Difference between revisions of "Template:List of projectiles"

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m (Added Detonator to possible ways to destroy stickies)
m
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  | nl = HE]]/s
 
  | nl = HE]]/s
 
  }})</small>
 
  }})</small>
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang
+
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang
 
  | en = Arcs
 
  | en = Arcs
 
  | fr = Trajectoire courbe
 
  | fr = Trajectoire courbe
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  | nl = Bepaalt de baan van het projectiel: of het zich in een rechte lijn voortbeweegt of stilaan zakt
 
  | nl = Bepaalt de baan van het projectiel: of het zich in een rechte lijn voortbeweegt of stilaan zakt
 
  }}}}
 
  }}}}
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang
+
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang
 
  | en = Sticks
 
  | en = Sticks
 
  | fr = Colle
 
  | fr = Colle
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  | nl = Bepaalt of het projectiel aan een oppervlak blijft kleven
 
  | nl = Bepaalt of het projectiel aan een oppervlak blijft kleven
 
  }}}}
 
  }}}}
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang
+
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang
 
  | en = Reflectable
 
  | en = Reflectable
 
  | fr = Peut être renvoyé
 
  | fr = Peut être renvoyé
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  | nl = Bepaalt of het projectiel teruggekaatst kan worden door de compressiestoot van de Pyro
 
  | nl = Bepaalt of het projectiel teruggekaatst kan worden door de compressiestoot van de Pyro
 
  }}}}
 
  }}}}
! style="background:#F3A957;" width="100px" | {{lang
+
! style="background:#F3A957;" width="120px" | {{lang
 
  | en = Can be destroyed by
 
  | en = Can be destroyed by
 
  | fr = Peut être détruit par
 
  | fr = Peut être détruit par
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| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
| rowspan="2" | {{item name|Arrow}}<br>{{item link|Short Circuit}}
+
| rowspan="2" |
 +
* {{item name|Arrow}}
 +
* {{item link|Short Circuit}}
 
|-
 
|-
 
| style="border-right:none;" | {{icon class|Medic}}
 
| style="border-right:none;" | {{icon class|Medic}}
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| {{c|{{common string|No}}}}
 
| {{c|{{common string|No}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
! style="background:#FFDDAD; text-align:center "| {{icon item|Flying Guillotine|x40px}}<br>{{lang
 
! style="background:#FFDDAD; text-align:center "| {{icon item|Flying Guillotine|x40px}}<br>{{lang
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| {{c|{{common string|No}}}}
 
| {{c|{{common string|No}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
! style="background:#FFDDAD; text-align:center "| [[File:RED Cow Mangler 5000 Beam.png|link=Cow Mangler 5000{{if lang}}|x25px]]<br>{{lang
 
! style="background:#FFDDAD; text-align:center "| [[File:RED Cow Mangler 5000 Beam.png|link=Cow Mangler 5000{{if lang}}|x25px]]<br>{{lang
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| {{c|{{common string|No}}}}
 
| {{c|{{common string|No}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
! rowspan="2" style="background:#FFDDAD; text-align:center "| [[File:RED Righteous Bison Beam.png|link=Righteous Bison{{if lang}}|x25px]] [[File:RED Pomson 6000 Beam.png|link=Pomson 6000{{if lang}}|x25px]]<br>{{lang
 
! rowspan="2" style="background:#FFDDAD; text-align:center "| [[File:RED Righteous Bison Beam.png|link=Righteous Bison{{if lang}}|x25px]] [[File:RED Pomson 6000 Beam.png|link=Pomson 6000{{if lang}}|x25px]]<br>{{lang
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| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
| rowspan="2" | {{lang
+
| rowspan="2" |
 +
* {{lang
 
  | en = Nothing
 
  | en = Nothing
 
  | fr = Rien
 
  | fr = Rien
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| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
| rowspan="2" | {{item name|Arrow}}<br>{{item name|Short Circuit}}
+
| rowspan="2" |
 +
* {{item name|Arrow}}
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
| style="border-right:none;" | {{icon class|Pyro}}
 
| style="border-right:none;" | {{icon class|Pyro}}
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| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
| rowspan="2" | {{item name|Short Circuit}}
+
| rowspan="2" |
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
| style="border-right:none;" | {{icon class|Demoman}}
 
| style="border-right:none;" | {{icon class|Demoman}}
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| {{c|{{common string|No}}}}
 
| {{c|{{common string|No}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
! rowspan="2" style="background:#FFDDAD; text-align:center" | {{icon item|Jarate|45px}}<br>{{icon item|Mad Milk|45px}}<br>{{lang
 
! rowspan="2" style="background:#FFDDAD; text-align:center" | {{icon item|Jarate|45px}}<br>{{icon item|Mad Milk|45px}}<br>{{lang
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| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|No}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
 
| rowspan="2" | {{c|{{common string|Yes}}}}
| rowspan="2" | {{item name|Arrow}}<br>{{item name|Short Circuit}}
+
| rowspan="2" |
 +
* {{item name|Arrow}}
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
| style="border-right:none;" | {{icon class|Scout}}
 
| style="border-right:none;" | {{icon class|Scout}}
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| rowspan="5" | {{c|{{common string|No}}}}
 
| rowspan="5" | {{c|{{common string|No}}}}
 
| rowspan="5" | {{c|{{common string|Yes}}}}
 
| rowspan="5" | {{c|{{common string|Yes}}}}
| rowspan="4" | {{item name|Arrow}}<br>{{item name|Short Circuit}}
+
| rowspan="4" |
 +
* {{item name|Arrow}}
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
| style="border-right:none;" | {{icon class|Soldier}}
 
| style="border-right:none;" | {{icon class|Soldier}}
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| width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1100
 
| width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | 1100
 
|}
 
|}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
! style="background:#FFDDAD; text-align:center" | [[File:Sticky proj red.png|link=Stickybomb Launcher{{if lang}}|35px]]<br>[[File:Scores proj red.png|link=Scottish Resistance{{if lang}}|x25px]]<br>[[File:Sticky Jumper bomb RED.png|link=Sticky Jumper{{if lang}}|x25px]]<br>{{lang
 
! style="background:#FFDDAD; text-align:center" | [[File:Sticky proj red.png|link=Stickybomb Launcher{{if lang}}|35px]]<br>[[File:Scores proj red.png|link=Scottish Resistance{{if lang}}|x25px]]<br>[[File:Sticky Jumper bomb RED.png|link=Sticky Jumper{{if lang}}|x25px]]<br>{{lang
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  | fr = Dans les airs
 
  | fr = Dans les airs
 
  | nl = In de lucht
 
  | nl = In de lucht
  }}:'''<br>{{item name|Short Circuit}}<br>'''{{lang
+
  }}:'''
 +
* {{item name|Short Circuit}}
 +
'''{{lang
 
  | en = On surface
 
  | en = On surface
 
  | fr = Sur une surface
 
  | fr = Sur une surface
 
  | nl = Op een oppervlak
 
  | nl = Op een oppervlak
  }}:'''<br>{{lang
+
  }}:'''
 +
* {{lang
 
  | en = Bullets
 
  | en = Bullets
 
  | fr = Balles
 
  | fr = Balles
 
  | nl = Kogels
 
  | nl = Kogels
  }}<br>{{lang
+
  }}
 +
* {{lang
 
  | en = Melee weapons
 
  | en = Melee weapons
 
  | fr = Armes de corps à corps
 
  | fr = Armes de corps à corps
 
  | nl = Slagwapens
 
  | nl = Slagwapens
  }}<br>{{lang
+
  }}
 +
* {{lang
 
  | en = Syringes
 
  | en = Syringes
 
  | fr = Seringues
 
  | fr = Seringues
 
  | nl = Naalden
 
  | nl = Naalden
  }}<br>{{item name|Scottish Resistance}}<br>{{item name|Short Circuit}}<br>{{item link|Detonator}}
+
  }}
 
+
* {{item name|Scottish Resistance}}
 +
* {{item name|Short Circuit}}
 +
* {{item name|Detonator}}
 +
* {{item name|Scorch Shot}}
 
|-
 
|-
 
! style="background:#FFDDAD; text-align:center" | [[File:RED Syringe Gun Ammo.png|x25px]]<br>{{lang
 
! style="background:#FFDDAD; text-align:center" | [[File:RED Syringe Gun Ammo.png|x25px]]<br>{{lang
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  }}}}
 
  }}}}
 
| {{c|{{common string|No}}}}
 
| {{c|{{common string|No}}}}
| {{lang
+
|
 +
* {{lang
 
  | en = Nothing
 
  | en = Nothing
 
  | fr = Rien
 
  | fr = Rien
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| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
 
| {{c|{{common string|Yes}}}}
| {{item name|Short Circuit}}
+
|
 +
* {{item name|Short Circuit}}
 
|-
 
|-
 
|}<noinclude>
 
|}<noinclude>
 
{{translation switching|en, fr, nl}}
 
{{translation switching|en, fr, nl}}
 
</noinclude>
 
</noinclude>

Revision as of 03:31, 1 May 2013

List of projectiles
Projectile Weapon Speed (HU/s) Arcs Sticks Reflectable Can be destroyed by
Arrow proj.png
Arrow
Leaderboard class sniper.png Huntsman
1800
2600
Pictogram tick.png Yes Pictogram tick.png Yes Pictogram tick.png Yes
Leaderboard class medic.png Crusader's Crossbow
2400
Sandman Baseball.png Festive ornament red.png
Baseball / Bauble
Leaderboard class scout.png

Sandman
Wrap Assassin

3000
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Short Circuit
Flying Guillotine
Cleaver
Leaderboard class scout.png Flying Guillotine
3000
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Short Circuit
RED Cow Mangler 5000 Beam.png
Large energy beam
Leaderboard class soldier.png Cow Mangler 5000
1100
Pictogram cross.png No Pictogram cross.png No Pictogram tick.png Yes
  • Short Circuit
RED Righteous Bison Beam.png RED Pomson 6000 Beam.png
Small energy beam
Leaderboard class soldier.png Righteous Bison
1200
Pictogram cross.png No Pictogram cross.png No Pictogram cross.png No
  • Nothing
Leaderboard class engineer.png Pomson 6000
Flare proj red.png Detonator proj red.png
Flare
Leaderboard class pyro.png

Flare Gun
Detonator
Scorch Shot

2000
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Arrow
  • Short Circuit
Leaderboard class pyro.png Manmelter
3000
Grenade proj red.png
Grenade
Leaderboard class demoman.png Grenade Launcher
1215–1220
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Short Circuit
Leaderboard class demoman.png Loch-n-Load
1510–1525
Loose Cannon proj red.png
Cannonball
Leaderboard class demoman.png Loose Cannon
1811
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Short Circuit
Jarate
Mad Milk
Jar
Leaderboard class sniper.png Jarate
 925–935
Pictogram tick.png Yes Pictogram cross.png No Pictogram tick.png Yes
  • Arrow
  • Short Circuit
Leaderboard class scout.png Mad Milk
Rocket.png
Sentry Rocket.png
Monoculus proj.png
Rocket
Leaderboard class soldier.png

Rocket Launcher
Black Box
Rocket Jumper
Original
Beggar's Bazooka

1100
Pictogram cross.png No Pictogram cross.png No Pictogram tick.png Yes
  • Arrow
  • Short Circuit
Leaderboard class soldier.png Direct Hit
1980
Leaderboard class soldier.png Liberty Launcher
1540
Monoculus angry.png MONOCULUS
330
1100
Leaderboard class engineer.png Sentry Gun (Level 3)
1100
  • Short Circuit
Sticky proj red.png
Scores proj red.png
Sticky Jumper bomb RED.png
Stickybomb
Leaderboard class demoman.png

Stickybomb Launcher
Scottish Resistance
Sticky Jumper

920–925
2405–2410
Pictogram tick.png Yes Pictogram neutral.png To world Pictogram tick.png Yes In air:
  • Short Circuit

On surface:

  • Bullets
  • Melee weapons
  • Syringes
  • Scottish Resistance
  • Short Circuit
  • Detonator
  • Scorch Shot
RED Syringe Gun Ammo.png
Syringe
Leaderboard class medic.png

Syringe Gun
Blutsauger
Overdose

1000
Pictogram tick.png Yes Pictogram neutral.png To world Pictogram cross.png No
  • Nothing
Rescue Ranger Projectile RED.png
Repair claw
Leaderboard class engineer.png Rescue Ranger
2400
Pictogram tick.png Yes Pictogram tick.png Yes Pictogram tick.png Yes
  • Short Circuit