Difference between revisions of "User:Texaneer"
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Line 289: | Line 289: | ||
''Too short'' | ''Too short'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] |
+ | | align="center" | [[File:Item icon Flamethrower.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''[[Flamethrower]]/[[Backburner]]/[[Degreaser]]''' | ||
+ | | | ||
+ | ~ | ||
+ | | | ||
+ | {{nerf|Has 1 second delay after using airblasts}} | ||
+ | {{nerf|Increased airblast cost from 20 to 30 (does not include backburner)}} | ||
+ | | | ||
+ | ''We all know that pyro is OP.'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Backburner.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''[[Backburner]]''' | ||
+ | | | ||
+ | {{note|+150% airblast cost}} | ||
+ | {{note|Critical hits enabled}} | ||
+ | | | ||
+ | {{buff|+65% airblast cost}} | ||
+ | {{nerf|No random critical hits)}} | ||
+ | | | ||
+ | ''If it says '''Back'''burner. Why still randomly crits?(Note: it would be implemented when airblast cost increase is applied)'' | ||
+ | |- | ||
| align="center" | [[File:Item icon Degreaser.png|100px]]<br/> | | align="center" | [[File:Item icon Degreaser.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 295: | Line 318: | ||
| | | | ||
{{note|65% faster weapon switch time}} | {{note|65% faster weapon switch time}} | ||
+ | {{note|-25% burn damage penalty}} | ||
+ | {{note|-10% damage penalty}} | ||
| | | | ||
{{nerf|25% faster weapon switch time}} | {{nerf|25% faster weapon switch time}} | ||
+ | {{nerf|-25% damage penalty}} | ||
+ | {{buff|No burn damage penalty}} | ||
| | | | ||
''Woah, calm down pooro'' | ''Woah, calm down pooro'' | ||
Line 323: | Line 350: | ||
''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] |
| align="center" | [[File:Item icon Splendid Screen.png|100px]]<br/> | | align="center" | [[File:Item icon Splendid Screen.png|100px]]<br/> | ||
<small>[[Secondary]]</small><br/> | <small>[[Secondary]]</small><br/> | ||
Line 331: | Line 358: | ||
| | | | ||
{{nerf|No critical hits from charge}} | {{nerf|No critical hits from charge}} | ||
− | {{nerf|+ | + | {{nerf|+20% melee damage vulnerability on wearer}} |
| | | | ||
− | '' | + | ''Chargin Targe is also good enough...'' |
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Horseless Headless Horsemann's Headtaker.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | ''' | + | '''[[Horseless Headless Horsemann's Headtaker]]''' |
| | | | ||
− | {{note|Unusual quality | + | {{note|Unusual quality}} |
| | | | ||
− | + | {{note|Haunted quality}} | |
− | {{note|Haunted quality | ||
{{note|Horseless Headless Horseman Headtaker can be traded}} | {{note|Horseless Headless Horseman Headtaker can be traded}} | ||
| | | | ||
− | '' | + | ''I don't see anything "unusual" in remodeled halloween eyelander'' |
− | |||
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Nessie's Nine Iron.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[ | + | '''[[Nessie's Nine Iron]]''' |
| | | | ||
− | + | ~ | |
| | | | ||
− | {{ | + | {{note|New description: ''Everytime you score, you'll be rewarded with health and move speed bonus.''}} |
+ | {{note|Will not decapitate on kill much like rest of blade weapons}} | ||
| | | | ||
− | '' | + | ''Alright, we get it. Golf Clubs can't decapitate.'' |
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Scotsman's Skullcutter.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[ | + | '''[[Scotsman's Skullcutter]]''' |
| | | | ||
− | {{note| | + | {{note|Random crits enabled}} |
− | |||
− | |||
| | | | ||
− | {{nerf| | + | {{nerf|No random critical hits}} |
− | |||
− | |||
| | | | ||
''~'' | ''~'' | ||
Line 374: | Line 396: | ||
| align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[Persian Persuader]] | + | '''[[Persian Persuader]]''' |
| | | | ||
{{note|+100% increase in charge recharge rate}} | {{note|+100% increase in charge recharge rate}} | ||
− | |||
| | | | ||
{{nerf|+50% increase in charge recharge rate}} | {{nerf|+50% increase in charge recharge rate}} | ||
− | |||
{{nerf|-50% health from healers on wearer}} | {{nerf|-50% health from healers on wearer}} | ||
| | | | ||
''This will work'' | ''This will work'' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
Line 457: | Line 463: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{note|Can be obtained | + | {{note|Can be obtained from crafting and by purchasing from mann co. store.}} |
| | | | ||
− | '' | + | ''We have Ap-Sap in store. Now we have to do the same thing with this.'' |
|- | |- | ||
| align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | | align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | ||
Line 473: | Line 479: | ||
''More balanced than before.'' | ''More balanced than before.'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| align="center" | [[File:Item icon Rescue Ranger.png|100px]]<br/> | | align="center" | [[File:Item icon Rescue Ranger.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 505: | Line 490: | ||
{{buff|Picking buildings takes only 100 metal}} | {{buff|Picking buildings takes only 100 metal}} | ||
| | | | ||
− | ''I | + | ''I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed.'' |
|- | |- | ||
| align="center" | [[File:Item icon Southern Hospitality.png|100px]]<br/> | | align="center" | [[File:Item icon Southern Hospitality.png|100px]]<br/> | ||
Line 518: | Line 503: | ||
{{nerf|-25% damage penalty}} | {{nerf|-25% damage penalty}} | ||
| | | | ||
− | '' | + | ''Removed SH's stat change during '''Hattless Update''' made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work.'' |
|- | |- | ||
| align="center" | [[File:Item icon Jag.png|100px]]<br/> | | align="center" | [[File:Item icon Jag.png|100px]]<br/> | ||
Line 528: | Line 513: | ||
{{buff|+25% faster building rate('''WORKING''')}} | {{buff|+25% faster building rate('''WORKING''')}} | ||
| | | | ||
− | '' | + | ''I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus.'' |
|- | |- | ||
| align="center" rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | | align="center" rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | ||
Line 550: | Line 535: | ||
{{buff|Taunt heals 50 hp}} | {{buff|Taunt heals 50 hp}} | ||
| | | | ||
− | '' | + | ''It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun.'' |
|- | |- | ||
| align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | | align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
Line 562: | Line 547: | ||
{{nerf|-25% slower firing speed}} | {{nerf|-25% slower firing speed}} | ||
| | | | ||
− | '' | + | ''Nothing personal. I just wanted to shut up those so called '''"Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper"''' players.'' |
|- | |- | ||
| align="center" | [[File:Item icon Bazaar Bargain.png|100px]]<br/> | | align="center" | [[File:Item icon Bazaar Bargain.png|100px]]<br/> | ||
Line 626: | Line 611: | ||
{{note|3.0 sec Downgrade speed}} | {{note|3.0 sec Downgrade speed}} | ||
| | | | ||
− | {{nerf|2. | + | {{nerf|2.5 sec Downgrade speed}} |
| | | | ||
− | '' | + | ''Still annoying'' |
|- | |- | ||
| align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | | align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | ||
Line 636: | Line 621: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{note|Can be obtained | + | {{note|Can be obtained from crafting}} |
| | | | ||
− | '' | + | ''Ok, we have it pruchaseable. Now make it craftable.'' |
|- | |- | ||
|} | |} | ||
Line 657: | Line 642: | ||
{{Info}}Players who already owned Bill's hat before the update will have in [[Vintage]] quality<br> | {{Info}}Players who already owned Bill's hat before the update will have in [[Vintage]] quality<br> | ||
| | | | ||
− | '' ' | + | ''I don't like bills. Not because I don't have one. Just, don't, like, them.'' |
|- | |- | ||
| align="center" | [[File:Backpack Ellis' Cap.png|100px]]<br/> | | align="center" | [[File:Backpack Ellis' Cap.png|100px]]<br/> | ||
Line 684: | Line 669: | ||
{{Info}}[[Awesomenauts Badge]], [[Vigilant Pin]], [[Whale Bone Charm]], [[Merc Medal]], [[Mark of the Saint]], [[Hitt Mann Badge]], [[Croft's Crest]], [[Heroic Companion Badge]], [[Bolgan Family Crest]], [[Companion Cube Pin]] and [[Atomic Accolade]] are no longer obtainable trough craft, mann co. store purchase and drop. | {{Info}}[[Awesomenauts Badge]], [[Vigilant Pin]], [[Whale Bone Charm]], [[Merc Medal]], [[Mark of the Saint]], [[Hitt Mann Badge]], [[Croft's Crest]], [[Heroic Companion Badge]], [[Bolgan Family Crest]], [[Companion Cube Pin]] and [[Atomic Accolade]] are no longer obtainable trough craft, mann co. store purchase and drop. | ||
| | | | ||
− | '' | + | ''It's a reward from game purchase, isn't it?'' |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
Line 693: | Line 678: | ||
{{Info}}Changed from hat into misc<br> | {{Info}}Changed from hat into misc<br> | ||
| | | | ||
− | '' | + | ''It looks terrible as hat.'' |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
Line 702: | Line 687: | ||
{{Info}}Can be also worn by Soldier and Pyro<br> | {{Info}}Can be also worn by Soldier and Pyro<br> | ||
| | | | ||
− | '' | + | ''Whatever'' |
|- | |- | ||
| align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
Line 719: | Line 704: | ||
| | | | ||
{{Info}}Item is paintable<br> | {{Info}}Item is paintable<br> | ||
− | |||
| | | | ||
''~'' | ''~'' | ||
Line 731: | Line 715: | ||
{{pro}}Hat is paintable | {{pro}}Hat is paintable | ||
| | | | ||
− | '' | + | ''It should have styles.'' |
|- | |- | ||
|} | |} |
Revision as of 11:19, 30 April 2013
“ | You just ain't doin' it right.
Click to listen
— Texaneer about valve items.
|
” |
Texaneer | |
---|---|
Basic information | |
Icon: | |
Type: | Multiprupose |
Health: | 125 /185 150 /225 With gunslinger |
Speed: | "As fast as I can" |
Texaneer is a BLU engineer who likes to make some stuff. He's (not) known from making (not so good) gmod videos and playing only in trade_ maps. Except making stuff he likes also Fallout, Transformers, mechs,
Linkin Park, Coldplay, Queen and Minecraft. He also don't like colorful horse mutants(also known as ponies.) and he's sick of it because of their massive apperance and domination over TF2(but not only here. Also in Minecraft or deviantART). He represents ARC's Randomness element.
Contents
Empty Space of Nope.avi
Main Prupose of this page
It not only serves as user account but I want to show to valve how their weapons SUCKS and needs to be changed.
P.s.: Does not includes cookies.
Changes that I want them in TF2
Weapons | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Multiple classes |
~ |
The item is now obtainable by craft and drop |
~ | |
~ |
Pyro's Objector now uses Axe animations and Lollichop taunt |
no | ||
~ |
Added level: Level 31 Bat |
~ | ||
Scout |
Normal damage |
-15% damage penalty |
I HATE THAT GUN | |
Jumping resets boost |
Jumping takes only 20% of charge |
Another badly desinged weapon for scout | ||
+15% damage bonus |
+30% damage bonus |
It's UP for scout. It could be kinda useful for engi, if it get buffed. | ||
~ |
Scouts equipped with guillotine can pick up thrown or dropped cleaver to recharge instantly |
Little improvement. | ||
+50% fire damage vulnerability on wearer |
+25% fire damage vulnerability on wearer |
Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | ||
-90% damage penalty |
-70% damage penalty |
Need buff | ||
-90% damage penalty |
-50% damage penalty |
Need buff | ||
On miss: Hit yourself dealing 35 damage and bleeding effect. |
On miss: Hit yourself dealing 65 damage without bleeding. |
NO...Idiot | ||
-20% damage penalty |
No damage penalty |
GIVE UP WITH DAMAGE PENALTY | ||
-30% slower firing speed |
No firing speed penalty |
GIVE UP WITH FIRING SPEED PENALTY | ||
Soldier |
On hit: +15 health |
+35 health restored on kill |
The Black Box supposed to be anti-building rocket launcher. | |
Cannot be crit-boosted |
Can be crit-boosted, will deal only mini-crits instead full crits |
This weapon requires a buff | ||
~ |
New stat suggestion |
~ | ||
~ |
+25% max primary ammo on wearer |
It quickly runs out of ammo | ||
~ |
Charges rage only by dealing damage, requires 750 damage to fully charge |
Nobody wants to play with stupid charging way such as taking 350 damage to fully charge Battalion Backup. | ||
~ |
+15% faster move speed for soldier when activated |
We need more Soldierknights than demoknights | ||
On Hit Ally: Boosts both players' speed for 4 seconds |
On Hit Ally: Boosts both players' speed for 6 seconds |
Too short | ||
Pyro |
~ |
Has 1 second delay after using airblasts |
We all know that pyro is OP. | |
+150% airblast cost |
+65% airblast cost |
If it says Backburner. Why still randomly crits?(Note: it would be implemented when airblast cost increase is applied) | ||
65% faster weapon switch time |
25% faster weapon switch time |
Woah, calm down pooro | ||
-10% damage penalty |
-15% damage penalty |
~ | ||
-50% damage vs. non burning targets |
-50% damage penalty |
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | ||
Demoman |
~ |
No critical hits from charge |
Chargin Targe is also good enough... | |
Unusual quality |
Haunted quality |
I don't see anything "unusual" in remodeled halloween eyelander | ||
~ |
New description: Everytime you score, you'll be rewarded with health and move speed bonus. |
Alright, we get it. Golf Clubs can't decapitate. | ||
Random crits enabled |
No random critical hits |
~ | ||
+100% increase in charge recharge rate |
+50% increase in charge recharge rate |
This will work | ||
Heavy |
-25% damage penalty |
-15% damage penalty |
Because this weapon is too weak on long distances. | |
Normal accuracy |
30% more accurate |
More accurate tomislav is better than slow spinning and weak tommy | ||
+10% faster barrel spin-up |
+40% faster barrel spin-up |
Soap | ||
Normal weapon switch speed |
40% faster weapon switch speed |
It would be good with fists of steel | ||
~ |
Can be obtained from crafting and by purchasing from mann co. store. |
We have Ap-Sap in store. Now we have to do the same thing with this. | ||
-40% damage from ranged sources while active |
-50% damage from ranged sources while active |
More balanced than before. | ||
Engineer |
-50% max primary ammo on wearer |
-25% max primary ammo on wearer |
I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed. | |
On hit: bleed for 5 seconds |
On hit: bleed for 6 seconds |
Removed SH's stat change during Hattless Update made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work. | ||
+30% faster building rate(bugged) |
+25% faster building rate(WORKING) |
I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus. | ||
Medic |
Can't overheal |
Can overheal |
Because lack of overheal difficults keeping patient alive. | |
Taunt heals 11 hp |
Taunt heals 50 hp |
It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun. | ||
Sniper |
Full charge: +15% damage bonus |
Full charge: +25% damage bonus |
Nothing personal. I just wanted to shut up those so called "Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper" players. | |
~ |
-15% bodyshot damage penalty |
If Bazaar is made for headshots, then why not to give more penalties for bodyshots? | ||
~ |
+50% max secondary ammo on wearer(hidden) |
These weapons needs more ammo. | ||
-80% slower move speed when aiming |
-50% slower move speed when aiming |
Current Cozy is Useless | ||
On kill: 3 seconds of 100% critical chance |
On kill: 5 seconds of 100% critical chance |
Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | ||
Spy |
-25 max health on wearer |
No max health penalty |
Someone suggested this on steam forums. I must say, I approve his suggestion | |
3.0 sec Downgrade speed |
2.5 sec Downgrade speed |
Still annoying | ||
~ |
Can be obtained from crafting |
Ok, we have it pruchaseable. Now make it craftable. |
Hats | |||
---|---|---|---|
Class | Hat | Changes | Reason |
All Class |
Can be obtained by craft and drop |
I don't like bills. Not because I don't have one. Just, don't, like, them. | |
Can be obtained by craft and drop |
~ | ||
The item is tradeable |
~ | ||
Misc |
Awesomenauts Badge, Vigilant Pin, Whale Bone Charm, Merc Medal, Mark of the Saint, Hitt Mann Badge, Croft's Crest, Heroic Companion Badge, Bolgan Family Crest, Companion Cube Pin and Atomic Accolade are no longer obtainable trough craft, mann co. store purchase and drop. |
It's a reward from game purchase, isn't it? | |
Soldier |
Changed from hat into misc |
It looks terrible as hat. | |
Demoman |
Can be also worn by Soldier and Pyro |
Whatever | |
Heavy |
One-Man Army is merged with Your Worst Nightmare headwear for sniper under the name One-Mann Army, which can be worn both by Heavy and Sniper. |
That makes no sense, have 2 identical hats for other classes that is not one hat. | |
Item is paintable |
~ | ||
Sniper |
Styles: Normal glasses, Default glasses, no glasses. |
It should have styles. |
Tools | |||
---|---|---|---|
Class | Tool/s | Changes | Reason |
Tools | Tools |
All team paints can be obtained by drop. |
~ |
Tools |
Pink as hell, A colour similiar to Slate, Dark Salomon Injustice, A bitter taste of Defeat and Lime, The Color of a Gentlemann's Business Pants, Drably Olive, Mann's Mint, After Eight, A Distinctive Lack of Hue and An Extraordinary Abundance of Tinge are obtainable by dropping. |
~ |
Sentry Buster | |||
---|---|---|---|
Sentry Buster | Current | Changes | Reason |
2500 HP |
1300 HP |
Nobody likes sentry busters you hear me? |
Suggestion zone
My head is full of (Sometimes) good ideas. Here we can see my suggestions(Meh-LON):
Item Set Bonus ideas | ||
---|---|---|
Class | Set | Bonus |
Scout |
+10% increased done critical damage | |
Soldier |
+20% Bullet damage resistance on wearer | |
-30% Damage taken from falling | ||
Demoman |
+50% Health from packs on wearer | |
+25% max secondary ammo on wearer | ||
Heavy |
Black Market Business suggestion 1 |
25% faster weapon switch speed |
Black Market Business suggestion 2 |
+20% faster move speed on wearer | |
Sniper |
+15% faster move speed on wearer | |
Spy |
+30% fire damage resistance |
Robot Ideas | |||||
---|---|---|---|---|---|
Robot | Name/Image | Weapon | Hat | Misc | Notes / Abilities |
Scout |
150px Gift Robot |
Festive Bat |
Gifting Man From Gifting Land |
None |
5000 hp |
150px Major Scout |
Baby Face's Blaster |
Hermes |
None |
5000 hp | |
Soldier |
150px Space Marine |
Righteous Bison |
None | None |
Fires penetrating energy bolts |
150px Super Space Marine |
Cow Mangler 5000 |
None | None |
Fires fast travelling laser beams | |
150px Giant Space Marine |
Cow Mangler 5000 |
Cross-Comm Crash Helmet |
None |
4500 HP | |
Pyro |
150px FireFighter |
Detonator |
Brigade Helm |
None |
1.9x larger in size |
Demoman |
150px Samurai Demo |
Half-Zatoichi |
Samur-Eye |
None |
Fully restores health on kill |
150px Giant Samurai |
Half-Zatoichi |
Samur-Eye |
Menpo |
5000 hp | |
Heavy |
150px Robo-Santa |
Festive Mini-gun |
B.M.O.C. |
All-Father |
5000 HP |
150px Giant Festive Deflector |
Festive Deflector |
U-clank-a |
Merc's Muffler |
5000 HP | |
150px Bear Force Heavy |
Warrior's Spirit |
Big Chief |
None |
50% larger in size | |
Engineer |
150px Festive Engineer Robot |
Festive Wrench |
Industrial Festivizer |
None |
Appears only on special MvM christmass event map |
Medic |
150px Crit Charger |
Kritzkrieg |
Surgeon's Stahlhelm |
None |
Spawns With Full UberCharge |
Sniper |
150px Penetrator |
Machina |
None | Deus Specs |
Uses penetrating rounds |
Crates | ||
---|---|---|
Crate no. | Item | |
No. 59 | ||
Strange Hitman's Heatmaker | ||
Strange Buff Banner | ||
Strange Vita-Saw | ||
Strange Part: Friends Killed (Counts number of killed players from friend list) | ||
Strange Part: Disguised Spys Killed | ||
Strange Part: Sentry Busters Destroyed | ||
No. 61 | ||
Strange Enforcer | ||
Strange Sandvich | ||
Strange Kukri | ||
Strange Part: Monsters Defeated (Counts numbers of defeated HHH, Monoculus and/or Merasmus) | ||
Strange Part: Taunt Kills (Can be applied only to weapons which have taunt kills, e.g.: fists, huntsman) | ||
Strange Part: Enviromental Kills | ||
No. 62 | ||
Strange Minigun | ||
Strange Killing Gloves of Boxing | ||
Strange Warrior's Spirit | ||
Strange Part: Dominations | ||
Strange Part: Scouts Killed | ||
Strange Part: Assissts | ||
No. 60 (salvage) | ||
Strange AWPer Hand | ||
Strange Scottish Handshake | ||
Strange Solemn Vow | ||
Strange Cloak and Dagger | ||
Strange Pomson 6000 |