Difference between revisions of "Kill assist"

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#Wounding the victim. The player who dealt damage most recently gets the assist.
 
#Wounding the victim. The player who dealt damage most recently gets the assist.
 
#Provided that none of the above have happened, a kill assist will also be awarded to select [[miscellaneous items]] for any users in [[Pyroland]].
 
#Provided that none of the above have happened, a kill assist will also be awarded to select [[miscellaneous items]] for any users in [[Pyroland]].
#If another [[Engineer]] is repairing anothers Sentrygun when it kills an enemie, then the current user that was repairing the sentry during the kill will gain the assist while as normal, the owner of the sentrygun will gain the full kill.  
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#If another [[Engineer]] is repairing another's Sentry Gun when it kills an enemy, then the player that was repairing the Sentry Gun will gain the assist and the Sentry Gun owner will gain the full kill.  
#Any enemie that's wounded by a user must be killed within 4-5 seconds to gain the assist. ( Based on testing ).
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#Any enemies that's wounded by a player must be killed within 4-5 seconds to gain the assist.
  
 
==Additional notes==
 
==Additional notes==

Revision as of 10:06, 21 December 2013

A Kill Assist
That was doctor-assisted homicide!
The Medic on his kill assist

A kill assist is awarded to a player dealing a fair amount of damage to an enemy before another team member finishes the enemy off.

Participating in a kill assist will give the player half a point, and may sometimes produce a special class-specific audio response.

Example

Killer + Assister 
Killicon stickybomb launcher.png
 Target
Consider the example demonstrated in the image
  1. A BLU Pyro called Assister is using a Flamethrower on a RED Scout called Target.
  2. Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on fire.
  3. A BLU Demoman called Killer places Stickybombs beneath Target and then detonates them.
  4. The Stickybombs kill Target.
Result
  • Killer is awarded a kill because the Stickybombs dealt the last damage to Target.
  • Assister is awarded a kill assist for damaging Target prior to Killer.
  • Assister is not awarded a kill because his attack was not the one that killed Target.
  • The killfeed notification for a kill with a kill assist: Killer + Assister (Killer's Weapon) Target. A zoomed-in view of the notification is featured at the bottom of the image.

Gaining kill assists

Priority

Only one player can assist in a kill. The game determines the identity of that player based on a list of priorities.

  1. Soaking the victim in Jarate or Mad Milk.
  2. Healing the killer at the time of the kill (this includes healing disguised enemy Spies, even if the healing beam breaks upon kill). If two Medics are healing a target, the first to have healed him gets the assist. Healing via Dispenser does not count.
  3. Boosting the killer with the Buff Banner, Battalion's Backup or Concheror.
  4. Wounding the victim. The player who dealt damage most recently gets the assist.
  5. Provided that none of the above have happened, a kill assist will also be awarded to select miscellaneous items for any users in Pyroland.
  6. If another Engineer is repairing another's Sentry Gun when it kills an enemy, then the player that was repairing the Sentry Gun will gain the assist and the Sentry Gun owner will gain the full kill.
  7. Any enemies that's wounded by a player must be killed within 4-5 seconds to gain the assist.

Additional notes

  • Kill assists are worth half a point and will be counted as a full point every two of them.
  • If the person who receives a kill assist is being dominated by the victim, they will get a revenge kill. Similarly, assist kills count as one of the four kills needed to dominate a player, or as a point whilst using a Dueling Mini Game.
  • A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count.
  • A suicide due to self-action or environmental damage has no effect on kill assists.
  • Stunning, Airblasts, Fire, and the Fan O'War have no additional priority beyond damage.
  • If you are repairing an Engineer's Sentry Gun when it makes a kill, you get a kill assist.

Related achievements

Leaderboard class scout.png Scout

Strike Zone
Strike Zone
Kill or assist kill 50 enemies while they are stunned or slowed.

Leaderboard class soldier.png Soldier

Brothers in Harms
Brothers in Harms
Kill 10 enemies while assisting or being assisted by another Soldier.

Leaderboard class pyro.png Pyro

Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.

Leaderboard class demoman.png Demoman

Well Plaid!
Well Plaid!
Kill 10 enemies while assisting or being assisted by another Demoman.

Leaderboard class heavy.png Heavy

Division of Labor
Division of Labor
Kill 10 enemies with a Medic assisting you, where neither of you die.


Kollectivization
Kollectivization
Get 1000 assists.


Lenin A Hand
Lenin A Hand
Help 5 teammates get revenge on their nemeses.
Red Oktoberfest
Red Oktoberfest
Earn a domination for a Medic who's healing you.


Soviet Union
Soviet Union
Get 25 enemy kills where you either assist or are assisted by another Heavy.


Spyalectical Materialism
Spyalectical Materialism
Kill or assist in killing 10 cloaked Spies.

Leaderboard class engineer.png Engineer

Deputized
Deputized
Get 10 assists with another Engineer where a sentry gun was involved in the kill.

Leaderboard class medic.png Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.


Big Pharma
Big Pharma
Assist a Heavy in killing 10 enemies, where neither of you die.


Blast Assist
Blast Assist
Assist in exploding 5 enemies with a single ÜberCharge on a Soldier.


Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.


Consultation
Consultation
Assist a fellow Medic in killing 3 enemies in a single life.
Doctor Assisted Homicide
Doctor Assisted Homicide
Assist in killing 20 nemeses.


Medical Breakthrough
Medical Breakthrough
Assist in destroying 5 enemy Engineer buildings with a single ÜberCharge on a Demoman.


Ubi concordia, ibi victoria
Ubi concordia, ibi victoria
Assist in killing 3 enemies on an enemy control point, in a single life.


You'll Feel a Little Prick
You'll Feel a Little Prick
Assist in killing 3 enemies with a single ÜberCharge on a Scout.

Leaderboard class sniper.png Sniper

Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.

Update history

September 15, 2011 Patch

  • Fixed a rare server crash related to assists.

January 8, 2013 Patch

  • Fixed being able to score assists with yourself in certain situations.