Difference between revisions of "Template:List of item attributes"

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m (Mistyped attribute name for attrib 434)
(Updated with MvM attributes)
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{{Item Attribute|id=269|name=mod see enemy health|description={{lang|ru=Позволяет видеть здоровье противника|fr=Vous permet de voir la santé des ennemis|en=Allows you to see enemy health|nl=Staat je toe om de gezondheid van vijanden te zien|pt=Permite que vejas a saúde do inimigo|no=Lar deg se fiendens helse.|de=Erlaubt Ihnen, die Gesundheit des Gegners zu sehen|ko=당신이 적의 체력을 볼 수 있게 합니다.|it=Ti permette di vedere la salute del nemico.|da=Tillader dig at se fjenders helbred|es=Te permite ver la salud del enemigo|fi=Näyttää vastustajan terveyden|sv=Låter dig se fienders hälsa.|zh=可以让您看见敌人的血量|ja=Allows you to see enemy health|pl=Pozwala zobaczyć stan zdrowia przeciwnika}}|value-type=additive|class=see_enemy_health|effect-type=positive|notes=}}
 
{{Item Attribute|id=269|name=mod see enemy health|description={{lang|ru=Позволяет видеть здоровье противника|fr=Vous permet de voir la santé des ennemis|en=Allows you to see enemy health|nl=Staat je toe om de gezondheid van vijanden te zien|pt=Permite que vejas a saúde do inimigo|no=Lar deg se fiendens helse.|de=Erlaubt Ihnen, die Gesundheit des Gegners zu sehen|ko=당신이 적의 체력을 볼 수 있게 합니다.|it=Ti permette di vedere la salute del nemico.|da=Tillader dig at se fjenders helbred|es=Te permite ver la salud del enemigo|fi=Näyttää vastustajan terveyden|sv=Låter dig se fienders hälsa.|zh=可以让您看见敌人的血量|ja=Allows you to see enemy health|pl=Pozwala zobaczyć stan zdrowia przeciwnika}}|value-type=additive|class=see_enemy_health|effect-type=positive|notes=}}
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{{Item Attribute|id=270|name=powerup max charges|description={{lang|en=Holds a maximum of n charges}}|value-type=additive|class=powerup_max_charges|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
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{{Item Attribute|id=271|name=powerup charges|description={{lang|en=Currently holds n charges}}|value-type=additive|class=powerup_charges|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
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{{Item Attribute|id=272|name=powerup duration|description={{lang|en=Each charge lasts n seconds}}|value-type=additive|class=powerup_max_charges|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
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{{Item Attribute|id=273|name=critboost|description={{lang|en=Consumable: Become Crit Boosted for 5 seconds\n(and double your sentry's firing speed)}}|value-type=additive|class=critboost|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
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{{Item Attribute|id=274|name=ubercharge|description={{lang|en=Consumable: Become Übercharged for 5 seconds\n(and shield your sentry from damage)}}|value-type=additive|class=ubercharge|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
 
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{{Item Attribute|id=275|name=cancel falling damage|description={{lang|en=Wearer never takes falling damage}}|value-type=additive|class=cancel_falling_damage|effect-type=positive|notes=<br>{{md}}{{item link|Pretty Boy's Pocket Pistol}}}}
 
{{Item Attribute|id=275|name=cancel falling damage|description={{lang|en=Wearer never takes falling damage}}|value-type=additive|class=cancel_falling_damage|effect-type=positive|notes=<br>{{md}}{{item link|Pretty Boy's Pocket Pistol}}}}
 
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{{Item Attribute|id=279|name=maxammo grenades1 increased|description=Attrib_MaxammoGrenades1_Increased|value-type=percentage|class=mult_maxammo_grenades1|effect-type=positive|notes={{List of item attributes/Unused}}}}
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{{Item Attribute|id=276|name=bidirectional teleport|description=|value-type=additive|class=bidirectional_teleport|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=277|name=multiple sentries|description=Attrib_MultipleSentries|value-type=additive|class=multiple_sentries|effect-type=positive|notes={{List of item attributes/Unused}}}}
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{{Item Attribute|id=278|name=effect bar recharge rate increased|description={{lang|en=+ n % increase in recharge rate}}|value-type=inverted percentage|class=effectbar_recharge_rate|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=279|name=maxammo grenades1 increased|description={{lang|en=+ n % max misc ammo on wearer}}|value-type=percentage|class=mult_maxammo_grenades1|effect-type=positive|notes={{List of item attributes/Unused}}}}
 
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{{Item Attribute|id=280|name=override projectile type|description=|value-type=additive|class=override_projectile_type|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Sticky Jumper}}}}
 
{{Item Attribute|id=280|name=override projectile type|description=|value-type=additive|class=override_projectile_type|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Sticky Jumper}}}}
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{{Item Attribute|id=285|name=energy weapon no deflect|description={{lang|ru=Снаряды невозможно отразить|fr=Les projectiles ne peuvent être détournés|en=Projectile cannot be deflected|nl=Projectielen kunnen niet teruggestoten worden|pt=Os projéteis desta arma não podem ser refletidos.|no=Dette våpenets prosjektil kan ikke bli avledet.|de=Projektil kann nicht zurückgeschleudert werden|ko=이 무기의 발사체는 반사할 수 없습니다.|it=I proiettili di quest'arma non possono essere deviati.|da=Dette våbens projektiler kan ikke reflekteres.|es=Los proyectiles no pueden ser desviados|fi=Ammuksia ei voi kimmottaa|sv=Detta vapens projektiler kan inte reflekteras.|zh=炮弹无法被反弹|ja=Projectile cannot be deflected|pl=Pociski nie mogą zostać odbite}}|value-type=additive|class=energy_weapon_no_deflect|effect-type=positive|notes=}}
 
{{Item Attribute|id=285|name=energy weapon no deflect|description={{lang|ru=Снаряды невозможно отразить|fr=Les projectiles ne peuvent être détournés|en=Projectile cannot be deflected|nl=Projectielen kunnen niet teruggestoten worden|pt=Os projéteis desta arma não podem ser refletidos.|no=Dette våpenets prosjektil kan ikke bli avledet.|de=Projektil kann nicht zurückgeschleudert werden|ko=이 무기의 발사체는 반사할 수 없습니다.|it=I proiettili di quest'arma non possono essere deviati.|da=Dette våbens projektiler kan ikke reflekteres.|es=Los proyectiles no pueden ser desviados|fi=Ammuksia ei voi kimmottaa|sv=Detta vapens projektiler kan inte reflekteras.|zh=炮弹无法被反弹|ja=Projectile cannot be deflected|pl=Pociski nie mogą zostać odbite}}|value-type=additive|class=energy_weapon_no_deflect|effect-type=positive|notes=}}
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{{Item Attribute|id=286|name=engy building health bonus|description={{lang|en=+n% max building health}}|value-type=percentage|class=mult_engy_building_health|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=287|name=engy sentry damage bonus|description={{lang|en=+n% Sentry Gun damage bonus}}|value-type=percentage|class=mult_engy_sentry_damage|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=288|name=no crit boost|description={{lang|ru=Не может быть усилено критами|fr=Ne peut obtenir de tirs critiques|en=Cannot be crit boosted|nl=Kan geen voltrefferboost ontvangen|pt=Não pode receber bónus de danos críticos|no=Cannot be crit boosted|de=Kann keinen Kritschub erhalten|ko=Cannot be crit boosted|it=Non può infliggere colpi critici|da=Kan ikke kritisk-boostes.|es=No recibe subidón de críticos|fi=Ei koskaan ammu kriittisiä laukauksia|sv=Cannot be crit boosted|zh=不能由医生或其他效果提供强制爆击|ja=Cannot be crit boosted|pl=Nie może uzyskać krytycznych obrażeń}}|value-type=additive|class=no_crit_boost|effect-type=negative|notes=}}
 
{{Item Attribute|id=288|name=no crit boost|description={{lang|ru=Не может быть усилено критами|fr=Ne peut obtenir de tirs critiques|en=Cannot be crit boosted|nl=Kan geen voltrefferboost ontvangen|pt=Não pode receber bónus de danos críticos|no=Cannot be crit boosted|de=Kann keinen Kritschub erhalten|ko=Cannot be crit boosted|it=Non può infliggere colpi critici|da=Kan ikke kritisk-boostes.|es=No recibe subidón de críticos|fi=Ei koskaan ammu kriittisiä laukauksia|sv=Cannot be crit boosted|zh=不能由医生或其他效果提供强制爆击|ja=Cannot be crit boosted|pl=Nie może uzyskać krytycznych obrażeń}}|value-type=additive|class=no_crit_boost|effect-type=negative|notes=}}
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{{Item Attribute|id=309|name=crit kill will gib|description=Killing an enemy with a critical hit will dismember your victim. Painfully.|value-type=additive|class=crit_kill_will_gib|effect-type=positive|notes=}}
 
{{Item Attribute|id=309|name=crit kill will gib|description=Killing an enemy with a critical hit will dismember your victim. Painfully.|value-type=additive|class=crit_kill_will_gib|effect-type=positive|notes=}}
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{{Item Attribute|id=310|name=recall|description={{lang|en=Consumable: Instantly teleport to spawn}}|value-type=additive|class=recall|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
 
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{{Item Attribute|id=311|name=unlimited quantity|description=Unlimited use|value-type=additive|class=unlimited_quantity|effect-type=positive|notes=}}
 
{{Item Attribute|id=311|name=unlimited quantity|description=Unlimited use|value-type=additive|class=unlimited_quantity|effect-type=positive|notes=}}
 
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{{Item Attribute|id=312|name=disable weapon hiding for animations|description=|value-type=|class=disable_weapon_hiding_for_animations|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Short Circuit}}}}
 
{{Item Attribute|id=312|name=disable weapon hiding for animations|description=|value-type=|class=disable_weapon_hiding_for_animations|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Short Circuit}}}}
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{{Item Attribute|id=313|name=applies snare effect|description={{lang|en=n% movement speed on targets}}|value-type=percentage|class=applies_snare_effect|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=314|name=uber duration bonus|description={{lang|en=Über duration increased n seconds}}|value-type=additive|class=add_uber_time|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=315|name=refill_ammo|description={{lang|en=Consumable: Instantly refill all weapon clips and ammo}}|value-type=additive|class=refill_ammo|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
 
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{{Item Attribute|id=317|name=store sort override DEPRECATED|description=|value-type=|class=store_sort_override_DEPRECATED|effect-type=neutral|notes={{List of item attributes/Unused}}}}
 
{{Item Attribute|id=317|name=store sort override DEPRECATED|description=|value-type=|class=store_sort_override_DEPRECATED|effect-type=neutral|notes={{List of item attributes/Unused}}}}
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{{Item Attribute|id=318|name=faster reload rate|description={{lang|en=+n% faster reload time}}|value-type=inverted percentage|class=fast_reload|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=319|name=increase buff duration|description={{lang|en=+n% buff duration}}|value-type=percentage|class=mod_buff_duration|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=320|name=robo sapper|description={{lang|en=Increased robot Sapper radius and duration}}|value-type=additive|class=robo_sapper|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=321|name=build rate bonus|description={{lang|en=+n% faster build speed}}|value-type=inverted percentage|class=mod_build_rate|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=322|name=taunt is press and hold|description=|value-type=|class=enable_misc2_holdtaunt|effect-type=neutral|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|High Five!}}}}
 
{{Item Attribute|id=322|name=taunt is press and hold|description=|value-type=|class=enable_misc2_holdtaunt|effect-type=neutral|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|High Five!}}}}
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{{Item Attribute|id=323|name=attack projectiles|description={{lang|en=Bullets destroy rockets and grenades in-flight}}|value-type=additive|class=attack_projectiles|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=324|name=accuracy scales damage|description={{lang|en=Accuracy scales damage}}|value-type=percentage|class=accuracy_scales_damage|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=325|name=currency bonus|description={{lang|en=+n% bonus currency from packs}}|value-type=percentage|class=currency_bonus|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=326|name=increased jump height|description={{lang|en=+n% greater jump height}}|value-type=percentage|class=mod_jump_height|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=327|name=building instant upgrade|description={{lang|en=Consumable: Instantly upgrade all buildings to max level}}|value-type=additive|class=building_instant_upgrade|effect-type=positive|notes=<br>{{md}}{{item link|Power Up Canteen}}}}
 
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{{Item Attribute|id=328|name=disable fancy class select anim|description=|value-type=|class=disable_fancy_class_select_anim|effect-type=neutral|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Force-a-Nature}}<br>{{md}}{{item link|Huntsman}}<br>{{md}}{{item link|Direct Hit}}<br>{{md}}{{item link|Shortstop}}<br>{{md}}{{item link|Black Box}}<br>{{md}}{{item link|Original}}<br>{{md}}{{item link|Sharp Dresser}}}}
 
{{Item Attribute|id=328|name=disable fancy class select anim|description=|value-type=|class=disable_fancy_class_select_anim|effect-type=neutral|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Force-a-Nature}}<br>{{md}}{{item link|Huntsman}}<br>{{md}}{{item link|Direct Hit}}<br>{{md}}{{item link|Shortstop}}<br>{{md}}{{item link|Black Box}}<br>{{md}}{{item link|Original}}<br>{{md}}{{item link|Sharp Dresser}}}}
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{{Item Attribute|id=329|name=airblast vulnerability multiplier|description=Attrib_AirBlastVulnerabilityMultipier|value-type=percentage|class=airblast_vulnerability_multiplier|effect-type=positive|notes={{List of item attributes/Unused}}}}
 
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{{Item Attribute|id=330|name=override footstep sound set|description=|value-type=|class=override_footstep_sound_set|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Ball-Kicking Boots}}}}
 
{{Item Attribute|id=330|name=override footstep sound set|description=|value-type=|class=override_footstep_sound_set|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Ball-Kicking Boots}}}}
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{{Item Attribute|id=340|name=reveal disguised victim on hit|description=On Hit Spy: Reveal disguised Spy|value-type=additive|class=reveal_disguised_victim_on_hit|effect-type=positive|notes={{List of item attributes/Unused}}}}
 
{{Item Attribute|id=340|name=reveal disguised victim on hit|description=On Hit Spy: Reveal disguised Spy|value-type=additive|class=reveal_disguised_victim_on_hit|effect-type=positive|notes={{List of item attributes/Unused}}}}
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{{Item Attribute|id=341|name=jarate backstabber|description={{lang|en=When backstabbed: Jarate attacker}}|value-type=additive|class=jarate_backstabber|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=343|name=engy sentry fire rate increased|description={{lang|en=+n% sentry firing speed}}|value-type=inverted percentage|class=mult_sentry_firerate|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=344|name=engy sentry radius increased|description={{lang|en=+n% sentry range}}|value-type=inverted percentage|class=mult_sentry_range|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=345|name=engy dispenser radius increased|description={{lang|en=+n% dispenser range}}|value-type=percentage|class=mult_dispenser_radius|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=346|name=mod bat launches ornaments|description=Alt-Fire: Launches a festive ornament that shatters causing bleed|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
 
{{Item Attribute|id=346|name=mod bat launches ornaments|description=Alt-Fire: Launches a festive ornament that shatters causing bleed|value-type=additive|class=set_weapon_mode|effect-type=positive|notes=}}
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{{Item Attribute|id=350|name=ragdolls become ash|description=|value-type=|class=ragdolls_become_ash|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Phlogistinator}}<br>{{md}}{{item link|Manmelter}}}}
 
{{Item Attribute|id=350|name=ragdolls become ash|description=|value-type=|class=ragdolls_become_ash|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Phlogistinator}}<br>{{md}}{{item link|Manmelter}}}}
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{{Item Attribute|id=351|name=engy disposable sentries|description={{lang|en=Build +n additional disposable-sentry}}|value-type=additive|class=engy_disposable_sentries|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=352|name=alt fire teleport to spawn|description=On Alt-Fire: Teleport to spawn|value-type=additive|class=alt_fire_teleport_to_spawn|effect-type=positive|notes=}}
 
{{Item Attribute|id=352|name=alt fire teleport to spawn|description=On Alt-Fire: Teleport to spawn|value-type=additive|class=alt_fire_teleport_to_spawn|effect-type=positive|notes=}}
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{{Item Attribute|id=365|name=set icicle knife mode|description=|value-type=|class=set_weapon_mode|effect-type=negative|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Spy-cicle}}}}
 
{{Item Attribute|id=365|name=set icicle knife mode|description=|value-type=|class=set_weapon_mode|effect-type=negative|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Spy-cicle}}}}
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{{Item Attribute|id=366|name=mod stun waist high airborne|description={{lang|en=On Hit: If enemy's belt is at or above eye level,\nstun them for n seconds}}|value-type=additive|class=stun_waist_high_airborne|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=367|name=extinguish earns revenge crits|description=Alt-Fire: Extinguish teammates to gain guaranteed critical hits|value-type=additive|class=extinguish_revenge|effect-type=positive|notes=}}
 
{{Item Attribute|id=367|name=extinguish earns revenge crits|description=Alt-Fire: Extinguish teammates to gain guaranteed critical hits|value-type=additive|class=extinguish_revenge|effect-type=positive|notes=}}
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{{Item Attribute|id=374|name=tool escrow until date|description=Usable After: n|value-type=date|class=tool_escrow_until_date|effect-type=negative|notes=}}
 
{{Item Attribute|id=374|name=tool escrow until date|description=Usable After: n|value-type=date|class=tool_escrow_until_date|effect-type=negative|notes=}}
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{{Item Attribute|id=375|name=generate rage on damage|description={{lang|en=+n rage on damage\nTaunt to knock back targets on damage}}|value-type=additive|class=generate_rage_on_dmg|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=376|name=aiming no flinch|description=No flinching when aiming|value-type=additive|class=aiming_no_flinch|effect-type=positive|notes=}}
 
{{Item Attribute|id=376|name=aiming no flinch|description=No flinching when aiming|value-type=additive|class=aiming_no_flinch|effect-type=positive|notes=}}
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{{Item Attribute|id=385|name=strange part new counter ID|description=|value-type=|class=strange_part_new_counter_id|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Strange part}}}}
 
{{Item Attribute|id=385|name=strange part new counter ID|description=|value-type=|class=strange_part_new_counter_id|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Strange part}}}}
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{{Item Attribute|id=386|name=mvm completed challenges bitmask|description=No flinching when aiming|value-type=additive|class=mvm_completed_challenges_bitmask|effect-type=positive|notes={{List of item attributes/Hidden}}}}
 
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{{Item Attribute|id=387|name=rage on kill|description={{lang|en=Gain Focus on kills and assists}}|value-type=additive|class=rage_on_kill|effect-type=positive|notes={{item link|Concheror}}}}
 
{{Item Attribute|id=387|name=rage on kill|description={{lang|en=Gain Focus on kills and assists}}|value-type=additive|class=rage_on_kill|effect-type=positive|notes={{item link|Concheror}}}}
 
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{{Item Attribute|id=388|name=kill eater kill type|description=|value-type=|class=kill_eater_kill_type|effect-type=positive|notes={{item link|Strange}}}}
 
{{Item Attribute|id=388|name=kill eater kill type|description=|value-type=|class=kill_eater_kill_type|effect-type=positive|notes={{item link|Strange}}}}
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{{Item Attribute|id=389|name=shot penetrate all players|description={{lang|en=Shots go through multiple enemies}}|value-type=additive|class=shot_penetrate_all_players|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
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{{Item Attribute|id=390|name=headshot damage increase|description={{lang|en=Headshots deal an extra +n% damage}}|value-type=percentage|class=headshot_damage_modify|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
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{{Item Attribute|id=391|name=mystery solving time decrease|description=Reduces mystery solving time by up to n %|value-type=percentage|class=mystery_solving_time_decrease|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Eliminating The Impossible}}}}
 
{{Item Attribute|id=391|name=mystery solving time decrease|description=Reduces mystery solving time by up to n %|value-type=percentage|class=mystery_solving_time_decrease|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Eliminating The Impossible}}}}
 
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{{Item Attribute|id=392|name=damage penalty on bodyshot|description=+ n % damage penalty on body shot|value-type=percentage|class=bodyshot_damage_modify|effect-type=negative|notes={{item link|Hitman's Heatmaker}}}}
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{{Item Attribute|id=392|name=damage penalty on bodyshot|description={{lang|en=+n% damage on body shot}}|value-type=percentage|class=bodyshot_damage_modify|effect-type=negative|notes={{item link|Hitman's Heatmaker}}}}
 
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{{Item Attribute|id=393|name=sniper rage DISPLAY ONLY|description={{lang|en=Focus activates on Fire when Focus meter is full<br>In Focus: +25% faster charge and no unscoping}}|value-type=additive|class=sniper_rage_DISPLAY_ONLY|effect-type=positive|notes={{item link|Hitman's Heatmaker}}}}
 
{{Item Attribute|id=393|name=sniper rage DISPLAY ONLY|description={{lang|en=Focus activates on Fire when Focus meter is full<br>In Focus: +25% faster charge and no unscoping}}|value-type=additive|class=sniper_rage_DISPLAY_ONLY|effect-type=positive|notes={{item link|Hitman's Heatmaker}}}}
 
|-
 
|-
 
{{Item Attribute|id=394|name=fire rate bonus HIDDEN|description=|value-type=|class=mult_postfiredelay|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Beggar's Bazooka}}}}
 
{{Item Attribute|id=394|name=fire rate bonus HIDDEN|description=|value-type=|class=mult_postfiredelay|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Beggar's Bazooka}}}}
 +
|-
 +
{{Item Attribute|id=395|name=explosive sniper shot|description={{lang|en=Increased headshot explosion radius and damage to nearby enemies}}|value-type=additive|class=explosive_sniper_shot|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 +
|-
 +
{{Item Attribute|id=396|name=melee attack rate bonus|description={{lang|en=+n% faster melee attack speed}}|value-type=inverted percentage|class=mult_postfiredelay|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 +
|-
 +
{{Item Attribute|id=397|name=projectile penetration heavy|description={{lang|en=Bullets penetrate +n enemies}}|value-type=percentage|class=projectile_penetration|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
|-
 
|-
 
{{Item Attribute|id=398|name=rage on assists|description=|value-type=additive|class=rage_on_assists|effect-type=positive|notes={{item link|Hitman's Heatmaker}}}}
 
{{Item Attribute|id=398|name=rage on assists|description=|value-type=additive|class=rage_on_assists|effect-type=positive|notes={{item link|Hitman's Heatmaker}}}}
 +
|-
 +
{{Item Attribute|id=399|name=armor piercing|description={{lang|en=Allow backstabs against Giant Robots at n% damage}}|value-type=additive|class=armor_piercing|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 
|-
 
|-
 
{{Item Attribute|id=400|name=cannot pick up intelligence|description=Wearer cannot carry the intelligence briefcase|value-type=additive|class=cannot_pick_up_intelligence|effect-type=negative|notes=}}
 
{{Item Attribute|id=400|name=cannot pick up intelligence|description=Wearer cannot carry the intelligence briefcase|value-type=additive|class=cannot_pick_up_intelligence|effect-type=negative|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=401|name=chance of hunger decrease|description=Reduces chance of hunger by up to n %|value-type=percentage|class=chance_of_hunger_decrease|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Dual-Purpose Fruit}}}}
 
{{Item Attribute|id=401|name=chance of hunger decrease|description=Reduces chance of hunger by up to n %|value-type=percentage|class=chance_of_hunger_decrease|effect-type=positive|notes={{List of item attributes/Hidden}}<br>{{md}}{{item link|Dual-Purpose Fruit}}}}
 +
|-
 +
{{Item Attribute|id=402|name=cannot be backstabbed|description={{lang|en=Cannot be backstabbed}}|value-type=additive|class=cannot_be_backstabbed|effect-type=positive|notes=<br>{{md}}{{item link|Robots}} (Giant/Tank)}}
 +
|-
 +
{{Item Attribute|id=399|name=squad surplus claimer id|description={{lang|en=Squad surplus claimed by: n}}|value-type=additive|class=squad_surplus_claimer_account_id|effect-type=positive|notes={{List of item attributes/Hidden}}}}
 +
|-
 +
{{Item Attribute|id=404|name=share consumable with patient|description={{lang|en=Using your Power Up Canteen will apply the same bonus effect to your heal target}}|value-type=additive|class=share_consumable_with_patient|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
 +
|-
 +
{{Item Attribute|id=405|name=airblast vertical vulnerability multiplier|description=Attrib_AirBlastVerticalVulnerabilityMultipier|value-type=additive|class=airblast_vertical_vulnerability_multiplier|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=406|name=vision opt in flags|description={{lang|en=On Equip: Visit Pyroland}}|value-type=or|class=vision_opt_in_flags|effect-type=positive|notes={{item link|Pyrovision Goggles}}<br>{{item link|Balloonicorn}}<br>{{item link|Rainblower}}<br>{{item link|Lollichop}}<br>{{item link|Infernal Orchestrina}}<br>{{item link|Burning Bongos}}}}
 
{{Item Attribute|id=406|name=vision opt in flags|description={{lang|en=On Equip: Visit Pyroland}}|value-type=or|class=vision_opt_in_flags|effect-type=positive|notes={{item link|Pyrovision Goggles}}<br>{{item link|Balloonicorn}}<br>{{item link|Rainblower}}<br>{{item link|Lollichop}}<br>{{item link|Infernal Orchestrina}}<br>{{item link|Burning Bongos}}}}
 +
|-
 +
{{Item Attribute|id=407|name=crit vs disguised players|description={{lang|en=100% critical hit vs disguised players}}|value-type=or|class=or_crit_vs_playercond|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=408|name=crit vs non burning players|description={{lang|en=100% critical hit vs non-burning players}}|value-type=or|class=or_crit_vs_not_playercond|effect-type=positive|notes=}}
 +
|-
 +
{{Item Attribute|id=409|name=kill forces attacker to laugh|description={{lang|en=On Kill: Burst into joyous laughter}}|value-type=additive|class=kill_forces_attacker_to_laugh|effect-type=positive|notes=}}
 
|-
 
|-
 
{{Item Attribute|id=410|name=damage bonus while undisguised|description=+ n % damage bonus while undisguised|value-type=percentage|class=mult_dmg_undisguised|effect-type=positive|notes={{item link|Enforcer}}}}
 
{{Item Attribute|id=410|name=damage bonus while undisguised|description=+ n % damage bonus while undisguised|value-type=percentage|class=mult_dmg_undisguised|effect-type=positive|notes={{item link|Enforcer}}}}
Line 782: Line 872:
 
|-
 
|-
 
{{Item Attribute|id=438|name=crit vs wet players|description=100% critical hit vs wet players|value-type=or|class=crit_vs_wet_players|effect-type=positive|notes={{item link|Neon Annihilator}}}}
 
{{Item Attribute|id=438|name=crit vs wet players|description=100% critical hit vs wet players|value-type=or|class=crit_vs_wet_players|effect-type=positive|notes={{item link|Neon Annihilator}}}}
 +
|-
 +
{{Item Attribute|id=439|name=override item level desc string|description=|value-type=additive|class=override_item_level_desc_string|effect-type=positive|notes={{List of item attributes/Hidden}}}}
 +
|-
 +
{{Item Attribute|id=440|name=clip size upgrade atomic|description={{lang|en=+n clip size}}|value-type=additive|class=mult_clipsize_upgrade_atomic|effect-type=positive|notes=<br>{{md}}{{item link|Upgrade Station}}}}
  
 
|}
 
|}

Revision as of 01:40, 19 August 2012