] was removed.
  
 
== Patch 2 notes ==
 
== Patch 2 notes ==

Latest revision as of 03:00, 16 June 2012

Patch notes

Team Fortress 2

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.[1]
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:

Undocumented changes

Patch 2 notes

  • Fixed the Pyro's Beanie not being paintable.
  • Fixed a lighting problem with a couple of the Soldier’s hats.
  • Fixed some DX8 problems for various hats.