Difference between revisions of "April 27, 2012 Patch"

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* Fixed [[Sticky Jumper]] stickybombs changing team when air-blasted
 
* Fixed [[Sticky Jumper]] stickybombs changing team when air-blasted
 
* Fixed large floating point values getting truncated in [[WebAPI]] responses
 
* Fixed large floating point values getting truncated in [[WebAPI]] responses
* sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩<ref>Unicode characters forming "Updated localizatation files" {{sic}} upside down in Australian.</ref>
+
* sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩<ref>Unicode characters forming "Updated localizatation files" {{sic}} upside down in Australian English.</ref>
 
* Community request
 
* Community request
 
** Added <code>SetForcedTauntCam</code> player input for map makers to place the player into third-person
 
** Added <code>SetForcedTauntCam</code> player input for map makers to place the player into third-person

Revision as of 23:50, 27 April 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients

Team Fortress 2

  • Added The Toss-Proof Towel
  • Fixed a bug that caused many avatar images to not show up in the scoreboard
  • Fixed the Sharpened Volcano Fragment not igniting players
  • Fixed damage to buildings applying on-hit effects such as the Übersaw charge [1]
  • Fixed Sticky Jumper stickybombs changing team when air-blasted
  • Fixed large floating point values getting truncated in WebAPI responses
  • sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩[2]
  • Community request
    • Added SetForcedTauntCam player input for map makers to place the player into third-person

Undocumented changes

Notes

  1. This also applies to the Black Box, Blutsauger, and Concheror.
  2. Unicode characters forming "Updated localizatation files" (sic) upside down in Australian English.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.vvd