Difference between revisions of "Talk:Machina"

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(Clarification on Fanfare)
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== Clarification on Fanfare ==
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Where the article says "Upon a successful double headshot where the bullet has penetrated and killed multiple players, a sound will play throughout the server to signal the occurance." is this different to the fanfare which is played after a penetration kill? I think this needs to be made clearer -[[User:PlausibleSarge|PlausibleSarge]] 06:22, 19 August 2011 (PDT)
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| arc1link = Talk:Machina/Archive 1
:There is a difference, upon a double penetration kill (no headshots or one headshot and a bodyshot) the fanfare will play, if its 2 headshots this sound will play that you can here at the end of this youtube vid over here http://www.youtube.com/watch?v=s1XCz5v7J_A [[User:Dy1an|''dy1an'']] 10:59, 19 August 2011 (PDT)
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:: If you get a kill by shooting through an enemy and killing someone behind them, the fanfare plays and everyone hears it (at least both teams do, unsure about people dead/spectating. That's all there is to it.[[User:Wernstrum|Wernstrum]] 13:18, 19 August 2011 (PDT)
 
 
 
== Damage ==
 
 
 
I added the damage chart to the page, but I have a few questions.
 
-I calculated the random distance modifier into the base damage to get the spread for the 100% charged bodyshot, should I be doing this or testing ingame?
 
-Since I did calculate it, what should I round the values to? [[User:Shawnachu|Shawnachu]] 10:54, 19 August 2011 (PDT)
 
 
 
== Croc-O-Style Kit Bug? ==
 
 
 
From what I've heard, a head shot from the Machina will completely ignore the Croc-O-Style Kits' set bonus. Can someone test this? [[Image:Leaderboard class scout.png|link=User:Wallacethewalrus|20px|sub]] [[User:Wallacethewalrus|<span style="Color:orange;font-size:10px;font-family:
 
'Impact'">Wallacethewalrus</span>]] 19:46, 19 August 2011 (UTC)
 

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