Difference between revisions of "Talk:Eureka Effect"

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== Electrifying Taunt ==
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{{Featured article candidate}}
The Grordbort blurb image notes a "Eureka Effect Electrifying Taunt". Considering it reasonably probable that it refers to a taunt used by equipping the Eureka Effect (Not unlike the grenade taunt from equipping the Equalizer), should mention be given at least to its existence in the main article?
 
--[[User:Lyinginbedmon|Lyinginbedmon]] 08:14, 15 December 2011 (PST)
 
:It's probably better to just wait for the update to drop rather than speculate about it. I'll update the trivia point I added to mention the taunt's name, though. [[User:Dragonsbrethren|Dragonsbrethren]] 08:46, 15 December 2011 (PST)
 
  
== Instant Teleport ==
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{{Talk archive
Shouldn't someone mention that this weapon's Alt-Fire (''Teleport to spawn'') is somehow related to the scrapped [[Instant Teleport]]? [[User:Kuroi Arashi|// Arashi]] 09:29, 15 December 2011 (PST)
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| arc1name = Archive 1
:We don't even know if it's instant yet. It's a similar concept and probably will be mentioned, but let's at least wait until we can actually try the thing out. [[User:Dragonsbrethren|Dragonsbrethren]] 10:34, 15 December 2011 (PST)
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| arc1link = Talk:Eureka Effect/Archive 1
 
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== Name ==
 
 
 
According to the [http://www.drgrordborts.com/products/team-fortress-2-brainiac-pack/| Dr. Grordbort's page], this weapon is actually called the Wrenchmotron 600 and the Eureka Effect is just a taunt. [[File: Killicon scattergun.png]][[User:RedXM|<span style="color:red;font-size:15px;font-family:'TF2';text-shadow:blue 1px 1px 0px;"><b>RedXM</b></span>]] <small>[[User talk:RedXM|[T]]]&nbsp;&ndash;&nbsp;[[Special:Contributions/RedXM|[C]]]</small> 18:15, 15 December 2011 (PST)
 
:According to the update page it is called ''The Eureka Effect''. It is possible that is a misprint on their part, but for now this is what we will call the wrench. [[File:User_M-NINJA_Signature.png|link=User:M-NINJA]]
 
 
 
== "Teleport" vs. "Respawn" ==
 
 
 
The wrench actually doesn't teleport the player to spawn, it respawns the player (which is why the player's health, ammo, etc get refilled). Should this be mentioned somewhere? -[[User:FlaminSarge|FlaminSarge]] 01:52, 16 December 2011 (PST)
 
: But do you have to wait the spawn time in order to return to the spawnpoint? If you don't, I think it can be called teleport. Maybe the health and ammo refill will be fixed later, who knows? --{{tf2b|P|size=1.4em|color=blue}}{{tf2b|eppo o'|size=1.2em|color=blue}}{{tf2b|P|size=1.4em|color=blue}}{{tf2b|accio|size=1.2em|color=blue}} [[File:Killicon backstab.png|28px|User Page|link=User:Peppo_o'Paccio]] ([[File:Speech_voice.png|19px|Talk|link=User_talk:Peppo_o'Paccio]] / [[File:Tf2wiki_edit_icon.png|19px|Contributions|link=http://wiki.teamfortress.com/wiki/Special:Contributions/Peppo_o%27Paccio|Contributions]]) 12:05, 16 December 2011 (PST)
 
 
 
== Endround usage? ==
 
 
 
If this can be used during humiliation on the losing team, does this grant the Engineer the slim chance of telefragging an enemy who is in his team's spawn killing people or will the Engineer get stuck inside him or is the teleportation effect not usable at all? -- [[User:Psychopath|Psychopath]] [[File:User_Psychopath_avatar.png|16px|link=User_talk:Psychopath]] 08:16, 18 December 2011 (PST)
 
 
 
== "Cannot Move Buildings" - Bug/Glitch(?) ==
 
 
 
After taking off the Eureka Effect I still couldn't move buildings. I went on to taking off ALL items from the Dr. Grordbort's Brainiac Pack, and I still can't move my buildings. I tried restarting Team Fortress 2, but to no avail. Is this a known bug/glitch? '''[[User talk:AustinAsDeidara|<font color="purple">☢</font>]] '''[[User:AustinAsDeidara|<font color="fuchsia"><big>Ѵєяɩτѧѕ</big></font>]]''' [[Special:Contributions/AustinAsDiedara|<font color="purple">☢</font>]]''' 18:42, 20 December 2011 (PST)
 

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