Difference between revisions of "File:Damagefalloff es.png"
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Latest revision as of 23:11, 2 June 2014
Summary
A diagram showing how damage is affected by distance. The black sinusoidal wave is for most weapons. The maroon offshoot is used by rocket launchers, syringe guns, and stickybomb launchers (when detonated within 5 seconds). In the center are some vertical lines that show the ±10% of random variation all attacks have (unless the server has disabled damage spread). There is also a dashed blue line that shows how Mini-Crits prevent damage falloff from occurring by enforcing a lower limit on the base distance value.
Licensing:
Based off File:Damagefalloff.png by Shine.
I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide. In case this is not legally possible, I grant any entity the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 20:15, 2 June 2014 | 800 × 600 (124 KB) | Ale (talk | contribs) | == Summary == A diagram showing how damage is affected by distance. The black sinusoidal wave is for most weapons. The maroon offshoot is used by rocket launchers, syringe guns, and stickybomb launchers (when detonated within 5 seconds). In the center ... | |
04:06, 20 April 2011 | 721 × 451 (33 KB) | WindBOT (talk | contribs) | Crushed version: 33% reduction / 17186 bytes saved; from 51450 to 34264 bytes. | ||
20:16, 2 March 2011 | 721 × 451 (50 KB) | Jagoba RL (talk | contribs) | improved diagram (I think) | ||
08:43, 17 January 2011 | 721 × 451 (50 KB) | Danimart (talk | contribs) | == Summary == A diagram showing how damage is affected by distance. The black sinusoidal wave is for most weapons. The maroon offshoot is used by rocket launchers, syringe guns, and stickybomb launchers (when detonated within 5 seconds). In the center are |
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