Difference between revisions of "Talk:Medieval Mode"

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== Brass Beast? ==
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{{Talk archive
This page states it CAN be used, but I'm pretty sure it CAN'T. Any confirmations on this? [[User:Benvil|Benvil]] 13:58, 20 December 2010 (UTC)
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| arc1name = Archive 1
 
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| arc1link = Talk:Medieval Mode/Archive 1
==Community Medieval Mode strategy==
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Since medieval mode changes the balances of class completely, it should either have its own strategy page, or have a medieval section in each of the class' strategy page. I recommend a separate page for medieval due to each class have 2 strategy page (community and class match-up), makign it tedious to modify. [[User:Jestersage|Jestersage]] 18:49, 18 December 2010 (UTC)
 
: Agree. -[[User:Object404|Object404]] 19:49, 18 December 2010 (UTC)
 
: '''Agree.''' This page is going to be a mess if community "strategy" is added. It should be its own page as this article should only contain basic information on the mode itself. - [[User:Vlad The Impaler|Vlad The Impaler]] 00:57, 19 December 2010 (UTC)
 
Agree.[[User:Sammyboy0120|Sammyboy0120]] 23:03, 15 February 2011 (UTC)
 
 
 
== Created Page ==
 
 
 
Somebody get the ball rolling and actually add stuff of substance, I don't know how this stuff works. [[User:Bonzi77|Bonzi77]] 03:02, 18 December 2010 (UTC)
 
 
 
== Special Stuff ==
 
 
 
*Certain weapons cannot be used
 
*Capping doesn't add more time
 
*When a player is killed, a health kit is dropped rather a weapon. Since metal can't really be used
 
*Map specific? - Bag pipes play on certain events IE win/lose or main gate open
 
Most recent update -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:07, 18 December 2010 (UTC)
 
*Chat is changed to sound medeval.
 
Most recent update -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:25, 18 December 2010 (UTC)
 
:Don't put this in discussion, put it in the page ;) --[[User:CruelCow|CruelCow]] {{sta}} <sup>([[User_talk:CruelCow|talk]])</sup> 03:42, 18 December 2010 (UTC)
 
 
 
 
 
For all classes except sniper and medic, melee only. Sniper may use huntsman and medic may use the crossbow. Demoman can use the charge targe.
 
-benjaminbigelow
 
:Well no. Scout can use mad milk and bonks. the soldier can use either banner, and the spy has the desguise kit. -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:39, 18 December 2010 (UTC)
 
 
 
== Capitalization of the  "M" in "Mode"? ==
 
 
 
Shouldn't this page be at [[Medieval mode]], with a lowercase "M" in "Mode"? There's "[[Birthday mode]]" and "[[Training mode]]", for example. I had moved it there yesterday, but it was reverted back. --[[User:Pseudo|Pseudo]] 20:08, 18 December 2010 (UTC)
 
:My bad, I'll revert. Shock394 17:38, 29 December 2010 (UTC)
 
 
 
== Bugs in medieval mode ==
 
 
 
On some servers (I have confirmed it is only on some servers), a spy on the BLU team is able to disguise with the disguise kit even when "Your Eternal Reward" is equipped. It does not work for RED team, and the user will still disguise on a successful backstab, as well as being able to disguise before stabbing anyone. Correct me if it is a console command or a config setting. [[User:Quantumkayos|Quantumkayos]] 19:16, 19 December 2010 (UTC)
 
 
 
== No Medic Uber ==
 
 
 
*Because the medic can't use his medigun, he can't use an Ubercharge. For that reason, isn't it kind of pointless to mention that the Ubersaw cant build uber? --[[User:Stevoisiak|Stevoisiak]] 19:57, 19 December 2010 (UTC)
 
:Well, the goal of the Wiki is to incorporate as much knowledge on TF2 as possible, so even the pettiest of information can still be useful. [[User:Triscuitable|Triscuitable]] 18:01, 27 June 2011 (PDT)
 
 
 
== RJackson's web chat parser ==
 
Should [http://forums.steampowered.com/forums/showthread.php?t=1663023 this] get a mention at all on the page? It seems sort of relevant, but I'm unsure about it.
 
 
 
== Razorback vs Danger Shield ==
 
 
 
One thing that isn't mentioned is that a fully-charged Huntsman arrow should bring a Razorback Sniper to very low HP (or possibly kill him at closer ranges) and the afterburn should kill him in moments, so the Danger Shield can be used even for the Snipers that "focus on using the Huntsman"  for more HP to give you more time to run for a health pack/Medic/cabinet.
 
 
 
Another thing is that in RED, if you don't jump down, you don't need to worry about Spies until the gate opens, so you should have the Danger Shield in that time. [[User:Tiomasta|Tiomasta]] 02:22, 20 December 2010 (UTC)
 
 
 
== Parser Rules ==
 
 
 
So, discussion on how to format the parser, e.g. alphabetical. I had put in a table before, but it got removed. So what should we put the parser replacements and appendings as? Also, @ Strange Quirk, when Medieval mode is on, then the server owner/administrator can set tf_medieval_autorp to 0 to turn off the chat parser. Tested. -[[User:FlaminSarge|FlaminSarge]] 18:28, 20 December 2010 (UTC)
 
 
 
== Jarate ==
 
 
 
They should allow Jarate. They have allowed the Mad Milk, which functions the same as Jarate. It would be better if they allowed it. Jarate could also help you and your teammates from the burning arrows. [[User:Mardamien24|Mardamien24]] 10:43, 22 December 2010 (UTC)
 
:[http://forums.steampowered.com/forums/forumdisplay.php?f=80 Steam Forums are over here.] -- http://dl.dropbox.com/u/845393/mek.png [[User:Mechlord|Mechlord]] 10:47, 22 December 2010 (UTC)
 
thanks for reminding me
 
[[User:Mardamien24|Mardamien24]] 04:08, 23 December 2010 (UTC)
 
 
 
Do you think it's worth noting in the main article anyway? [[User:Guybrush20X6|Guybrush20X6]] 08:44, 3 March 2011 (UTC)
 
 
 
::Not really, the Jarate page shows whether it can be used in Medieval mode in the infobox. [[User:GeminiViRiS|<font color="green" size="2px">GeminiViRiS</font>]] [[Image:User GeminiViRiS Doubleface.jpg|20px]] [[User_talk:GeminiViRiS|Talk]] [[Special:Contributions/GeminiViRiS|Contribs]] 08:46, 3 March 2011 (UTC)
 
 
 
== Bug ==
 
 
 
"Item set effects are still applied even if the set contains disallowed weapons." Shouldn't that be mentioned as a bug? -Because even on a normal server WITH a whitelist against the set-items you also get the bonus effects, of the set. So it's not intended and shouldn't be a gameplay mechanic. So it would be under a bug section better, correct? [[User:Godlike11219|NoWhereMan(DSvY) "Ich machen liebe Lannnnng" ]] 04:44, 13 February 2011 (UTC)
 
:I think so — [[User:WindPower|<span style="font-weight:bold;">Wind</span>]] 19:09, 13 February 2011 (UTC)
 
 
 
== Force the parser? ==
 
 
 
Is it possible to force the parser on a server without having the midevil mode enabled. Chat parser but no weapon restrictions? [[User:Tryer|Tryer]] 21:07, 23 February 2011 (UTC)
 
 
 
:This isn't the place for discussions, try the [http://forums.steampowered.com/forums/forumdisplay.php?f=80 Team Fortress 2 Forum] instead. - '''[[User:Cooper Kid|Cooper Kid]]''' <small>([[User_talk:Cooper Kid|Blether]])'''·'''([[Special:Contributions/Cooper Kid|Contreebs]])</small> 00:51, 29 May 2011 (UTC)
 
::Actually Cooper Kid, although this could better belong somewhere else, I think this is kind of a reasonable thing to ask as it shows information on a page not be on the correct page (this time it is though), Sometimes it is easier to answer a question, then to shoo them away. Anyways Tryer, if you checked on the page you would see that it says the command is "tf_medieval_autorp 1" I believe that should work on any map. - http://nixshadow.com/images/icons/bat.png[[User:Nixshadow|<span style="text-shadow:#996699 0px 0px 4px; font-family: courier, monospace; small-caps;"><font color="#bf7ede"><u>nixshadow</u>]] • </font></span>[[User_talk:Nixshadow|<span style="text-shadow:#996699 0px 0px 2px; font-family: courier, monospace; small-caps;"><font color="#bf7ede">t]]|</font></span>[[Special:Contributions/Nixshadow|<span style="text-shadow:#996699 0px 0px 2px; font-family: courier, monospace; small-caps;"><font color="#bf7ede">c]]</font></span> 00:58, 29 May 2011 (UTC)
 
 
 
== Splendid Screen ==
 
Apparently it doesn't work in Medieval. What the hell Valve [[User:Blackbird|Blackbird]] 23:46, 25 June 2011 (PDT)
 
 
 
Maybe it'll be added eventually, maybe not. Most of the new Demo items were straight upgrades in Medieval mode, so perhaps it's for game balance that they're not allowed. --'''[[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|Blether]]''' · '''[[Special:Contributions/Cooper Kid|Contreebs]])</small> 15:14, 26 June 2011 (PDT)
 
:The Concheror wasn't initially available in Medieval mode either. It was added to the game the tenth of March, but was only allowed in medieval Mode from 25th of March onward. So like Cooperkid said, it may be added at a later point. Valve just is a bit slow with these kind of things. No guarantees though. -- <span style="font-family:TF2 Build;font-size:90%;">[[File:Killicon train.png|40px|link=User:Hefaistus]] [[User:Hefaistus|<font color="#FF9933">Hefaistus</font>]]</span> - [[User talk:Hefaistus|<span style="color:black;font-size:82%;">talk</span>]] 15:20, 26 June 2011 (PDT)
 
 
 
==Meet the Medic==
 
When this taunt is used in Medieval Mode, the medic, not having access to his medigun, will instead taunt with whichever weapon he has, causing clipping if equipped. Should this be mentioned in the article? [[User:Dr. Blutengott|Dr. Blutengott]] 18:14, 25 July 2011 (PDT)
 

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