Difference between revisions of "August 23, 2011 Patch"

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(Stupid mousse, y u no indent.)
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{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/6134
+
| before      = {{Patch name|8|18|2011}}
 +
| day          = 23
 +
| month        = august
 +
| year        = 2011
 +
| after        = {{Patch name|8|24|2011}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
+
| source      = http://store.steampowered.com/news/6134
| before = [[August 18, 2011 Patch]]
+
| notes       = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
| after = N/A
+
* Fixed a client crash during demo playback
 
+
* Fixed a [[SourceTV]] crash
| notes =  
+
* Dedicated [[servers]] can now have both SourceTV and [[Replay]] enabled at once
 
+
** "<code>-replay [config file]</code>" and "<code>+tv_enable 1</code>" should be used to launch the server
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
 
* Fixed a client crash during demo playback
 
* Fixed a SourceTV crash
 
* Dedicated servers can now have both SourceTV and Replay enabled at once
 
** &quot;replay [config file]&quot; and &quot;+tv_enable 1&quot; should be used to launch the server
 
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Added TF birthday replacement models for health kits and ammo packs
+
* Added [[Birthday mode|TF birthday]] replacement models for [[Health#Pickups_and_dispensing_units|health kits]] and [[Ammo#Sources|ammo packs]]
* Added TF birthday Party Hat and Noisemaker
+
* Added TF birthday [[Party Hat]] and [[Noise Maker#Team Fortress Birthday|Noisemaker]]
* Fixed The Short Circuit attacking friendly projectiles
+
* Fixed The [[Short Circuit]] attacking friendly [[projectiles]]
* Fixed The Short Circuit being hidden when the Engineer taunts
+
* Fixed The Short Circuit being hidden when the [[Engineer]] [[taunts]]
* Fixed an infinite crits exploit using The Diamondback
+
* Fixed an infinite crits exploit using The [[Diamondback]]
* Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit
+
* Fixed The [[Widowmaker]] not returning the correct amount of ammo when multiple targets are hit
* Fixed supply closets regenerating players while they are taunting
+
* Fixed [[supply closets]] regenerating players while they are taunting<ref>This consequently fixed being able to enter the [[Civilian|reference pose]] by using a resupply cabinet.</ref>
* Fixed the Select Style UI text overlapping the image of the model
+
* Fixed the Select Style UI text overlapping the image of the model
* Fixed the sunbeams hat effect
+
* Fixed the [[Unusual|sunbeams]] hat effect
* Updated the localization files
+
* Updated the localization files
* Updated the gamehaptics file:
+
* Updated the gamehaptics file:
** Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina
+
** Added draw/recoil forces for The [[Widowmaker]], The [[Short Circuit]], The [[Diamondback]], and The [[Machina]]
** Added crit fire force for The Widowmaker and The Diamondback
+
** Added crit fire force for The Widowmaker and The Diamondback
** Refined reload force for Flare Gun/Detonator
+
** Refined reload force for [[Flare Gun]]/[[Detonator]]
* Bot changes:
+
* [[Bots|Bot]] changes:
** Fixed crash with Demoman* bots trying to detonate stickybombs that had already been destroyed
+
** Fixed crash with [[Demoman]]-bots trying to detonate [[stickybombs]] that had already been destroyed
** Added tf_bot_kill console command (syntax identical to tf_bot_kick)
+
** Added <code>tf_bot_kill</code> console command (syntax identical to <code>tf_bot_kick</code>)
** Bots obey melee only mode a bit better
+
** Bots obey melee only mode a bit better
** Added func_nav_avoid to allow map creators control over where bots "like" to go
+
** Added <code>func_nav_avoid</code> to allow map creators control over where bots "like" to go
** Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries
+
** Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries
** Bots never taunt if carrying the flag now
+
** Bots never taunt if carrying the flag now
** Aiming logic for Huntsman sniper bots
+
** Aiming logic for [[Huntsman]] sniper bots
** Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now
+
** [[Sniper]] bots prioritize enemy snipers more aggressively, as well as enemy engineers now
** Improved Demoman bot sentry gun sticky bombing
+
** Improved Demoman bot sentry gun sticky bombing
** Bots will no longer try to use health entities assigned to the enemy team
+
** Bots will no longer try to use health entities assigned to the enemy team
** Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)
+
** Added simplistic behaviors for [[Chargin' Targe]], and various consumables ([[Bonk! Atomic Punch|Bonk drink]], [[Sandvich|sandvich]], etc)
** Medic* bots stay a bit closer to their patient now
+
** [[Medic]] bots stay a bit closer to their patient now
** Sniper* bots go after very nearby enemies with their melee weapon now
+
** Sniper bots go after very nearby enemies with their melee weapon now
** Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk
+
** Added <code>func_tfbot_hint</code> entity to allow map creators to tell sniper bots good places to lurk
** Sniper* bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot
+
** Sniper bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot
** Spy* bots are more aggressive about backstabbing an engineer before sapping his nest now
+
** [[Spy]] bots are more aggressive about backstabbing an engineer before sapping his nest now
  
 +
=== Undocumented changes ===
 +
* Added [[Bundles#Deus Ex Self-Made Bundle|Deus Ex Self-Made Bundle]] and [[Bundles#Shogun Pack|Shogun Complete Genuine Bundle]] bundles
 +
* [[Birthday mode]] changes:
 +
** Updated the TF birthday ball to read "Happy 15th Birthday"
 +
** The original party hats are no longer used
 +
** Normal gibs are now enabled along with silly gibs
 +
** Balloon particles no longer replace blood
 +
** Cheering sound effects no longer occur automatically; this has been moved to the TF Birthday Noisemaker
 +
* Updated textures of [[Lord Cockswain's Novelty Mutton Chops and Pipe]]
  
 +
== Notes ==
 +
<references/>
 
}}
 
}}

Latest revision as of 21:31, 7 June 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash during demo playback
  • Fixed a SourceTV crash
  • Dedicated servers can now have both SourceTV and Replay enabled at once
    • "-replay [config file]" and "+tv_enable 1" should be used to launch the server

Team Fortress 2

  • Added TF birthday replacement models for health kits and ammo packs
  • Added TF birthday Party Hat and Noisemaker
  • Fixed The Short Circuit attacking friendly projectiles
  • Fixed The Short Circuit being hidden when the Engineer taunts
  • Fixed an infinite crits exploit using The Diamondback
  • Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit
  • Fixed supply closets regenerating players while they are taunting[1]
  • Fixed the Select Style UI text overlapping the image of the model
  • Fixed the sunbeams hat effect
  • Updated the localization files
  • Updated the gamehaptics file:
  • Bot changes:
    • Fixed crash with Demoman-bots trying to detonate stickybombs that had already been destroyed
    • Added tf_bot_kill console command (syntax identical to tf_bot_kick)
    • Bots obey melee only mode a bit better
    • Added func_nav_avoid to allow map creators control over where bots "like" to go
    • Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries
    • Bots never taunt if carrying the flag now
    • Aiming logic for Huntsman sniper bots
    • Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now
    • Improved Demoman bot sentry gun sticky bombing
    • Bots will no longer try to use health entities assigned to the enemy team
    • Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)
    • Medic bots stay a bit closer to their patient now
    • Sniper bots go after very nearby enemies with their melee weapon now
    • Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk
    • Sniper bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot
    • Spy bots are more aggressive about backstabbing an engineer before sapping his nest now

Undocumented changes

Notes

  1. This consequently fixed being able to enter the reference pose by using a resupply cabinet.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/particles/item_fx.pcf
Modified: team fortress 2 content.gcf/tf/particles/item_fx_dx80.pcf
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_01.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_02.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_03.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_04.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_05.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_06.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_07.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_08.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_09.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_10.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_11.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_12.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_13.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_14.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_15.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_16.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_17.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_18.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_19.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_20.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_21.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_22.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_23.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_24.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_25.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_26.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_27.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_28.wav
Added: team fortress 2 content.gcf/tf/sound/misc/happy_birthday_tf_29.wav
Added: team fortress 2 materials.gcf/tf/materials/Effects/cake.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/dex_bundle.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/dex_bundle_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/noisemaker_birthday.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/noisemaker_birthday_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/bdayhat_heavy.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/bdayhat_heavy_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/items/ammo_box1_birthday.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/items/ammo_box2_birthday.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/items/ammopack_bow.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/items/medkit_birthday.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/bdayhat.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/drg_hair_beard.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_gameplay/ball001.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/props_gameplay/ball001_birthday.vtf
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_large_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_medium_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/ammopack_small_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_large_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_medium_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.mdl
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.phy
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/items/medkit_small_bday.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/bdayhat_spy.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/soldier/drg_hair_beard.vvd
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.mdl
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.phy
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/props_gameplay/ball001.vvd