Difference between revisions of "June 17, 2011 Patch"

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m (overlinking (see your talk))
m (Corrected chance for dove to spawn from gibbed Scout. Proof: https://i.imgur.com/WSPJG2H.png)
 
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{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/5692/
+
| before      = {{Patch name|6|15|2011}}
 +
| day          = 17
 +
| month        = june
 +
| year        = 2011
 +
| after        = {{Patch name|6|23|2011}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 +
| source      = http://store.steampowered.com/news/5692/
 +
| notes        = === Team Fortress 2 ===
  
| before = [[June 15, 2011 Patch]]
+
* Added a new command line option: <code>-strictportbind</code>
| after = N/A
 
 
 
| notes =
 
 
 
=== Team Fortress 2 ===
 
 
 
* Added a new command line option: -strictportbind
 
 
** If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
 
** If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
 
* Fixed a [[server]] crash caused by the [[replay]] system
 
* Fixed a [[server]] crash caused by the [[replay]] system
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* Fixed a server crash on startup caused by writing to the [[console]]
 
* Fixed a server crash on startup caused by writing to the [[console]]
 
* Fixed a server crash triggered during entity cleanup
 
* Fixed a server crash triggered during entity cleanup
 +
 +
=== Undocumented Changes ===
 +
* Added a new "[[Doves|Dove]]" model with flight animations
 +
* [[Scout]]s now have a 1 out of 20 chance of having a flying dove spawn when killed via [[gibs|gibbing]].
 
}}
 
}}

Latest revision as of 10:50, 23 April 2020

Patch notes

Team Fortress 2

  • Added a new command line option: -strictportbind
    • If you launch the game with this option it will quit with an error message if it can't bind to the default or specified port
  • Fixed a server crash caused by the replay system
  • Fixed a server crash caused by disguising spies
  • Fixed a server crash on startup caused by writing to the console
  • Fixed a server crash triggered during entity cleanup

Undocumented Changes

  • Added a new "Dove" model with flight animations
  • Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via gibbing.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/models/props_forest/dove.vtf
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.mdl
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.phy
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_forest/dove.vvd