Difference between revisions of "Talk:Eureka Effect"

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== Electrifying Taunt ==
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{{Featured article candidate}}
The Grordbort blurb image notes a "Eureka Effect Electrifying Taunt". Considering it reasonably probable that it refers to a taunt used by equipping the Eureka Effect (Not unlike the grenade taunt from equipping the Equalizer), should mention be given at least to its existence in the main article?
 
--[[User:Lyinginbedmon|Lyinginbedmon]] 08:14, 15 December 2011 (PST)
 
:It's probably better to just wait for the update to drop rather than speculate about it. I'll update the trivia point I added to mention the taunt's name, though. [[User:Dragonsbrethren|Dragonsbrethren]] 08:46, 15 December 2011 (PST)
 
  
== Instant Teleport ==
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{{Talk archive
Shouldn't someone mention that this weapon's Alt-Fire (''Teleport to spawn'') is somehow related to the scrapped [[Instant Teleport]]? [[User:Kuroi Arashi|// Arashi]] 09:29, 15 December 2011 (PST)
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| arc1name = Archive 1
:We don't even know if it's instant yet. It's a similar concept and probably will be mentioned, but let's at least wait until we can actually try the thing out. [[User:Dragonsbrethren|Dragonsbrethren]] 10:34, 15 December 2011 (PST)
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| arc1link = Talk:Eureka Effect/Archive 1
 
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== Name ==
 
 
 
According to the [http://www.drgrordborts.com/products/team-fortress-2-brainiac-pack/| Dr. Grordbort's page], this weapon is actually called the Wrenchmotron 600 and the Eureka Effect is just a taunt. [[File: Killicon scattergun.png]][[User:RedXM|<span style="color:red;font-size:15px;font-family:'TF2';text-shadow:blue 1px 1px 0px;"><b>RedXM</b></span>]] <small>[[User talk:RedXM|[T]]]&nbsp;&ndash;&nbsp;[[Special:Contributions/RedXM|[C]]]</small> 18:15, 15 December 2011 (PST)
 
:According to the update page it is called ''The Eureka Effect''. It is possible that is a misprint on their part, but for now this is what we will call the wrench. [[File:User_M-NINJA_Signature.png|link=User:M-NINJA]]
 
 
 
== "Teleport" vs. "Respawn" ==
 
 
 
The wrench actually doesn't teleport the player to spawn, it respawns the player (which is why the player's health, ammo, etc get refilled). Should this be mentioned somewhere? -[[User:FlaminSarge|FlaminSarge]] 01:52, 16 December 2011 (PST)
 
: But do you have to wait the spawn time in order to return to the spawnpoint? If you don't, I think it can be called teleport. Maybe the health and ammo refill will be fixed later, who knows? --{{tf2b|P|size=1.4em|color=blue}}{{tf2b|eppo o'|size=1.2em|color=blue}}{{tf2b|P|size=1.4em|color=blue}}{{tf2b|accio|size=1.2em|color=blue}} [[File:Killicon backstab.png|28px|User Page|link=User:Peppo_o'Paccio]] ([[File:Speech_voice.png|19px|Talk|link=User_talk:Peppo_o'Paccio]] / [[File:Tf2wiki_edit_icon.png|19px|Contributions|link=http://wiki.teamfortress.com/wiki/Special:Contributions/Peppo_o%27Paccio|Contributions]]) 12:05, 16 December 2011 (PST)
 

Latest revision as of 19:06, 20 January 2024


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