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| == 발사체 == | | == 발사체 == |
− | {| class="wikitable grid collapsible" style="cellspacing:none;" width="100%" | + | {{List of projectiles}} |
− | ! class="header" colspan="8" | 발사체 목록
| |
− | |-
| |
− | ! class="header" | 발사체
| |
− | ! class="header" colspan="2" | 무기
| |
− | ! class="header" width="310px" | {{tooltip|속력|Initial speed. Arced projectiles change speed over time.}} <small>([[Hammer unit|HU]]/s)</small>
| |
− | ! class = "header" width="50px" | {{Tooltip|중력 영향|Determines if the projectile travels in a straight line or if it slowly arcs to the ground}}
| |
− | ! class = "header" width="70px" | {{Tooltip|점착 여부|Determines if the projectile sticks to a surface}}
| |
− | ! class = "header" width="70px" | {{Tooltip|반사 여부|Determines if the projectile can be reflected by the Pyro's compression blast}}
| |
− | ! class = "header" width="100px" | 파괴 방법
| |
− | |-
| |
− | ! rowspan="2" class="subheader" style="text-align:center;" | [[File:Arrow_proj.png|x25px|link=]]<br/>화살
| |
− | | width="20px" style="border-right:none;" | {{icon class|Sniper}}
| |
− | | style="border-left:none;" | '''[[Huntsman/ko|헌츠맨]]'''
| |
− | |
| |
− | {|
| |
− | | width="180px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1800|Uncharged}}
| |
− | |}
| |
− | {|
| |
− | | width="260px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2600|Fully charged}}
| |
− | |}
| |
− | | rowspan="2" | {{c|Yes|예}}
| |
− | | rowspan="2" | {{c|Yes|가능}}
| |
− | | rowspan="2" | {{c|Yes|가능}}
| |
− | | rowspan="2" | 화살<br/>[[Short Circuit/ko|합선기]]
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Medic}}
| |
− | | style="border-left:none;" | '''[[Crusader's Crossbow/ko|십자군의 석궁]]'''
| |
− | |
| |
− | {|
| |
− | | width="240px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 2400
| |
− | |}
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:Sandman Baseball.png|x25px|link=Sandman/ko]][[File:Festive_ornament_red.png|x29px|link=Wrap Assassin]]<br/>[[Sandman/ko|야구공]] / [[Wrap Assassin|장식]]
| |
− | | style="border-right:none;" | {{icon class|Scout}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Sandman/ko|샌드맨]]'''<br/>
| |
− | '''[[Wrap Assassin/ko|포장지 암살자]]'''
| |
− | |
| |
− | {|
| |
− | | width="300px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 3000
| |
− | |}
| |
− | | {{c|Yes|예}}
| |
− | | {{c|No|불가능}}
| |
− | | {{c|Yes|가능}}
| |
− | | 합선기
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:Backpack Flying Guillotine.png|x40px|link=Flying Guillotine/ko]]<br/>식칼
| |
− | | width="20px" style="border-right:none;" | {{icon class|Scout}}
| |
− | | style="border-left:none;" | '''[[Flying Guillotine/ko|혈적자]]'''
| |
− | |
| |
− | {|
| |
− | | width="300px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 3000
| |
− | |}
| |
− | | rowspan="1" | {{c|Yes|예}}
| |
− | | rowspan="1" | {{c|No|불가능}}
| |
− | | rowspan="1" | {{c|Yes|가능}}
| |
− | | rowspan="1" | 합선기
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:RED Cow Mangler 5000 Beam.png|x25px|link=Cow Mangler 5000/ko]]<br/>큰 에너지 빔
| |
− | | style="border-right:none;" | {{icon class|Soldier}}
| |
− | | style="border-left:none;" | '''[[Cow Mangler 5000/ko|소도둑 5000]]'''
| |
− | |
| |
− | {|
| |
− | | width="100px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1100
| |
− | |}
| |
− | | {{c|No|아니오}}
| |
− | | {{c|No|불가능}}
| |
− | | {{c|Yes|가능}}
| |
− | | 합선기
| |
− | |-
| |
− | ! rowspan="2" class="subheader" style="text-align:center;" | [[File:RED Righteous Bison Beam.png|x25px|link=Righteous Bison/ko]][[File:RED Pomson 6000 Beam.png|x25px|link=Pomson 6000/ko]]<br/>작은 에너지 빔
| |
− | | style="border-right:none;" | {{icon class|Soldier}}
| |
− | | style="border-left:none;" | '''[[Righteous Bison/ko|정의의 들소]]'''
| |
− | | rowspan="2" |
| |
− | {|
| |
− | | width="120px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1200
| |
− | |}
| |
− | | rowspan="2" | {{c|No|아니오}}
| |
− | | rowspan="2" | {{c|No|불가능}}
| |
− | | rowspan="2" | {{c|No|불가능}}
| |
− | | rowspan="2" | ''없음''
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Engineer}}
| |
− | | style="border-left:none;" | '''[[Pomson 6000/ko|폼슨 6000]]'''
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" rowspan="2" | [[File:Flare_proj_red.png|x25px|link=Flare Gun/ko]][[File:Detonator proj red.png|x25px|link=Detonator/ko]][[File:Manmelter Projectile RED.png|x25px|link=Manmelter/ko]]<br/>조명탄
| |
− | | style="border-right:none;" | {{icon class|Pyro}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Flare Gun/ko|조명총]]'''<br/>
| |
− | '''[[Scorch Shot/ko|그슬린 한 방]]'''<br/>
| |
− | '''[[Detonator/ko|기폭총]]'''
| |
− | | |
− | |
| |
− | {|
| |
− | | width="200px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 2000
| |
− | |}
| |
− | | rowspan="2" | {{c|Yes|예}}
| |
− | | rowspan="2" | {{c|No|불가능}}
| |
− | | {{c|Yes|가능}}
| |
− | | rowspan="2" | 화살<br/>합선기
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Pyro}}
| |
− | | style="border-left:none;" | '''[[Manmelter/ko|인간 융해 장치]]'''
| |
− | |
| |
− | {|
| |
− | | width="300px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 3000
| |
− | |}
| |
− | | {{c|Yes|가능{{tooltip|(버그)|Manmelter projectiles can be deflected, despite what the item description states, due to a bug.}}}}
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" rowspan="2" | [[File:Grenade_proj_red.png|x25px|link=]]<br/>유탄
| |
− | | style="border-right:none;" | {{icon class|Demoman}}
| |
− | | style="border-left:none;" | '''[[Grenade Launcher/ko|유탄 발사기]]'''
| |
− | |
| |
− | {|
| |
− | | width="122px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1215–1220
| |
− | |}
| |
− | | rowspan="2" | {{c|Yes|예}}
| |
− | | rowspan="2" | {{c|No|불가능}}
| |
− | | rowspan="2" | {{c|Yes|가능}}
| |
− | | rowspan="2" | 합선기
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Demoman}}
| |
− | | style="border-left:none;" | '''[[Loch-n-Load/ko|로크 앤 로드]]'''
| |
− | |
| |
− | {|
| |
− | | width="152px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1510–1525
| |
− | |}
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:Loose_Cannon_proj_red.png|x25px|link=Loose Cannon/ko]]<br/>대포알
| |
− | | width="20px" style="border-right:none;" | {{icon class|Demoman}}
| |
− | | style="border-left:none;" | '''[[Loose Cannon/ko|통제불능 대포]]'''
| |
− | |
| |
− | {|
| |
− | | width="181px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1811
| |
− | |}
| |
− | | rowspan="1" | {{c|Yes|예}}
| |
− | | rowspan="1" | {{c|No|불가능}}
| |
− | | rowspan="1" | {{c|Yes|가능}}
| |
− | | rowspan="1" | 합선기
| |
− | |-
| |
− | ! rowspan="2" class="subheader" style="text-align:center;" | [[File:Jarate.png|x25px|link=Jarate/ko]][[File:Mad_Milk.png|x25px|link=Mad Milk/ko]]<br/>병
| |
− | | style="border-right:none;" | {{icon class|Sniper}}
| |
− | | style="border-left:none;" | '''[[Jarate/ko|자라테]]'''
| |
− | | rowspan="2" |
| |
− | {|
| |
− | | width="93px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" |  925–935
| |
− | |}
| |
− | | rowspan="2" | {{c|Yes|예}}
| |
− | | rowspan="2" | {{c|No|불가능}}
| |
− | | rowspan="2" | {{c|Yes|가능}}
| |
− | | rowspan="2" | 화살<br/>합선기
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Scout}}
| |
− | | style="border-left:none;" | '''[[Mad Milk/ko|미치광이 우유]]'''
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" rowspan="5" | [[File:Rocket.png|x25px|link=Rocket Launcher (disambiguation)]][[File:Monoculus_proj.png|x25px|link=MONOCULUS!]][[File:Sentry Rocket.png|x25px|link=Sentry]]<br/>로켓
| |
− | | style="border-right:none;" | {{icon class|Soldier}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Rocket Launcher/ko|로켓 런처]]'''<br/>
| |
− | '''[[Black Box/ko|블랙 박스]]'''<br/>
| |
− | '''[[Rocket Jumper/ko|로켓 점퍼]]'''<br/>
| |
− | '''[[Original/ko|원조]]'''<br/>
| |
− | '''[[Beggar's Bazooka/ko|거지의 바주카]]'''
| |
− | |
| |
− | {|
| |
− | | width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1100
| |
− | |}
| |
− | | rowspan="5" | {{c|No|아니오}}
| |
− | | rowspan="5" | {{c|No|불가능}}
| |
− | | rowspan="5" | {{c|Yes|가능}}
| |
− | | rowspan="4" | 화살<br/>합선기
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Soldier}}
| |
− | | style="border-left:none;" | '''[[Direct Hit/ko|다이렉트 힛]]'''
| |
− | |
| |
− | {|
| |
− | | width="198px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1980
| |
− | |}
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Soldier}}
| |
− | | style="border-left:none;" | '''[[Liberty Launcher/ko|자유투사]]'''
| |
− | |
| |
− | {|
| |
− | | width="154px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1540
| |
− | |}
| |
− | |-
| |
− | | style="border-right:none;" | [[File:Monoculus angry.png|link=MONOCULUS|x20px]]
| |
− | | style="border-left:none;" | '''[[MONOCULUS/ko|모노큘러스]]'''
| |
− | |
| |
− | {|
| |
− | | width="33px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" |  {{tooltip|330|Firing normally}}
| |
− | |}
| |
− | {|
| |
− | | width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1100|Enraged}}
| |
− | |}
| |
− | |-
| |
− | | style="border-right:none;" | {{icon class|Engineer}}
| |
− | | style="border-left:none;" | '''[[Sentry Gun/ko|센트리 건]]''' (Level 3)
| |
− | |
| |
− | {|
| |
− | | width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1100
| |
− | |}
| |
− | | 합선기
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:Sticky_proj_red.png|x25px|link=Stickybomb Launcher/ko]][[File:Scores_proj_red.png|x25px|link=Scottish Resistance/ko]][[File:Sticky_Jumper_bomb_RED.png|x25px|link=Sticky Jumper/ko]]<br/>[[Stickybomb/ko|점착 폭탄]]
| |
− | | style="border-right:none;" | {{icon class|Demoman}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Stickybomb Launcher/ko|점착 폭탄 발사기]]'''<br/>
| |
− | '''[[Scottish Resistance/ko|스코티시 레지스탕스]]'''<br/>
| |
− | '''[[Sticky Jumper/ko|점착 점퍼]]'''
| |
− | |
| |
− | {|
| |
− | | width="92px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" |  {{tooltip|920–925|Minimum charge}}
| |
− | |}
| |
− | {|
| |
− | | width="241px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2405–2410|Maximum charge}}
| |
− | |}
| |
− | | {{c|Yes|네}}
| |
− | | {{c|Neutral|접촉면에서만 가능}}
| |
− | | {{c|Yes|가능}}
| |
− | | '''공중:'''<br/>합선기<br/>'''표면:'''<br/>총알<br/>근접 무기<br/>주사기<br/>스코티시 레지스탕스 점착 폭탄<br/>합선기
| |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:RED_Syringe_Gun_Ammo.png|x25px|link=]]<br/>주사기
| |
− | | style="border-right:none;" | {{icon class|Medic}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Syringe Gun/ko|주사기총]]'''<br/>
| |
− | '''[[Blutsauger/ko|블루트자우거]]'''<br/>
| |
− | '''[[Overdose/ko|약물 남용]]'''
| |
− | |
| |
− | {|
| |
− | | width="100px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1000
| |
− | |}
| |
− | | {{c|Yes|예}}
| |
− | | {{c|Neutral|접촉면에서만 가능}}
| |
− | | {{c|No|불가능}}
| |
− | | ''없음''
| |
− | |-
| |
− | | |
− | |-
| |
− | ! class="subheader" style="text-align:center;" | [[File:Rescue Ranger Projectile RED.png|x25px|link=Rescue Ranger/ko|구조대원]]<br/>수리 집게
| |
− | | style="border-right:none;" | {{icon class|Engineer}}
| |
− | | style="border-left:none;" |
| |
− | '''[[Rescue Ranger/ko|구조대원]]'''<br/>
| |
− | |
| |
− | {|
| |
− | | width="240px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 2400
| |
− | |}
| |
− | | {{c|Yes|예}}
| |
− | | {{c|Yes|가능}}
| |
− | | {{c|Yes|가능}}
| |
− | | 합선기
| |
− | |-
| |
− | |}
| |
| | | |
| === 주석 === | | === 주석 === |
| 이 페이지는 한국어로 번역 중입니다. 한국어를 능숙하게 하신다면 토론 페이지에 글을 남기거나 문서 역사를 참고하여 문서 번역에 참여한 번역가들과 이를 상의하시기 바랍니다.
|
|
Related images:
|
“ |
Crocket!
클릭하시면 들을 수 있습니다
— The Soldier, on dangerous projectiles ...
|
” |
발사체, 히트 스캔 총알과는 다르게, 맵을 단번에 가로지르지는 않지만 rather at a preset speed, differing depending on the projectile, and are often subject to engine physics. Projectiles use a large hitbox shared by all classes to judge contact, the same as that used by melee weapons, other players, and the enviroment. The damage of a projectile is usually determined by the distance the target is from the attacker upon collision or, alternatively, from the spot said attacker was at upon death. Many projectiles have unique properties, which differ depending on the weapon. Projectiles are not affected by lag compensation. Maps are coded so that at the edge of their area projectiles disappear.
A Heavy's dropped Sandvich; pieces of destroyed Stickybombs, buildings, and Sappers; and dropped weapon pickups from dead players are not considered projectiles; although they are launched and subject to engine physics, they have different properties.
특별한 발사체
The properties of projectiles differ depending on the weapon that fired them. Projectiles often damage on contact like a hitscan bullet. Alternatively, many projectiles generate explosions upon contact, or in the case of the Demoman, generate explosions and destroy themselves when a certain time has passed (in the case of grenades) or at the Demoman's cue (in the case of Stickybombs). All projectiles except rockets are subject to gravity and fall downward. The damage of the projectiles that are fired from the Demoman's weapons (after five seconds, in the case of stickybombs), the Flare Gun, a level 3 Sentry Gun, and the Huntsman are not affected by distance (although the Flare Gun's range is limited by a mechanic that causes the flare to drop rapidly after a certain distance), however the Crusader's Crossbow has an inversed damage falloff (which means damage and healing increase by distance). Certain projectiles apply effects upon contact. The baseballs launched by the Sandman apply a stunning effect, while flares set enemies on fire. Jarate and Mad Milk do not deal damage at all, but instead apply their respective effects to enemies, temporarily remove the Cloaking ability from Spies, and put out fires within their splash radius. The Blutsauger and Black Box restore health to the firing Medic or Soldier on a hit, and the Crusader's Crossbow heals and damages a teammate or enemy respectively. The Huntsman can also be made to apply the fire effect when ignited by a Pyro's flames. Note that effects are not applied when the target is ÜberCharged by a Medi Gun.
Stickybombs adhere to the environment, but bounce off spawn walls, players, and certain other objects. Arrows stick to players and the environment, but only cosmetically; syringes also cosmetically stick to the environment. Rockets from a level 3 Sentry Gun track targets slightly and circle each other in flight; the cluster of four is considered a single object.
화염
화염은 크고, 데미지를 주고, 플레이어를 불태우는 화염방사기, 백버너,그리고 기름때 제거기, 무지뿌리개, 플로지스티네이터 같은 파이로의 주무기에서 발사되는 '입자'입니다. 그것들은 피격 판정을 위해 다른 발사체들처럼 발사체 히트박스를 사용하나, 보이지 않습니다(대신에 실제와 다른 효과가 나타납니다). both time out and have a maximum distance, and have their damage largely determined by time since fired and not distance. Also unlike projectiles, flames do not make contact with players or buildings except to damage them and do not make contact with the environment except at their center; the projectile does not ignite or deal damage through walls, however. Flames have a "negative" curve that cause flames to drift upward and have their momentum partially determined by the firing Pyro's movement. Flames that enter water become bubbles and do not deal damage.
폭발
Explosions are instantly damaging splash effects produced by projectiles (and the Kamikaze taunt and Ullapool Caber melee weapon), that usually have significant knock back. They also use the projectile hitbox. The knock back, size, and damage of explosions vary depending on the projectile that generates them. Explosions cannot pass through walls, and thus conform their shape to the shape of their surroundings. They deal damage and knock back proportional to the amount of hitbox encompassed in their radius and the distance between their origins and the midpoints of affected players. Explosions can hit the player that fired them, which may be used to augment jumping.
The compression blast and splash effects from Jarate and Mad Milk are sometimes classified as explosions, and have similar properties, conforming to walls in the same way.
주사기
주사기는 주사기총과 블루트자우거의 발사시 사용되는 발사체로 히트박스이며, 곡선으로 날아가며, 로켓 발사기의 로켓과 비슷한 속도를 지녔습니다. but inflict bonus damage on enemies with a weakness to bullets, disarm Stickybombs, and cannot be reflected or destroyed by other projectiles or a compression blast.
발사체의 기타 성격
The compression blast ability of the Flamethrower and Degreaser can reflect all projectiles save syringes. With the exception of Stickybombs, once reflected, projectiles switch ownership to the Pyro whom reflected them and deal Mini-Crit damage on enemies they hit. Baseballs from the Sandman can be reflected by a well-timed swing with the Sandman.
The Huntsman's arrows Critically headshot when they pierce a particular area of the projectile hitbox that is shared by all classes, although the Crusader's Crossbow, which shares the same projectile, does not. The Backburner Crits when attacking an area behind of the hitbox. The flares from a Flare Gun deal Critical hits on burning players.
When colliding in mid-air, Critical projectiles and arrows destroy other projectiles. Flares destroy other flares. Stickybombs can also be destroyed by bullets, syringes, melee weapons or Scottish Resistance's stickybombs, dropping ammo.
발사체
주석
Demonstration
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