Difference between revisions of "January 11, 2012 Patch"

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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
 
* Fixed [[Foundry|Cp_Foundry]] not ending the map in the middle of a round when <code>mp_timelimit</code> is hit
 
* Fixed [[Foundry|Cp_Foundry]] not ending the map in the middle of a round when <code>mp_timelimit</code> is hit
* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' lines
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* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' [[Spy voice commands|lines]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
 
* Fixed some cases where [[strange]] [[Ullapool Caber]]s and [[Wrench_(disambiguation)|Wrenches]] would fail to correctly count kills
 
* Fixed some cases where [[strange]] [[Ullapool Caber]]s and [[Wrench_(disambiguation)|Wrenches]] would fail to correctly count kills

Revision as of 21:19, 6 November 2013

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2

Undocumented changes

Notes

  1. Wrap Assassin, Phlogistinator, Manmelter, Third Degree, Pomson 6000, Eureka Effect, Spy-cicle and Holiday Punch.
  2. Ellis' Cap was not actually changed to be used as a crafting ingredient. Ellis' Cap was updated to be craftable on January 12.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Modified: team fortress 2 content.gcf/tf/sound/vo/spy_thanks01.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyShot_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyshot_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.vvd