Difference between revisions of "Saxxy/no"
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| type = weapon | | type = weapon | ||
| image = Saxxy.png | | image = Saxxy.png | ||
− | | used-by = [[Classes|All]] | + | | kill-icon-2 = backstab |
+ | | kill-icon-3 = showdown | ||
+ | | kill-icon-4 = fencing | ||
+ | | used-by = [[Classes/no|All]] | ||
+ | | slot = melee | ||
| trade = no | | trade = no | ||
| gift = no | | gift = no | ||
Line 10: | Line 14: | ||
| numbered = no | | numbered = no | ||
| loadout = yes | | loadout = yes | ||
− | | level | + | | quality = strange |
+ | | item-level = Level 25 Weapon Symbol | ||
| item-flags = Not Tradable | | item-flags = Not Tradable | ||
| att-1-positive = Winner: [Category] [Year] | | att-1-positive = Winner: [Category] [Year] | ||
Line 16: | Line 21: | ||
}} | }} | ||
{{Quotation|'''Saxxy Awards''' publicity blurb|What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.}} | {{Quotation|'''Saxxy Awards''' publicity blurb|What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.}} | ||
− | '''Saxxy''' er en begrenset [[Weapons#allmelee|melee weapon]] for alle [[classes]]. Det er en 75% [[Australium]] statue av [[Saxton Hale]] satt på en liten sokkel. | + | '''Saxxy''' er en begrenset [[Weapons/no#allmelee|melee weapon]] for alle [[classes/no|classes]]. Det er en 75% [[Australium/no|Australium]] statue av [[Saxton Hale/no|Saxton Hale]] satt på en liten sokkel. |
− | Dette våpenet fungerer identisk som klassens primære meelee våpen, og deler de samme statistikkene og spesialitetene. Som foreksempel, [[Spy|Spies]] kan ta [[backstab]]s og [[Engineer]]s kan oppgradere og reparere [[buildings]]. Det som gjør den annerledes, er at fiender drept av den vil bli gjort om til bevegelsesløse gullstatuer av rent Australium isteden for [[ragdoll]]s, en ting som er delt med [[Golden Wrench]]. Denne gull-effekten gjelder [[jiggle bones]] som fryser på stedet. | + | Dette våpenet fungerer identisk som klassens primære meelee våpen, og deler de samme statistikkene og spesialitetene. Som foreksempel, [[Spy/no|Spies]] kan ta [[backstab/no|backstab]]s og [[Engineer/no|Engineer]]s kan oppgradere og reparere [[buildings/no|buildings]]. Det som gjør den annerledes, er at fiender drept av den vil bli gjort om til bevegelsesløse gullstatuer av rent Australium isteden for [[ragdoll/no|ragdoll]]s, en ting som er delt med [[Golden Wrench/no|Golden Wrench]]. Denne gull-effekten gjelder [[jiggle bones/no|jiggle bones]] som fryser på stedet. |
− | Saxxy var tildelt vinnere av [[First Annual Saxxy Awards]] i sine respektive kategorier. Vinnende innsendinger som var laget av flere personer resulterte i at alle som var med i lagingen fikk en, ikke bare han/hun som sendte inn videoen. | + | Saxxy var tildelt vinnere av [[First Annual Saxxy Awards/no|First Annual Saxxy Awards]] i sine respektive kategorier. Vinnende innsendinger som var laget av flere personer resulterte i at alle som var med i lagingen fikk en, ikke bare han/hun som sendte inn videoen. |
== Damage and function times == | == Damage and function times == | ||
− | {{see also|Damage}} | + | {{see also|Damage/no|l1=Damage}} |
<div style="float:left; margin-right:1em;"> | <div style="float:left; margin-right:1em;"> | ||
'''{{Class link|Scout}}''' | '''{{Class link|Scout}}''' | ||
{{Damage table | hatnotes = off | {{Damage table | hatnotes = off | ||
| damage = yes | | damage = yes | ||
+ | | damagetype = {{common string|Melee}} | ||
+ | | rangetype = {{common string|Melee}} | ||
+ | |||
| base = 35 | | base = 35 | ||
− | |||
| crit = 105 | | crit = 105 | ||
− | | minicrit = | + | | minicrit = 47 |
| function times = yes | | function times = yes | ||
| attack interval = 0.5 s | | attack interval = 0.5 s | ||
Line 39: | Line 46: | ||
{{Damage table | hatnotes = off | {{Damage table | hatnotes = off | ||
| damage = yes | | damage = yes | ||
+ | | damagetype = {{common string|Melee}} | ||
+ | | rangetype = {{common string|Melee}} | ||
+ | |||
| base = 65 | | base = 65 | ||
− | |||
| crit = 195 | | crit = 195 | ||
| minicrit = 88 | | minicrit = 88 | ||
| damage repaired = 105 | | damage repaired = 105 | ||
| upgrade amount = 25 | | upgrade amount = 25 | ||
− | | metal cost repairing = 1 + damage / | + | | metal cost repairing = 1 + damage / 3 |
| metal cost reloading = 1 / bullet<br/>2 / rocket salvo | | metal cost reloading = 1 / bullet<br/>2 / rocket salvo | ||
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
}} | }} | ||
− | + | ||
− | |||
<div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Soldier}}<br />{{Class link|Pyro}}<br />{{Class link|Demoman}}'''</div> | <div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Soldier}}<br />{{Class link|Pyro}}<br />{{Class link|Demoman}}'''</div> | ||
<div style="float:left; margin:1em 0; margin-left:0.5em;">'''{{Class link|Heavy}}<br />{{Class link|Medic}}<br />{{Class link|Sniper}}'''</div> | <div style="float:left; margin:1em 0; margin-left:0.5em;">'''{{Class link|Heavy}}<br />{{Class link|Medic}}<br />{{Class link|Sniper}}'''</div> | ||
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{{Damage table | hatnotes = off | {{Damage table | hatnotes = off | ||
| damage = yes | | damage = yes | ||
+ | | damagetype = {{common string|Melee}} | ||
+ | | rangetype = {{common string|Melee}} | ||
+ | |||
| base = 65 | | base = 65 | ||
− | |||
| crit = 195 | | crit = 195 | ||
| minicrit = 88 | | minicrit = 88 | ||
Line 68: | Line 78: | ||
{{Damage table | hatnotes = off | {{Damage table | hatnotes = off | ||
| damage = yes | | damage = yes | ||
+ | | damagetype = {{common string|Melee}} | ||
+ | | rangetype = {{common string|Melee}} | ||
+ | |||
| base = 40 | | base = 40 | ||
− | |||
| backstab = {{tooltip|600%|Of target's current health}} | | backstab = {{tooltip|600%|Of target's current health}} | ||
| minicrit = 54 | | minicrit = 54 | ||
Line 123: | Line 135: | ||
== Update history == | == Update history == | ||
− | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | + | '''{{Patch name|5|5|2011}}''' ([[Replay Update/no|Replay Update]]) |
* {{Undocumented}} Materials for the Saxxy were added to the game. | * {{Undocumented}} Materials for the Saxxy were added to the game. | ||
Line 132: | Line 144: | ||
* {{Undocumented}} Fixed a bug allowing players to switch from the Saxxy to [[Heavy]]'s primary weapon after eating a [[Buffalo Steak Sandvich]]. | * {{Undocumented}} Fixed a bug allowing players to switch from the Saxxy to [[Heavy]]'s primary weapon after eating a [[Buffalo Steak Sandvich]]. | ||
− | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale/no|Manniversary Update & Sale]]) |
− | * This item now uses the same taunt as the [[Grenade Launcher]] for the [[Demoman]]. | + | * This item now uses the same taunt as the [[Grenade Launcher/no|Grenade Launcher]] for the [[Demoman/no|Demoman]]. |
* This item now uses the same kill lines as the Golden Wrench. | * This item now uses the same kill lines as the Golden Wrench. | ||
− | * This item now uses the same taunt as the [[Medi Gun]] for the [[Medic]]. | + | * This item now uses the same taunt as the [[Medi Gun/no|Medi Gun]] for the [[Medic/no|Medic]]. |
− | * This item now uses the same taunt as the [[Buff Banner]] for the [[Soldier]]. | + | * This item now uses the same taunt as the [[Buff Banner/no|Buff Banner]] for the [[Soldier/no|Soldier]]. |
− | * The [[Sniper]] no longer refers to this weapon as a knife when taunting. | + | * The [[Sniper/no|Sniper]] no longer refers to this weapon as a knife when taunting. |
* Fixed gold ragdolls playing custom death animations when they should be locked in a pose. | * Fixed gold ragdolls playing custom death animations when they should be locked in a pose. | ||
==Bugs== | ==Bugs== | ||
− | * The Saxxy does not [[Cloak]] with the Spy in the first-person view. | + | * The Saxxy does not [[Cloak/no|Cloak]] with the Spy in the first-person view. |
* For the Spy the Saxxy does not have a striking position animation when within backstab range. | * For the Spy the Saxxy does not have a striking position animation when within backstab range. | ||
− | * The Saxxy does not have distinguishing kill icons for backstabs, the [[Fencing]] taunt, or the [[Showdown]] taunt. | + | * The Saxxy does not have distinguishing kill icons for backstabs, the [[Fencing/no|Fencing]] taunt, or the [[Showdown/no|Showdown]] taunt. |
− | * In world view the Engineer holds the Saxxy with the same animation as his default [[Wrench]], with both hands. However in client view he holds it with one hand like everyone else. | + | * In world view the Engineer holds the Saxxy with the same animation as his default [[Wrench/no|Wrench]], with both hands. However in client view he holds it with one hand like everyone else. |
* The Saxxy does not glow when crit boosted. | * The Saxxy does not glow when crit boosted. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | File:Saxxy Scout 1st person.png|[[Scout]] first-person view. | + | File:Saxxy Scout 1st person.png|[[Scout/no|Scout]] first-person view. |
− | File:Saxxy Soldier 1st person red.png|[[RED]] Soldier first-person view. | + | File:Saxxy Soldier 1st person red.png|[[RED/no|RED]] Soldier first-person view. |
− | File:Saxxy Soldier 1st person blu.png|[[BLU]] Soldier first-person view. | + | File:Saxxy Soldier 1st person blu.png|[[BLU/no|BLU]] Soldier first-person view. |
− | File:Saxxy Pyro 1st person red.png|RED [[Pyro]] first-person view. | + | File:Saxxy Pyro 1st person red.png|RED [[Pyro/no|Pyro]] first-person view. |
File:Saxxy Pyro 1st person blu.png|BLU Pyro first-person view. | File:Saxxy Pyro 1st person blu.png|BLU Pyro first-person view. | ||
File:Saxxy Demoman 1st person.png|Demoman first-person view. | File:Saxxy Demoman 1st person.png|Demoman first-person view. | ||
Line 176: | Line 188: | ||
File:Gold Spy.png|Spy statue. | File:Gold Spy.png|Spy statue. | ||
File:Spy saxxy.png|Promotional image of the BLU Spy holding a Saxxy. | File:Spy saxxy.png|Promotional image of the BLU Spy holding a Saxxy. | ||
− | File:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Website|official website]]. | + | File:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Website/no|official website]]. |
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[First Annual Saxxy Awards|The First Annual Saxxy Awards]] | + | * [[First Annual Saxxy Awards/no|The First Annual Saxxy Awards]] |
− | * [[List of Saxxy owners]] | + | * [[List of Saxxy owners/no|List of Saxxy owners]] |
− | * [[Golden Wrench]] | + | * [[Golden Wrench/no|Golden Wrench]] |
== External links == | == External links == | ||
− | * [http://www.teamfortress.com/replayupdate/ Replay Update page] | + | * [http://www.teamfortress.com/replayupdate/ Replay Update page] {{lang icon|en}} |
{{ReplayUpdateNav}} | {{ReplayUpdateNav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | [[Category:Limited items]] | + | [[Category:Limited items/no]] |
− | [[Category:Reskins]] | + | [[Category:Reskins/no]] |
Latest revision as of 21:15, 15 November 2020
Denne siden er i ferd med å bli oversatt til norsk. Hvis du snakker norsk, post på diskusjonssiden eller snakk med de som har bidratt til siden ( ved å se på sidens historie). |
“ | What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.
— Saxxy Awards publicity blurb
|
” |
Saxxy er en begrenset melee weapon for alle classes. Det er en 75% Australium statue av Saxton Hale satt på en liten sokkel.
Dette våpenet fungerer identisk som klassens primære meelee våpen, og deler de samme statistikkene og spesialitetene. Som foreksempel, Spies kan ta backstabs og Engineers kan oppgradere og reparere buildings. Det som gjør den annerledes, er at fiender drept av den vil bli gjort om til bevegelsesløse gullstatuer av rent Australium isteden for ragdolls, en ting som er delt med Golden Wrench. Denne gull-effekten gjelder jiggle bones som fryser på stedet.
Saxxy var tildelt vinnere av First Annual Saxxy Awards i sine respektive kategorier. Vinnende innsendinger som var laget av flere personer resulterte i at alle som var med i lagingen fikk en, ikke bare han/hun som sendte inn videoen.
Innhold
Damage and function times
Skade og funksjonstider | ||
---|---|---|
Damage type | Nærkamp | |
Ranged or Melee damage? | Nærkamp | |
Skade | ||
Base damage | 100% | 35 |
Kritisk | 105 | |
Mini-crit | 47 | |
Function times | ||
Attack interval | 0.5 s | |
Values are approximate and determined by community testing. |
Skade og funksjonstider | ||
---|---|---|
Damage type | Nærkamp | |
Ranged or Melee damage? | Nærkamp | |
Skade | ||
Base damage | 100% | 65 |
Kritisk | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 3 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Skade og funksjonstider | ||
---|---|---|
Damage type | Nærkamp | |
Ranged or Melee damage? | Nærkamp | |
Skade | ||
Base damage | 100% | 65 |
Kritisk | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Skade og funksjonstider | ||
---|---|---|
Damage type | Nærkamp | |
Ranged or Melee damage? | Nærkamp | |
Skade | ||
Base damage | 100% | 40 |
Ryggdolk | 600% | |
Kritisk | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstrasjon
Related achievements
Soldier
|
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Pyro
|
|
Demoman
|
Heavy
|
|
Engineer
|
|
Medic
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Sniper
|
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Spy
|
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Update history
5 mai 2011 Patch (Replay Update)
- [Udokumentert] Materials for the Saxxy were added to the game.
- The Saxxy was added to the game.
- [Udokumentert] Fixed a bug allowing players to switch from the Saxxy to Heavy's primary weapon after eating a Buffalo Steak Sandvich.
13 oktober 2011 Patch (Manniversary Update & Sale)
- This item now uses the same taunt as the Grenade Launcher for the Demoman.
- This item now uses the same kill lines as the Golden Wrench.
- This item now uses the same taunt as the Medi Gun for the Medic.
- This item now uses the same taunt as the Buff Banner for the Soldier.
- The Sniper no longer refers to this weapon as a knife when taunting.
- Fixed gold ragdolls playing custom death animations when they should be locked in a pose.
Bugs
- The Saxxy does not Cloak with the Spy in the first-person view.
- For the Spy the Saxxy does not have a striking position animation when within backstab range.
- The Saxxy does not have distinguishing kill icons for backstabs, the Fencing taunt, or the Showdown taunt.
- In world view the Engineer holds the Saxxy with the same animation as his default Wrench, with both hands. However in client view he holds it with one hand like everyone else.
- The Saxxy does not glow when crit boosted.
Trivia
- As with the Golden Wrench, in the event a Saxxy is deleted by its owner, a message will be broadcast in-game to all players.
- The message is "<User> has destroyed their Saxxy, awarded for <Category>!"
Gallery
Scout first-person view.
RED Soldier first-person view.
BLU Soldier first-person view.
RED Pyro first-person view.
The Saxxy, as shown on the official website.
See also
External links
- Replay Update page (English)
|