Difference between revisions of "User:Kreafan/Multi-Class"

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m ((dat comma))
(2^9 = 512 = 1+9+36+84+126+126+84+36+9+1 = 1+9+(501)+1)
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The {{w|combinatorics}} (especially, the {{w|combination}}) gives next numbers for how much Multi-Class variations there are:
 
The {{w|combinatorics}} (especially, the {{w|combination}}) gives next numbers for how much Multi-Class variations there are:
 
  a) 2-class: {{w|Binomial_coefficient|C(n,m)}}=C(2,9)=9!/(7!*2!)=36
 
  a) 2-class: {{w|Binomial_coefficient|C(n,m)}}=C(2,9)=9!/(7!*2!)=36
  b) 3-class: C(3,9)=54
+
  b) 3-class: C(3,9)=84
 
  c) 4-class: C(4,9)=126
 
  c) 4-class: C(4,9)=126
 
  d) 5-class: C(5,9)=126
 
  d) 5-class: C(5,9)=126
  e) 6-class: C(6,9)=54
+
  e) 6-class: C(6,9)=84
 
  f) 7-class: C(7,9)=36
 
  f) 7-class: C(7,9)=36
 
  g) 8-class: C(8,9)=9
 
  g) 8-class: C(8,9)=9
  Totally: 441 mutli-class variations (note: there are 9 one-class variations and 1 all-class variation).
+
  Totally: 501 mutli-class variations (note: there are 9 one-class variations and 1 all-class variation).
 
  (Already used variations: 5 for weapons, 4 for hats, 12 for misc.items; but 20 for all items, excluding all repeats.)
 
  (Already used variations: 5 for weapons, 4 for hats, 12 for misc.items; but 20 for all items, excluding all repeats.)
  

Revision as of 18:50, 17 February 2015

The draft!

Category "Multi-Class" is the term that means "Can be used/worn by multiple classes". The difference with "All classes" is in the amount of classes (All = 9; Multiple = 2-8; One = 1, certain class). Usually the multi-class items are marked in the update table at the bottom of the page (eg., watch here, the icons near the Mutton Mann). The Template:W (especially, the Template:W) gives next numbers for how much Multi-Class variations there are:

a) 2-class: Template:W=C(2,9)=9!/(7!*2!)=36
b) 3-class: C(3,9)=84
c) 4-class: C(4,9)=126
d) 5-class: C(5,9)=126
e) 6-class: C(6,9)=84
f) 7-class: C(7,9)=36
g) 8-class: C(8,9)=9
Totally: 501 mutli-class variations (note: there are 9 one-class variations and 1 all-class variation).
(Already used variations: 5 for weapons, 4 for hats, 12 for misc.items; but 20 for all items, excluding all repeats.)



List of the Multi-class weapons:

Pistol / Lugermorph: Used by Scout, Engineer
Shotgun: Used by Soldier, Pyro, Heavy, Engineer
Reserve Shooter: Used by Soldier, Pyro
Pain Train: Used by Soldier, Demoman
Half-Zatoichi: Used by Soldier, Demoman
Frying Pan: Used by All, except Engineer and Spy
Conscientious Objector: Used by All, except Engineer and Spy
Freedom Staff: Used by All, except Engineer and Spy
Bat Outta Hell: Used by All, except Engineer and Spy
Memory Maker: Used by All, except Engineer and Spy


List of the Multi-class cosmetics (for the list of the All Class cosmetics look here):
a) Hats

Team Captain : Worn by Soldier, Heavy, Medic
Private Eye : Worn by Demoman, Medic, Spy
Crafty Hair: Worn by Scout, Soldier, Heavy, Engineer, Medic
K-9 Mane: Worn by Demoman, Heavy

b) Miscellaneous items

Teufort Tooth Kicker: Worn by Scout, Soldier, Demoman, Engineer, Sniper
Triad Trinket: Worn by Scout, Heavy, Engineer, Sniper, Spy
Champ Stamp: Worn by Scout, Heavy, Engineer, Sniper
Pocket Medic: Worn by Soldier, Heavy
Ornament Armament: Worn by Soldier, Pyro, Demoman
All-Father: Worn by Soldier, Heavy
Professor's Pineapple: Worn by Soldier, Pyro, Demoman
Menpo: Worn by Soldier, Demoman
Deadliest Duckling: Worn by Soldier, Pyro, Demoman, Engineer, Sniper
Bonedolier: Worn by Soldier, Pyro, Demoman
Scrap Pack: Worn by Pyro, Medic
Mutton Mann: Worn by Demoman, Engineer, Medic, Sniper
Doublecross-Comm: Worn by Sniper, Spy
Itsy Bitsy Spyer: Worn by Engineer, Sniper
Dr. Whoa: Worn by Medic, Spy