Difference between revisions of "April 17, 2012 Patch/fr"
Weegeetnik (talk | contribs) (Created page with "{{Patch layout | before = {{Patch name|3|28|2012}} | day = 17 | month = april | year = 2012 | after = N/A | source-title = Team Fortress 2 Up...") |
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* Mise à jour du {{item link|Teufort Tooth Kicker}} pour qu'il puisse être équipé par l'[[Engineer/fr|Engineer]] | * Mise à jour du {{item link|Teufort Tooth Kicker}} pour qu'il puisse être équipé par l'[[Engineer/fr|Engineer]] | ||
* Mise à jour du {{item link|Scrap Pack}} pour qu'il puisse être fabriqué, emballé et échangé | * Mise à jour du {{item link|Scrap Pack}} pour qu'il puisse être fabriqué, emballé et échangé | ||
− | * | + | * Mise à jour du {{item link|Short Circuit}} |
− | ** | + | ** Correction des profectiles n'étant pas supprimés si ils étaient bloqués par des bâtiments ou par d'autres projectiles. |
− | ** | + | ** Correction du compteur n'augmentant pas du succès "How the Pests Was Gunned" [[Engineer achievements|achievement]] quand les bombes collantes sont détruite avec cette arme. |
* Fixed being able to place [[buildings]] in <code>nobuild</code> zones | * Fixed being able to place [[buildings]] in <code>nobuild</code> zones | ||
* Fixed Red team [[Pyro|Pyros]] being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack | * Fixed Red team [[Pyro|Pyros]] being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack | ||
− | * | + | * Ajout de la possibilité d'enlever les [[Strange parts]] via le bouton restaurer dans le [[backpack]] |
− | * | + | * Ajout de la possibilité de remettre le compteur à zéro des objets [[Strange]] via le bouton restaurer dans le sac à dos. |
− | * | + | * {{item link|Crate}}s now display their series number in the backpack view |
* Added new "<code>tf_hud_no_crosshair_on_scope_zoom</code>" to the [[Multiplayer options#Advanced multiplayer options|Advanced Options]] menu | * Added new "<code>tf_hud_no_crosshair_on_scope_zoom</code>" to the [[Multiplayer options#Advanced multiplayer options|Advanced Options]] menu | ||
* Fixed using the "inspect" command to [[Spy checking|Spy-check]] teammates | * Fixed using the "inspect" command to [[Spy checking|Spy-check]] teammates |
Revision as of 17:45, 18 April 2012
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Source: Team Fortress 2 Update Released (anglais)
Sommaire
Notes de mise à jour
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions
- Additional improvements for client/server stability
Team Fortress 2
- Ajout des Demi-Pantalon du Texas et du Attaque Éclaire
- Mise à jour du Botteur de dents de Teufort pour qu'il puisse être équipé par l'Engineer
- Mise à jour du Ballot de ferraille pour qu'il puisse être fabriqué, emballé et échangé
- Mise à jour du Court-Circuit
- Correction des profectiles n'étant pas supprimés si ils étaient bloqués par des bâtiments ou par d'autres projectiles.
- Correction du compteur n'augmentant pas du succès "How the Pests Was Gunned" achievement quand les bombes collantes sont détruite avec cette arme.
- Fixed being able to place buildings in
nobuild
zones - Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack
- Ajout de la possibilité d'enlever les Strange parts via le bouton restaurer dans le backpack
- Ajout de la possibilité de remettre le compteur à zéro des objets Strange via le bouton restaurer dans le sac à dos.
- [[Crate/fr|Template:Dictionary/items/crate]]s now display their series number in the backpack view
- Added new "
tf_hud_no_crosshair_on_scope_zoom
" to the Advanced Options menu - Fixed using the "inspect" command to Spy-check teammates
- Fixed the Bazaar Bargain increasing its head count while shooting at ÜberCharged enemies
- Fixed defense buffs reducing crush and telefrag damage
- Fixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal [1]
- The Cozy Camper’s description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged) [2]
- Add the object
entindex
to theobject_deflected
game event - 本地化檔案已更新[3]
Changements non-documentés
- Les Distributeurs, la Charge Utile et le Secou'rapide ne maintiennent plus l'Overheal
- Updated in-game tips with minor changes.
Notes
- ↑ This also applies to dispensers and payload carts (http://forums.steampowered.com/forums/showpost.php?p=30352380&postcount=136)
- ↑ Rifles speed was increased slightly, from 4.8v to 8v while moving.
- ↑ Chinois traditionel pour "Mise à jour des fichiers de localisation"
Fichiers modifiés
- Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/crimecraft_helmet.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps_style.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.vvd