Difference between revisions of "User:Texaneer"
(→Changes that I want them in TF2) |
(→Changes that I want them in TF2) |
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''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="6" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] |
| align="center" | [[File:Item icon Loch-n-Load.png|100px]]<br/> | | align="center" | [[File:Item icon Loch-n-Load.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 198: | Line 198: | ||
By the way, I don't see anything unusual in remodeled halloween eyelander'' | By the way, I don't see anything unusual in remodeled halloween eyelander'' | ||
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Scotsman's Skullcutter.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[ | + | '''[[Scotsman's Skullcutter]]''' |
| | | | ||
{{info}}Random crits enabled | {{info}}Random crits enabled | ||
Line 206: | Line 206: | ||
{{con}}No random critical hits<br> | {{con}}No random critical hits<br> | ||
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− | '' | + | ''~'' |
+ | |- | ||
+ | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Persian Persuader]] suggestion 1''' | ||
+ | | | ||
+ | {{info}}All ammo collected converts into health<br> | ||
+ | {{info}}Normal damage | ||
+ | | | ||
+ | {{Info}}50% of collected ammo became health<br> | ||
+ | {{con}}-20% damage penalty<br> | ||
+ | | | ||
+ | ''~'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Persian Persuader]] suggestion 2''' | ||
+ | | | ||
+ | {{info}}All ammo collected converts into health<br> | ||
+ | | | ||
+ | {{Info}}50% of collected ammo became health<br> | ||
+ | {{con}}-35% health from healers on wearer<br> | ||
+ | | | ||
+ | ''~'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''[[Persian Persuader]] suggestion 3''' | ||
+ | | | ||
+ | {{info}}All ammo collected converts into health<br> | ||
+ | {{Info}}Normal fire rate | ||
+ | | | ||
+ | {{Info}}50% of collected ammo became health<br> | ||
+ | {{con}}-25% Slower firing speed | ||
+ | | | ||
+ | ''~'' | ||
|- | |- | ||
| align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] |
Revision as of 12:41, 1 November 2012
“ | Hey look, buddy. I'm Texaneer — that means I'm engineer.
— Texaneer
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” |
Empty Space of Nope.avi
Texaneer | |
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300px | |
Basic information | |
Icon: | ![]() |
Type: | Defensive |
Health: | 125 /![]() 150 / ![]() |
Speed: | "As fast as I can" |
About myself
I'm interested in Team Fortress 2 weapons, more than hats. My biggest dream is telling valve to fix some weapons and make more weapons and item sets with effects than hats that does nothing except taking away players life "Because of HATZ! BLAAAAWL!". Maybe when Gaben develops HL2 ep.3 then Gordon Freeman instead of taking somewhat aperture poop from Borealis will take aperture science senseless hat(ASSHat). You know Valve, they are doing anything but not Half Life(and sometimes Left 4 Dead 2). So, back to the topic:
I'm making Gmod and SFM videos on my youtube channel. If you want to watch my videos, here is the channel
Changes that I want them in TF2
Weapons | ||||
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Class | Weapon | Current | Changes | Reason |
![]() Scout |
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Because this weapon annoys everyone due to it's overpowerness |
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It's UP for scout. It could be kinda useful for engi, if it get buffed. | |
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Little improvement. | |
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Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | |
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Need buff | |
![]() Soldier |
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The Black Box supposed to be anti-building rocket launcher. |
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This weapon requires a buff | |
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Nobody wants to play with stupid charging way such as taking 350 damage to fully charge Battalion Backup. | |
![]() Pyro |
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Woah, calm down pooro |
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Idk, just to make it look | |
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Same like above | |
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A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | |
![]() Demoman |
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![]() Melee |
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Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. By the way, I don't see anything unusual in remodeled halloween eyelander | |
![]() |
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~ | |
![]() Melee |
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~ | |
![]() Melee |
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~ | |
![]() Melee |
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![]() Heavy |
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Because this weapon is too weak on long distances. |
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More accurate tomislav is better than bugged, slow spinning and weak tommy | |
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Screw you and screw your community for ruining a good weapon | |
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It would be good with fists of steel | |
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Valve nerfed this weapon to make heavy more vulneable to damage. Old one was pretty balanced and useful, now it's a junk. I want old one BACK | |
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More balanced than before. | |
![]() Medic |
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Because lack of overheal difficults keeping patient alive. |
![]() Sniper |
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~ |
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These weapons needs more ammo. Olny scout can hold 4 clips, not sniper | |
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Current Cozy is Useless | |
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Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | |
![]() Spy |
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Someone suggested this on steam forums. I must say, I approve his suggestion |
Hats | |||
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Class | Hat | Changes | Reason |
![]() Demoman |
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~ |
![]() Heavy |
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That makes no sense, have 2 identical hats for other classes that is not one hat. |
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~ |
Tools | |||
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Class | Tool/s | Changes | Reason |
20px Tools |
![]() Tools |
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~ |
![]() Tools |
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~ |