Difference between revisions of "Kill assist"
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==Gaining kill assists== | ==Gaining kill assists== | ||
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Only one player can assist in a kill. The game determines the identity of that player based on a list of priorities. | Only one player can assist in a kill. The game determines the identity of that player based on a list of priorities. | ||
#Soaking the victim in [[Jarate]] or [[Mad Milk]]. | #Soaking the victim in [[Jarate]] or [[Mad Milk]]. | ||
#Healing the killer at the time of the kill (this includes healing disguised enemy [[Spy|Spies]], even if the healing beam breaks upon kill). If two Medics are healing a target, the first to have healed him gets the assist. Healing via [[Dispenser]] does not count. | #Healing the killer at the time of the kill (this includes healing disguised enemy [[Spy|Spies]], even if the healing beam breaks upon kill). If two Medics are healing a target, the first to have healed him gets the assist. Healing via [[Dispenser]] does not count. | ||
− | #Boosting the killer with the [[Buff Banner]], [[Battalion's Backup]] or [[Concheror]]. | + | #Boosting the killer with the [[Buff Banner]], [[Battalion's Backup]], or [[Concheror]]. |
#Repairing the teammate's Sentry Gun that gets the kill within the past unknown seconds. | #Repairing the teammate's Sentry Gun that gets the kill within the past unknown seconds. | ||
#Wounding the victim for an unknown amount of damage within the past 5 seconds. The player who dealt damage most recently gets the assist. | #Wounding the victim for an unknown amount of damage within the past 5 seconds. The player who dealt damage most recently gets the assist. | ||
− | #Provided that none of the above have happened, a kill assist will | + | #Provided that none of the above have happened, a kill assist will be awarded to select [[cosmetic items]] for any users in [[Pyroland]]. |
− | == | + | ==Notes== |
− | * Kill assists are worth half a point and will | + | * Kill assists are worth half a point and will thus only give the player a point once they get two of them. |
− | * If the person who receives a kill assist is being dominated by the victim, they will get a [[revenge]] kill. Similarly, assist kills count as one of the four kills needed to [[dominate]] a player, or as a point | + | * If the person who receives a kill assist is being dominated by the victim, they will get a [[revenge]] kill. Similarly, assist kills count as one of the four kills needed to [[dominate]] a player, or as a point while using a [[Dueling Mini Game]]. |
* A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count. | * A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count. | ||
* A suicide due to self-action or environmental damage has no effect on kill assists. | * A suicide due to self-action or environmental damage has no effect on kill assists. |
Revision as of 11:53, 29 May 2014
“ | That was doctor-assisted homicide!
Click to listen
— The Medic on his kill assist
|
” |
A kill assist is awarded to a player dealing a fair amount of damage to an enemy before another team member finishes the enemy off.
Participating in a kill assist will give the player half a point, and may sometimes produce a special class-specific audio response.
Contents
Example
- Consider the example demonstrated in the image
- A BLU Pyro called Assister is using a Flamethrower on a RED Scout called Target.
- Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on fire.
- A BLU Demoman called Killer places Stickybombs beneath Target and then detonates them.
- The Stickybombs kill Target.
- Result
- Killer is awarded a kill because the Stickybombs dealt the last damage to Target.
- Assister is awarded a kill assist for damaging Target prior to Killer.
- Assister is not awarded a kill because his attack was not the one that killed Target.
- The killfeed notification for a kill with a kill assist: Killer + Assister (Killer's Weapon) Target. A zoomed-in view of the notification is featured at the bottom of the image.
Gaining kill assists
Only one player can assist in a kill. The game determines the identity of that player based on a list of priorities.
- Soaking the victim in Jarate or Mad Milk.
- Healing the killer at the time of the kill (this includes healing disguised enemy Spies, even if the healing beam breaks upon kill). If two Medics are healing a target, the first to have healed him gets the assist. Healing via Dispenser does not count.
- Boosting the killer with the Buff Banner, Battalion's Backup, or Concheror.
- Repairing the teammate's Sentry Gun that gets the kill within the past unknown seconds.
- Wounding the victim for an unknown amount of damage within the past 5 seconds. The player who dealt damage most recently gets the assist.
- Provided that none of the above have happened, a kill assist will be awarded to select cosmetic items for any users in Pyroland.
Notes
- Kill assists are worth half a point and will thus only give the player a point once they get two of them.
- If the person who receives a kill assist is being dominated by the victim, they will get a revenge kill. Similarly, assist kills count as one of the four kills needed to dominate a player, or as a point while using a Dueling Mini Game.
- A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count.
- A suicide due to self-action or environmental damage has no effect on kill assists.
- Stunning, Airblasts, Fire, and the Fan O'War have no additional priority beyond damage.
Related achievements
Scout
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Soldier
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Pyro
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Demoman
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Heavy
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Engineer
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Medic
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Sniper
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Update history
- Fixed a rare server crash related to assists.
- Fixed being able to score assists with yourself in certain situations.