Difference between revisions of "Tightrope"
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(Updated with actually currently active changes and added "Old changes" section) |
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All servers are currently offline in preparation of a re-launch. | All servers are currently offline in preparation of a re-launch. | ||
− | == | + | == Current changes == |
+ | === Changed weapons === | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" style="text-align: center;" | Class | ||
+ | ! class="header" style="text-align: center;" | Item | ||
+ | ! class="header" style="text-align: center;" | Old | ||
+ | ! class="header" style="text-align: center;" | New | ||
+ | |- | ||
+ | ! rowspan="2" | {{Class link|Scout}} | ||
+ | ! {{Table icon|Winger}} | ||
+ | | {{grey|+15% damage bonus}} | ||
+ | {{grey|-60% clip size}} | ||
+ | | {{buff|+25% damage bonus}} | ||
+ | {{buff|-50% clip size}} | ||
+ | {{buff|+75% accuracy}} | ||
+ | |- | ||
+ | ! {{Table icon|Atomizer}} | ||
+ | | {{grey|-20% damage penalty}} | ||
+ | {{grey|Third jump deals 10 damage}} | ||
+ | |{{nerf|Second and third jumps deal 10 damage}} | ||
+ | |- | ||
+ | ! rowspan="1" | {{Class link|Soldier}} | ||
+ | ! {{Table icon|Liberty Launcher}} | ||
+ | | {{grey|~}} | ||
+ | | {{buff|+25% knockback}} | ||
+ | {{nerf|-25% explosion radius}} | ||
+ | |- | ||
+ | ! rowspan="2" | {{Class link|Demoman}} | ||
+ | ! {{Table icon|Grenade Launcher}} | ||
+ | | {{grey|Direct hits deal 84 - 123 damage}} | ||
+ | | {{note|Direct hits always deal 100 damage}} | ||
+ | |- | ||
+ | ! {{Table icon|Loch-n-Load}} | ||
+ | | {{grey|Direct hits deal 103 - 147 damage}} | ||
+ | | {{note|Direct hits always deal 120 damage}} | ||
+ | |- | ||
+ | ! rowspan="1" | {{Class link|Spy}} | ||
+ | ! {{Table icon|Dead Ringer}} | ||
+ | | {{grey|90% resistance while cloaked}} | ||
+ | | {{nerf|Resistance starts at 90% and wears off over time}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Old changes == | ||
=== New weapons === | === New weapons === | ||
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid collapsible collapsed" width="100%" |
! class="header" width="7%" style="text-align: center;" | Class | ! class="header" width="7%" style="text-align: center;" | Class | ||
! class="header" width="15%" | | ! class="header" width="15%" | | ||
Line 66: | Line 109: | ||
=== Changed weapons === | === Changed weapons === | ||
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid collapsible collapsed" width="100%" |
! class="header" style="text-align: center;" | Class | ! class="header" style="text-align: center;" | Class | ||
! class="header" style="text-align: center;" | Item | ! class="header" style="text-align: center;" | Item | ||
Line 174: | Line 217: | ||
|} | |} | ||
− | + | == Other changes == | |
* Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console. | * Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console. | ||
Revision as of 18:35, 20 November 2012
Tightrope is a server mod that aims to be a community-run version of the official beta by testing out new weapons, new maps, balance changes and other alterations. It is currently active on all TF2 Tightrope servers. There is a Steam Group for Tightrope.
All servers are currently offline in preparation of a re-launch.
Contents
Current changes
Changed weapons
Class | Item | Old | New |
---|---|---|---|
Scout | Winger |
+15% damage bonus -60% clip size |
+25% damage bonus -50% clip size |
Atomizer |
-20% damage penalty Third jump deals 10 damage |
Second and third jumps deal 10 damage | |
Soldier | Liberty Launcher |
~ |
+25% knockback -25% explosion radius |
Demoman | Grenade Launcher |
Direct hits deal 84 - 123 damage |
Direct hits always deal 100 damage |
Loch-n-Load |
Direct hits deal 103 - 147 damage |
Direct hits always deal 120 damage | |
Spy | Dead Ringer |
90% resistance while cloaked |
Resistance starts at 90% and wears off over time |
Old changes
New weapons
Class | Notes/Special abilities | |
---|---|---|
Soldier | Secondary Personal Death Ray |
Shoots rockets |
Pyro | Primary Arsonist's Arseblast |
Airblast cures and stores ally status ailments |
Primary Firewall |
Airblast type: Overheat | |
Engineer | Secondary Pardner |
Crits enemies that are targeted by sentries |
Medic | Primary Practitioner's Pointer |
Keep cursor on enemies with medigun active to point them out to teammates |
Sniper | Melee Khopesh Climber |
Climbs walls |
Spy | Watch Lungbuster |
+33% move speed when cloaked |
Changed weapons
Class | Item | Old | New |
---|---|---|---|
Scout | Winger |
+15% damage bonus -60% clip size |
+25% damage bonus -50% clip size |
Sandman |
Ball stuns enemies |
Ball does not stun Ball restricts user and target to melee weapon for 5 seconds | |
Atomizer |
-20% damage penalty 30% slower firing speed |
No damage penalty No firing speed reduction | |
Soldier | Cow Mangler 5000 |
Reflected rockets crit |
Reflected rockets minicrit |
Liberty Launcher |
~ |
+25% knockback -25% firing speed | |
Mantreads |
Deals 3x falling damage to the player you land on |
Creates an explosion that deals 3x falling damage when you land | |
Battalion's Backup |
Rage filled by taking 450 damage |
Rage filled by taking 200 damage | |
Market Gardener |
Deals crits while the wielder is rocket jumping |
Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing | |
Escape Plan |
~ |
-50% damage penalty | |
Pyro | Sharpened Volcano Fragment |
On hit: Ignites enemies |
Does not ignite enemies When active: Afterburn minicrits |
Demoman | Grenade Launcher |
Direct hits deal 84 - 123 damage |
Direct hits always deal 100 damage |
Loch-n-Load |
Direct hits deal 103 - 147 damage |
Direct hits always deal 120 damage | |
Heavy | Minigun |
~ |
33% slower spin up time |
Brass Beast |
~ |
Shots penetrate players +50% knockback resistance when spun-up | |
Gloves of Running Urgently |
User takes mini-crits while active and for 3 seconds after switching away |
Does not cause user to take minicrits When active: User is ignited | |
Engineer | Pomson 6000 |
~ |
Reskin of the Righteous Bison |
Sniper | Bushwacka |
~ |
No random critical hits |
Spy | Enforcer |
+20% damage bonus when undisguised 20% slower firing speed |
+20% damage bonus at all times No firing speed reduction |
Dead Ringer |
90% resistance while cloaked |
Resistance starts at 90% and wears off over time |
Other changes
- Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.
Bugs
- Players can enter the civilian pose by unequipping all their weapons with the unequip menu.
External links
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