Difference between revisions of "Template:Class weapons table soldier secondary"
(Added fr strings.) |
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| align="center" | {{common string|n/a}} | | align="center" | {{common string|n/a}} | ||
| align="center" | {{common string|n/a}} | | align="center" | {{common string|n/a}} | ||
− | | | + | | {{lang |
− | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed [[Critical hit#Mini-Crits|Mini-Crits]]. | + | | en = |
− | + | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed [[Critical hit#Mini-Crits|Mini-Crits]].<br/> | |
− | {{Info}}Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter. | + | {{Info}}Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter.<br/> |
+ | | fr = | ||
+ | {{Pro}}Lors de son activation, une fois la jauge de Fureur pleine, l'utilisateur et les coéquipiers proches bénéficient de 10 secondes de [[Critical Hits/fr#Mini-Crit|mini-crits]] garanties.<br/> | ||
+ | {{Info}}La jauge de Fureur se remplit lorsque le porteur inflige des dégâts - il faut infliger 600 dégâts pour la charger complètement.<br/> | ||
+ | }} | ||
|- | |- | ||
! {{Table icon|Gunboats|{{common string|craft}}}} | ! {{Table icon|Gunboats|{{common string|craft}}}} | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}Grants 60% less self-damage by rockets, including [[rocket jump]]s. However doesn't affect fall damage. | + | {{Pro}}Grants 60% less self-damage by rockets, including [[rocket jump]]s. However doesn't affect fall damage.<br/> |
− | + | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability.<br/> | |
− | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability. | + | | fr = |
+ | {{Pro}}Offre une résistance de 60% aux dégâts infligés par ses propres roquettes, si celles-ci ne touchent pas un ennemi, y compris lors d'un [[Jumping/fr#rocket jumps|rocket jump]].<br/> | ||
+ | {{Info}}Objet passif ne nécessitant pas d'être sélectionné pour faire effet.<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed immunity to [[Critical hits|Critical]] damage and raises resistance to damage by 35%. | + | {{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed immunity to [[Critical hits|Critical]] damage and raises resistance to damage by 35%.<br/> |
− | + | {{Info}}Charges its rage meter with damage received - takes 350 damage to fully charge.<br/> | |
− | {{Info}}Charges its rage meter with damage received - takes 350 damage to fully charge. | + | | en = |
+ | {{Pro}}Lors de son activation, une fois la jauge de Fureur pleine, l'utilisateur et les coéquipiers proches bénéficient d'une immunité aux dégâts [[Critical hits/fr|critiques]] ainsi qu'une résistance aux dégâts de 35% durant 10 secondes<br/> | ||
+ | {{Info}}La jauge de Fureur se remplit lorsque le porteur subit des dégâts - il faut subir 350 dégâts pour la charger complètement.<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal. | + | {{Pro}}While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal during 10 seconds.<br/> |
− | + | {{Info}}Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter.<br/> | |
− | {{Info}}Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter. | + | | fr = |
+ | {{Pro}}Lors de son activation, une fois la jauge de Fureur pleine, l'utilisateur et les coéquipiers proches voient 35% des dégâts qu'ils infligent convertis en soins durant 10 secondes.<br/> | ||
+ | {{Info}}La jauge de Fureur se remplit lorsque le porteur inflige ou subit des dégâts - il faut infliger 1133 dégâts ou subir 333 dégâts pour la charger complètement.<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}-75% reduction in push force taken from damage. | + | {{Pro}}-75% reduction in push force taken from damage.<br/> |
− | + | {{Pro}}Deals 3x falling damage to the player you land on.<br/> | |
− | {{Pro}}Deals 3x falling damage to the player you land on. | + | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability.<br/> |
− | + | | fr = | |
− | {{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability. | + | {{Pro}}Réduction de 75% du recul causé par des attaques infligeant des dégâts.<br/> |
+ | {{Pro}}Inflige 3 fois les dégâts de chute à un ennemi sur lequel le porteur atterrit; dans ce cas, ce dernier ne subit pas de dégâts de chute.<br/> | ||
+ | {{Info}}Objet passif ne nécessitant pas d'être sélectionné pour faire effet.<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}15% faster weapon switch speed. | + | {{Pro}}15% faster weapon switch speed.<br/> |
− | + | {{Pro}}Mini-crits airborne targets for 3 seconds after switch.<br/> | |
− | {{Pro}}Mini-crits airborne targets for 3 seconds after switch. | + | {{Con}}Has 50% smaller clip size.<br/> |
− | + | | fr = | |
− | {{Con}}Has 50% smaller clip size. | + | {{Pro}}Changement d'arme 15% plus rapide.<br/> |
+ | {{Pro}}Inflige des [[Critical Hits/fr#Mini-Crit|mini-crits]] aux cibles situées dans les airs durant 3 secondes après un changement d'arme.<br/> | ||
+ | {{Con}}Capacité du chargeur réduite de moitié.<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}Does not use ammo. | + | {{Pro}}Does not use ammo.<br/> |
− | + | {{Pro}}Projectile penetrates enemy targets.<br/> | |
− | {{Pro}}Projectile penetrates enemy targets. | + | {{Pro}}Projectiles cannot be deflected.<br/> |
− | + | {{Info}}Shoots an electric projectile instead of shotgun pellets.<br/> | |
− | {{Pro}}Projectiles cannot be deflected. | + | {{Info}}May hit target players multiple times.<br/> |
− | + | {{Info}}Can light friendly [[Huntsman]] arrows on fire.<br/> | |
− | {{Info}}Shoots an electric projectile instead of shotgun pellets. | + | {{con}}Deals only 20% damage to buildings.<br/> |
− | + | {{con}}Has a 33% smaller clip size. | |
− | {{Info}}May hit target players multiple times. | + | | fr = |
− | + | {{Pro}}N'utilise pas de munitions.<br/> | |
− | {{Info}}Can light friendly [[Huntsman]] arrows on fire. | + | {{Pro}}Les projectiles traversent les cibles ennemies.<br/> |
− | + | {{Pro}}Les projectiles ne peuvent être renvoyés.<br/> | |
− | {{con}}Deals only 20% damage to buildings. | + | {{Info}}Tire un projectile laser au lieu de plombs.<br/> |
+ | {{Info}}Peut toucher plusieurs fois la même cible.<br/> | ||
+ | {{Info}}Peut enflammer les flèches de {{item link|Huntsman}} des Snipers alliés.<br/> | ||
+ | {{con}}N'inflige que 20% des dégâts de base aux constructions.<br/> | ||
+ | {{con}}Capacité du chargeur réduite de 33%. | ||
}} | }} | ||
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Revision as of 14:00, 11 June 2012
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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Unlock Buff Banner |
N/A | N/A | N/A | At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter. | |
Craft Gunboats |
N/A | N/A | N/A | Grants 60% less self-damage by rockets, including rocket jumps. However doesn't affect fall damage. Grants its abilities passively, does not need to be selected first in order to apply the ability. | |
Craft Battalion's Backup |
N/A | N/A | N/A | Lors de son activation, une fois la jauge de Fureur pleine, l'utilisateur et les coéquipiers proches bénéficient d'une immunité aux dégâts critiques ainsi qu'une résistance aux dégâts de 35% durant 10 secondes La jauge de Fureur se remplit lorsque le porteur subit des dégâts - il faut subir 350 dégâts pour la charger complètement. | |
Craft Concheror |
N/A | N/A | N/A | While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal during 10 seconds. Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter. | |
Craft Mantreads |
N/A | N/A | N/A | -75% reduction in push force taken from damage. Deals 3x falling damage to the player you land on. | |
Craft Reserve Shooter |
3 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
15% faster weapon switch speed. Mini-crits airborne targets for 3 seconds after switch. | |
Craft Righteous Bison |
4 | N/A | Base: 16 Crit: 36-60 |
Does not use ammo. Projectile penetrates enemy targets. |