Difference between revisions of "Template:Did you know"

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<!-- Facts added ANYWHERE except for the BOTTOM of the "Add facts below this title" section are subject to deletion without warning. Do not place new facts in this section. Persistent neglect of this rule may result in a temporary block. -->
 
<!-- Facts added ANYWHERE except for the BOTTOM of the "Add facts below this title" section are subject to deletion without warning. Do not place new facts in this section. Persistent neglect of this rule may result in a temporary block. -->
*...that originally, the [[Scout]] was planned to have a [[Nail Gun]] as a primary weapon?
+
*...that originally, the [[Scout]] was planned to have a [[Nail Gun]] as a primary weapon?  
 
 
*...that in [[meet the medic]] a silhouette of a humanoid can be seen behind archimedes?   
 
  
 
*...that the [[voice actors|voice actor]] for the [[Sniper]], John Patrick Lowrie, is married to Ellen McLain, who voices the [[Administrator]]?
 
*...that the [[voice actors|voice actor]] for the [[Sniper]], John Patrick Lowrie, is married to Ellen McLain, who voices the [[Administrator]]?
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*...that the Burst style on the [[Reggaelator]] bears the icon of the Quit button from the [[main menu]]?
 
*...that the Burst style on the [[Reggaelator]] bears the icon of the Quit button from the [[main menu]]?
  
=== Add facts below this title ===
 
<!-- Facts added ANYWHERE except for the BOTTOM of this section are subject to deletion without warning. Persistent neglect of this rule may result in a temporary block. -->
 
*...that in Melee-Only servers, if the Spy-cicle melts, you will be able to use your primary weapon?
 
*...that the Huntsman's fully charged shot will hit the skybox in almost every Valve map?
 
 
*...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
 
*...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
 +
 +
----
 +
 
*...that the number displayed when [[Multiplayer_options#Advanced_multiplayer_options|Display damage done as text over your target]] is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
 
*...that the number displayed when [[Multiplayer_options#Advanced_multiplayer_options|Display damage done as text over your target]] is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
 +
 
*...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
 
*...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
 +
 
*...that the Engineer's [[Pip-Boy]] changes the look of your construction and destruction tools' menu?
 
*...that the Engineer's [[Pip-Boy]] changes the look of your construction and destruction tools' menu?
 +
 
*...that you can survive your [[Equalizer]]'s [[Kamikaze]] taunt by equipping the [[Rocket Jumper]]?
 
*...that you can survive your [[Equalizer]]'s [[Kamikaze]] taunt by equipping the [[Rocket Jumper]]?
 +
 
*...that the hospital in the [[Meet the Medic]] short was based on the [http://maps.google.com/?ie=UTF8&ll=47.594139,-122.316939&spn=0.004471,0.011458&t=h&z=17&layer=c&cbll=47.594203,-122.31679&panoid=DmFqiuzDJkxVJ8ge-z9ejw&cbp=12,165.68,,0,-3.2 Pacific Medical Center] near the Valve offices?
 
*...that the hospital in the [[Meet the Medic]] short was based on the [http://maps.google.com/?ie=UTF8&ll=47.594139,-122.316939&spn=0.004471,0.011458&t=h&z=17&layer=c&cbll=47.594203,-122.31679&panoid=DmFqiuzDJkxVJ8ge-z9ejw&cbp=12,165.68,,0,-3.2 Pacific Medical Center] near the Valve offices?
 +
 
*...that the inspiration for the [[Flare Gun]] came from the stock [[Incendiary Cannon (Classic)|Incendiary Cannon]] in Team Fortress Classic and Quake Team Fortress?
 
*...that the inspiration for the [[Flare Gun]] came from the stock [[Incendiary Cannon (Classic)|Incendiary Cannon]] in Team Fortress Classic and Quake Team Fortress?
 +
 
*...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a [[gibbed]] head?
 
*...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a [[gibbed]] head?
 +
 
*...that the [[Nessie's Nine Iron]] whispers "heads" exactly like the [[Horseless Headless Horsemann's Headtaker]] does, but the [[Eyelander]] doesn't?
 
*...that the [[Nessie's Nine Iron]] whispers "heads" exactly like the [[Horseless Headless Horsemann's Headtaker]] does, but the [[Eyelander]] doesn't?
 +
 +
*...that the baseball meter on the [[Sandman]] can be refilled with projectiles from the [[Wrap Assassin]], and vice-versa?
 +
 
----
 
----
*...that the [[Sniper]] can destroy [[Jarate]] mid-throw by shooting it?
+
 
*...that the baseball meter on the [[Sandman]] can be refilled with projectiles from the [[Wrap Assassin]], and vice-versa?
 
 
*...that the [[Shortstop]] shares an ammo pool with the [[Pistol]] and [[Lugermorph]], but not with the [[Winger]]?
 
*...that the [[Shortstop]] shares an ammo pool with the [[Pistol]] and [[Lugermorph]], but not with the [[Winger]]?
 +
 
*...that you can deflect an enemy [[baseball]] with your own?
 
*...that you can deflect an enemy [[baseball]] with your own?
 +
 
*...that the [[Backburner]] originally granted a bonus of +50 maximum health?
 
*...that the [[Backburner]] originally granted a bonus of +50 maximum health?
 +
 
*...that when the [[Scout]] double or triple jumps with the [[Atomizer]], he will leave a purple smoke puff behind instead of his regular white trail?
 
*...that when the [[Scout]] double or triple jumps with the [[Atomizer]], he will leave a purple smoke puff behind instead of his regular white trail?
 +
 
*...that the [[Razorback]] originally had a -15% movement speed reduction on the wearer?
 
*...that the [[Razorback]] originally had a -15% movement speed reduction on the wearer?
 +
 
*...that a [[Scout]] getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
 
*...that a [[Scout]] getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
 +
 
*...that the [[Huntsman]], [[Jarate]], and an unpacked [[crate]] marked "[[Razorback]]" can all be seen in the [[Meet the Spy]] video?
 
*...that the [[Huntsman]], [[Jarate]], and an unpacked [[crate]] marked "[[Razorback]]" can all be seen in the [[Meet the Spy]] video?
----
+
 
 
*...that a gray [[Tyrant's Helm]], a [[Huntsman]], and an [[Eyelander]] can be seen in the [[Resupply]] cabinets in [[DeGroot Keep]]?
 
*...that a gray [[Tyrant's Helm]], a [[Huntsman]], and an [[Eyelander]] can be seen in the [[Resupply]] cabinets in [[DeGroot Keep]]?
*...that taunting with the [[Amputator]] won't show healing rings around enemy spies?
+
 
*...that the [[Sniper]] has gloves on both hands in view model mode, but wears only one glove in world model mode?
+
*...that only three players need to push a payload cart so that it reaches its maximum speed?
*...that the [[Medic]] was the first class to receive [[Unique]] weapons?
+
 
*...that only three players are needed to push a payload cart so that it reaches it's maximum speed?
+
=== Add facts below this title ===
*...that the [[Cow Mangler 5000]] was at one point paintable?
+
<!-- Facts added ANYWHERE except for the BOTTOM of this section are subject to deletion without warning. Persistent neglect of this rule may result in a temporary block. -->
*...that the [[Phlogistinator]] taunt used to allow the [[Pyro]] to survive a [[telefrag]]?
+
*...that the [[cart]] automatically destroys any [[buildings]] it runs over on the track?
*...that first [[BLU]] team [[Medic]] resembled Sigmund Freud?
 
*...that [[Demoman]] can drink from the [[Conscientious Objector]], [[Saxxy]] and [[Frying Pan]]?
 
----
 
* ...that reflected Huntsman arrow kill is showed as a reflected arrow, but headshoting with it is a normal Sniper rifle headshot kill icon?
 
* ...that Pyro can rocketjump by reflecting enemy (Soldier) rocket at his feet to propel himself just like Soldier does?
 
* ...that images shown on the [[Conscientious Objector]] used to retain their normal colors?
 
* ...that in "meet the medic" the engineer is holding a frontier justice in his hands?
 
* ...that the [[cart]] automatically destroys any [[buildings]] it runs over on the track?
 
  
 
==See also==
 
==See also==

Revision as of 19:24, 2 June 2012

Currently displayed facts

  • ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
  • ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
  • ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?


Facts suggestions

  • ...that originally, the Scout was planned to have a Nail Gun as a primary weapon?
  • ...that the Spy-Cicle instantly regenerates in Medieval Mode when the Spy gets ignited?
  • ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?

  • ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
  • ...that the Engineer's Pip-Boy changes the look of your construction and destruction tools' menu?
  • ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a gibbed head?
  • ...that the baseball meter on the Sandman can be refilled with projectiles from the Wrap Assassin, and vice-versa?

  • ...that you can deflect an enemy baseball with your own?
  • ...that the Backburner originally granted a bonus of +50 maximum health?
  • ...that when the Scout double or triple jumps with the Atomizer, he will leave a purple smoke puff behind instead of his regular white trail?
  • ...that the Razorback originally had a -15% movement speed reduction on the wearer?
  • ...that a Scout getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
  • ...that only three players need to push a payload cart so that it reaches its maximum speed?

Add facts below this title

  • ...that the cart automatically destroys any buildings it runs over on the track?

See also

Previously featured facts