Difference between revisions of "February 14, 2012 Patch"
m (Undo edit by GordonFrohman (Talk) (931913) was a schema change last week, we don't need to note it if Valve didn't) |
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{patch name|2|9|2012}} | |
− | | before | + | | day = 14 |
− | | | + | | month = february |
− | + | | year = 2012 | |
− | + | | after = {{patch name|2|16|2012}} | |
− | |||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/7348 | |
− | | notes = | + | | notes = * Added [[Something Special For Someone Special]] |
− | |||
− | * Added [[Something Special For Someone Special]] | ||
* Added the [[Snapped Pupil]] | * Added the [[Snapped Pupil]] | ||
− | * Added a new [[Promotional items|promo item]]<ref>[[Black Rose]]</ref> | + | * Added a new [[Promotional items#Alliance of Valiant Arms|promo item]]<ref>[[Black Rose]]</ref> |
* Updated the [[Heavy]]'s [[Sandvich]] so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it. | * Updated the [[Heavy]]'s [[Sandvich]] so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it. | ||
* Fixed the [[RED]]/[[BLU]] team skins not working on the [[Bonk Boy]] with the new styles | * Fixed the [[RED]]/[[BLU]] team skins not working on the [[Bonk Boy]] with the new styles | ||
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** Fixed z-fighting on the fan in the RED spawn building | ** Fixed z-fighting on the fan in the RED spawn building | ||
** Fixed RED [[Engineer]]s building inside their spawn room | ** Fixed RED [[Engineer]]s building inside their spawn room | ||
− | * Hcqngrq gur ybpnyvmngvba svyrf<ref> | + | * Hcqngrq gur ybpnyvmngvba svyrf<ref>The text "Updated the localization files" using the [[w:ROT13|ROT13]] substitution cipher.</ref> |
=== Undocumented changes === | === Undocumented changes === | ||
* Added a new [[styles|style]] to the [[Brown Bomber]] | * Added a new [[styles|style]] to the [[Brown Bomber]] | ||
* Changes to [[Sandvich]] also applied to the [[Buffalo Steak Sandvich]]. | * Changes to [[Sandvich]] also applied to the [[Buffalo Steak Sandvich]]. | ||
+ | * Moved [[Brainiac Hairpiece]] to the [[Misc]] slot in game files.<ref>[[Item schema]] was changed in February 10, 2012 ([http://git.optf2.com/schema-tracking/commit/?id=a9240e5c938b6cf476d5015e42fe6f354c525ed9 OPTF2 Schema Tracker], February 10, 2012, 20:48:02 (UTC))</ref> | ||
== Notes == | == Notes == | ||
<references/> | <references/> | ||
}} | }} | ||
+ | {{WorkshopPatch}} |
Latest revision as of 02:47, 25 December 2021
|
Source: Team Fortress 2 Update Released
Patch notes
- Added Something Special For Someone Special
- Added the Snapped Pupil
- Added a new promo item[1]
- Updated the Heavy's Sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it.
- Fixed the RED/BLU team skins not working on the Bonk Boy with the new styles
- Updated the in-game trading system to use the Steam trading menus
- Updated these items so they can be traded and crafted:
- The Warsworn Helmet
- The Bolgan
- The Bolgan Family Crest
- The Merc Medal
- The Battle Bob
- The Bushman's Boonie
- Updated cp_gravelpit
- Fixed z-fighting on the fan in the RED spawn building
- Fixed RED Engineers building inside their spawn room
- Hcqngrq gur ybpnyvmngvba svyrf[2]
Undocumented changes
- Added a new style to the Brown Bomber
- Changes to Sandvich also applied to the Buffalo Steak Sandvich.
- Moved Brainiac Hairpiece to the Misc slot in game files.[3]
Notes
- ↑ Black Rose
- ↑ The text "Updated the localization files" using the ROT13 substitution cipher.
- ↑ Item schema was changed in February 10, 2012 (OPTF2 Schema Tracker, February 10, 2012, 20:48:02 (UTC))
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
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Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v3.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v3.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_ring.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_ring_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/eyephoto.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/eyephoto_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_ring.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_ring_warp.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/xms_allclass_furcap_hipster.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/eyephoto.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_ava_roseknife.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_ava_roseknife_black.vtf
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Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/ring_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/ring_demo.dx90.vtx
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Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/ring_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/ring_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/ring_engineer.dx90.vtx
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Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_pyro.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_scout.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_scout.dx90.vtx
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Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_sniper.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_sniper.dx90.vtx
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Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_sniper.phy
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Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_soldier.dx80.vtx
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Modified: team fortress 2 materials.gcf/tf/models/player/items/all_class/xms_furcap_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/eyephoto.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/eyephoto.dx90.vtx
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Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.dx90.vtx
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Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.dx80.vtx
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