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== Empty Space of [[Nope.avi]] == | == Empty Space of [[Nope.avi]] == | ||
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== Main Prupose of this page == | == Main Prupose of this page == |
Revision as of 14:35, 2 February 2013
Contents
Empty Space of Nope.avi
Main Prupose of this page
It not only serves as user account but I want to show to valve how their weapons SUCKS and needs to be changed.
Changes that I want them in TF2
“ | You just ain't doin' it right.
Click to listen
— Texaneer about valve items.
|
” |
Weapons | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Multiple classes |
~ |
The item is now obtainable by craft and drop |
~ | |
~ |
Pyro's Objector now uses Axe animations and Lollichop taunt |
no | ||
Scout |
Normal damage |
-15% damage penalty |
I HATE THAT GUN | |
Jumping resets boost |
Jumping takes only 10% of charge |
Another badly desinged weapon for scout | ||
+15% damage bonus |
+25% damage bonus |
It's UP for scout. It could be kinda useful for engi, if it get buffed. | ||
~ |
Scouts equipped with guillotine can pick up thrown or dropped cleaver to recharge instantly |
Little improvement. | ||
+50% fire damage vulnerability on wearer |
+25% fire damage vulnerability on wearer |
Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | ||
-90% damage penalty |
-70% damage penalty |
Need buff | ||
-90% damage penalty |
-50% damage penalty |
Need buff | ||
On miss: Hit yourself dealing 35 damage and bleeding effect. |
On miss: Hit yourself dealing 50 damage without bleeding. |
NO | ||
-20% damage penalty |
No damage penalty |
GIVE UP WITH DAMAGE PENALTY | ||
-30% slower firing speed |
No firing speed penalty |
GIVE UP WITH FIRING SPEED PENALTY | ||
Soldier |
On hit: +15 health |
+35 health restored on kill |
The Black Box supposed to be anti-building rocket launcher. | |
Cannot be crit-boosted |
Can be crit-boosted, will deal only mini-crits instead full crits |
This weapon requires a buff | ||
~ |
Poot new stats here. |
I HAVE NO IDEA! | ||
~ |
Charges rage only by dealing damage, requires 1750 damage to fully charge |
Nobody wants to play with stupid charging way such as taking 350 damage to fully charge Battalion Backup. | ||
~ |
+15% faster move speed for soldier when activated |
We need more Soldierknights than demoknights | ||
Pyro |
65% faster weapon switch time |
25% faster weapon switch time |
Woah, calm down pooro | |
-10% damage penalty |
-20% damage penalty |
~ | ||
Critical hits on burning targets(hidden) |
Critical hits on burning targets(show) |
Idk, just to make it look | ||
Mini-critical hits on burning targets(hidden) |
Mini-critical hits on burning targets(show) |
Same like above | ||
~ |
Has unique, hot-rod styled skin[missing link] |
Why | ||
-50% damage vs. non burning targets |
-20% damage penalty |
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | ||
Demoman |
~ |
No critical hits from charge |
Learn to use Charging Targe, ya git! | |
Melee |
Unusual quality(Horseless Headless Horseman Headtaker) |
Every kill collects head which increases max health and move speed |
Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. By the way, I don't see anything unusual in remodeled halloween eyelander | |
Random crits enabled |
No random critical hits |
~ | ||
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
~ | |
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
~ | |
Melee |
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
~ | |
Heavy |
-25% damage penalty |
-10% damage penalty |
Because this weapon is too weak on long distances. | |
Normal accuracy |
30% more accurate |
More accurate tomislav is better than bugged, slow spinning and weak tommy | ||
+10% faster barrel spin-up |
+40% faster barrel spin-up |
Soap | ||
Normal weapon switch speed |
40% faster weapon switch speed |
It would be good with fists of steel | ||
-40% damage from ranged sources while active |
-50% damage from ranged sources while active |
More balanced than before. | ||
Engineer |
~ |
+20% faster projectile speed |
NO | |
-50% max primary ammo on wearer |
No max ammo penalty |
I demand a buff for this weapon. NOW | ||
On hit: bleed for 5 seconds |
On hit: bleed for 6 seconds |
NO | ||
+30% faster building rate(bugged) |
+25% faster building rate(WORKING) |
NO | ||
Medic |
Can't overheal |
Can overheal |
Because lack of overheal difficults keeping patient alive. | |
Taunt heals 11 hp |
Taunt heals 50 hp |
BUFF IT | ||
Sniper |
Full charge: +15% damage bonus |
Full charge: +25% damage bonus |
~ | |
~ |
+50% max secondary ammo on wearer(hidden) |
These weapons needs more ammo. | ||
-80% slower move speed when aiming |
-50% slower move speed when aiming |
Current Cozy is Useless | ||
On kill: 3 seconds of 100% critical chance |
On kill: 5 seconds of 100% critical chance |
Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | ||
Spy |
-25 max health on wearer |
No max health penalty |
Someone suggested this on steam forums. I must say, I approve his suggestion | |
3.0 sec Downgrade speed |
2.0 sec Downgrade speed |
Eh? |
Hats | |||
---|---|---|---|
Class | Hat | Changes | Reason |
All Class |
Can be obtained by craft and drop |
I HATE BILLS | |
Can be obtained by craft and drop |
~ | ||
The item is tradeable |
~ | ||
Soldier |
Changed from hat into misc |
~ | |
Heavy |
One-Man Army is merged with Your Worst Nightmare headwear for sniper under the name One-Mann Army |
That makes no sense, have 2 identical hats for other classes that is not one hat. | |
Item is paintable |
~ | ||
Sniper |
Styles: Normal glasses, default model glasses, no glasses. |
~ |
Tools | |||
---|---|---|---|
Class | Tool/s | Changes | Reason |
Tools | Tools |
All team paints can be obtained by drop. |
~ |
Tools |
Pink as hell, A colour similiar to Slate, Dark Salomon Injustice, A bitter taste of Defeat and Lime, The Color of a Gentlemann's Business Pants, Drably Olive, Mann's Mint, After Eight, A Distinctive Lack of Hue and An Extraordinary Abundance of Tinge are obtainable by dropping. |
~ |
Robot Ideas
duh
Robots | |||||
---|---|---|---|---|---|
Robot | Name/Image | Weapon | Hat | Misc | Notes / Abilities |
Scout |
150px Gift Robot |
Festive Bat |
Gifting Man From Gifting Land |
None |
5000 hp |
150px Major Scout |
Baby Face's Blaster |
Hermes |
None |
5000 hp | |
Soldier |
150px Space Marine |
Righteous Bison |
None | None |
Fires penetrating energy bolts |
150px Super Space Marine |
Cow Mangler 5000 |
None | None |
Fires fast travelling laser beams | |
150px Giant Space Marine |
Cow Mangler 5000 |
Cross-Comm Crash Helmet |
None |
3800 HP | |
Pyro |
150px FireFighter |
Detonator |
Brigade Helm |
None |
1.9x larger in size |
Demoman |
150px Samurai Demo |
Half-Zatoichi |
Samur-Eye |
None |
Fully restores health on kill |
150px Giant Samurai |
Half-Zatoichi |
Samur-Eye |
Menpo |
5000 hp | |
Engineer |
150px Festive Engineer Robot |
Festive Wrench |
Industrial Festivizer |
None |
Appears only during the Christmass event or with equipped Pyrovision Goggles |
Sniper |
150px Penetrator |
Machina |
None | Deus Specs |
Uses penetrating rounds |