Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) (Project Ghost update 1.2.0 information added and updated) |
CoolJosh3k (talk | contribs) m ((Project Beta) TF2Tightrope Update – 30th May) |
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{{buff|Crit-boosted while rocket-jumping}} | {{buff|Crit-boosted while rocket-jumping}} | ||
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− | ! rowspan=" | + | ! rowspan="3" | {{Class link|Pyro}} |
! {{Table icon|Homewrecker}} | ! {{Table icon|Homewrecker}} | ||
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{{buff|Afterburn damage heals wearer}} | {{buff|Afterburn damage heals wearer}} | ||
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! {{item icon|Flamethrower|100px}}<br/>Vile Vacuum | ! {{item icon|Flamethrower|100px}}<br/>Vile Vacuum | ||
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{{nerf|-90% afterburn duration}} | {{nerf|-90% afterburn duration}} | ||
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− | ! rowspan=" | + | ! rowspan="3" | {{Class link|Demoman}} |
! {{Table icon|Grenade Launcher}} | ! {{Table icon|Grenade Launcher}} | ||
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{{note|Bombs glow brightly for the first second after launch}} | {{note|Bombs glow brightly for the first second after launch}} | ||
+ | {{note|Damage changes proportionally with distance}} | ||
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− | ! | + | ! rowspan="2" | {{Class link|Heavy}} |
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! {{Table icon|Warrior's Spirit}} | ! {{Table icon|Warrior's Spirit}} | ||
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{{buff|Allows own thrown Sandvich to heal and extinguish user}} | {{buff|Allows own thrown Sandvich to heal and extinguish user}} | ||
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+ | ! {{item icon|Minigun|100px}}<br/>Super Syringe Gun | ||
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+ | {{info|New Weapon}} | ||
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+ | {{note|Shoots 200% damage syringes}} | ||
+ | {{buff|No spin up time}} | ||
+ | {{nerf|While active: -30% move speed}} | ||
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! rowspan="2" | {{Class link|Engineer}} | ! rowspan="2" | {{Class link|Engineer}} | ||
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{{grey|~}} | {{grey|~}} | ||
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− | {{buff|+ | + | {{buff|+25% damage}} |
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! {{Table icon|Cleaner's Carbine}} | ! {{Table icon|Cleaner's Carbine}} |
Revision as of 07:39, 3 June 2013
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are heavily based on community feedback.
Currently changed weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Winger |
~ |
|
![]() Atomizer |
~ |
| |
![]() |
![]() Market Gardener |
~ |
|
![]() |
![]() Homewrecker |
~ |
|
![]() Sharpened Volcano Fragment |
~ |
| |
![]() Vile Vacuum |
|
| |
![]() |
![]() Grenade Launcher |
Direct hits deal 84 - 123 damage |
|
![]() Loch-n-Load |
Direct hits deal 103 - 147 damage |
| |
![]() Stickybomb Launcher |
~ |
| |
![]() |
![]() Warrior's Spirit |
~ |
|
![]() Super Syringe Gun |
|
| |
![]() |
![]() Pomson 6000 |
Projectile does not penetrates enemy targets |
|
![]() Gunslinger |
100 Mini-sentry health |
| |
![]() |
![]() Vaccinator |
Damage resistance only affects base damage |
|
![]() |
![]() Bushwacka |
~ |
|
![]() Ascender |
|
| |
![]() SMG |
~ |
| |
![]() Cleaner's Carbine |
~ |
| |
![]() |
![]() Dead Ringer |
90% resistance while cloaked |
|
![]() Conniver's Kunai |
Cures afterburn on backstab |
| |
![]() Big Earner |
The Spy gains 30% cloak on kill |
|
Previous changes and weapons
Class | Item | Detail | Notes |
---|---|---|---|
![]() |
![]() Winger |
|
~ |
![]() Sandman |
|
~ | |
![]() Atomizer |
|
~ | |
![]() |
![]() Cow Mangler 5000 |
|
~ |
![]() Liberty Launcher |
|
~ | |
![]() Mantreads |
|
~ | |
![]() Battalion's Backup |
|
~ | |
![]() Personal Death Ray |
|
~ | |
![]() Market Gardener |
|
~ | |
![]() Escape Plan |
|
~ | |
![]() |
![]() Arsonist's Arseblast |
|
Re-added to the game under the name "Vile Vacuum" |
![]() Firewall |
|
~ | |
![]() Sharpened Volcano Fragment |
|
~ | |
![]() |
![]() Loch-n-Load |
|
~ |
![]() |
![]() Minigun |
|
~ |
![]() Brass Beast |
|
~ | |
![]() Gloves of Running Urgently |
|
~ | |
![]() |
![]() Pomson 6000 |
|
~ |
![]() Pardner |
|
~ | |
![]() Gunslinger |
|
Instantly having full hp while building, was still disliked. | |
![]() |
![]() Practitioner's Pointer |
|
~ |
![]() Blutsauger |
|
~ | |
![]() |
![]() Khopesh Climber |
|
Re-added to the game under the name "Ascender" |
![]() Bushwacka |
|
~ | |
![]() |
![]() Enforcer |
|
~ |
![]() Lungbuster |
|
~ |
Other changes
- Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.
Bugs
- Players can enter the civilian pose by unequipping all their weapons with the unequip menu.
Project Ghost
About
Played on certain arena maps, each round the entire player roster is forced into a specific class, with specific weapons. At the start of each round, a dice (in simple terms) is rolled to determine what class and weapons will be used for the round. Chance of a particular round, is based on when it was last played.
Current possible rounds
External links
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