Difference between revisions of "Template:Upgrade station secondary"
m |
m (Updated: Easier to check, less overlink, come with navbox and collapse by default) |
||
Line 1: | Line 1: | ||
− | {| class="wikitable grid" style="border:1px solid #333;" | + | {| class="wikitable grid collapsible {{{state|collapsed}}}" style="border:1px solid #333;" width=100% |
− | ! class="header" | + | ! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station secondary}}{{lang |
+ | | en = Secondary weapons' upgrades | ||
+ | }} | ||
+ | |- | ||
+ | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang | ||
| en = Upgrade | | en = Upgrade | ||
+ | | cs = Vylepšení | ||
| es = Mejora | | es = Mejora | ||
+ | | fi = Päivitys | ||
| hu = Fejlesztések | | hu = Fejlesztések | ||
| ja = アップグレード | | ja = アップグレード | ||
| ko = 업그레이드 | | ko = 업그레이드 | ||
+ | | pl = Ulepszenie | ||
+ | | pt-br = Atualização | ||
| nl = Upgrade | | nl = Upgrade | ||
− | | | + | | ru = Улучшения |
− | | | + | | sv = Uppgradera |
| zh-hant = 升級 | | zh-hant = 升級 | ||
}} | }} | ||
− | ! class="header | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" colspan=2 | {{item name|weapons}} |
− | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! class="header | ||
| en = Cost | | en = Cost | ||
+ | | cs = Cena | ||
| de = Kosten | | de = Kosten | ||
| es = Costo | | es = Costo | ||
+ | | fi = Hinta | ||
| hu = Ár | | hu = Ár | ||
| ja = コスト | | ja = コスト | ||
| ko = 가격 | | ko = 가격 | ||
| nl = Kosten | | nl = Kosten | ||
+ | | pl = Koszt | ||
| pt-br = Preço | | pt-br = Preço | ||
− | | ru = | + | | ru = Цена |
+ | | sv = Kostnad | ||
| zh-hant = 花費 | | zh-hant = 花費 | ||
}} | }} | ||
− | ! class="header | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" width=80px | {{common strings|level}} |
− | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" width=400px | {{common string|itt notes}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! class="header | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 61: | Line 51: | ||
| zh-hant = 傷害值 +20% | | zh-hant = 傷害值 +20% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|Demoman}} |
+ | * {{item link|Stickybomb Launcher}} | ||
+ | * {{item link|Scottish Resistance}} | ||
+ | * {{item link|Sticky Jumper}} | ||
+ | * {{item link|Quickiebomb Launcher}} | ||
| style="border:1px solid #333;" | 500 | | style="border:1px solid #333;" | 500 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" rowspan=4 | '''{{lang |
| en = +50% Clip Size | | en = +50% Clip Size | ||
| de = +50% Magazingröße | | de = +50% Magazingröße | ||
Line 78: | Line 72: | ||
| zh-hant = 彈藥上膛數 +50% | | zh-hant = 彈藥上膛數 +50% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Scout}} |
− | + | * {{item link|Pistol}} | |
− | + | * {{item link|Lugermorph}} | |
− | + | * {{item link|Winger}} | |
− | + | * {{item link|Pretty Boy's Pocket Pistol}} | |
− | + | | style="border:1px solid #333;" | {{class link|Soldier}} | |
− | + | * {{item link|Shotgun}} | |
− | + | * {{item link|Reserve Shooter}} | |
− | + | * {{item link|Righteous Bison}} | |
− | + | * {{item link|Panic Attack}} | |
− | + | | style="border:1px solid #333;" rowspan=4 | {{tooltip|200|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|400|{{class name|Demoman}}}} | |
− | + | | style="border:1px solid #333;" rowspan=4 | 4 | |
− | | style="border:1px solid #333;" | + | | style="border:1px solid #333;" rowspan=4 | |
− | | style="border:1px solid #333;" | | + | |- |
− | | | + | | style="border:1px solid #333;" | {{class link|Pyro}} |
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Reserve Shooter}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Demoman|20px}} {{class name|Demoman}} | ||
+ | * {{item name|Stickybomb Launcher}} | ||
+ | * {{item name|Scottish Resistance}} | ||
+ | * {{item name|Sticky Jumper}} | ||
+ | * {{item name|Quickiebomb Launcher}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{class link|Heavy}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item link|Family Business}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{class link|Engineer}} | ||
+ | * {{item name|Pistol}} | ||
+ | * {{item name|Lugermorph}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{class link|Sniper}} | ||
+ | * {{item link|SMG}} | ||
+ | * {{item link|Cleaner's Carbine}} | ||
+ | | style="border:1px solid #333;" | {{class link|Spy}} | ||
+ | * {{item link|Revolver}} ({{item link|Big Kill}}) | ||
+ | * {{item link|Ambassador}} | ||
+ | * {{item link|L'Etranger}} | ||
+ | * {{item link|Enforcer}} | ||
+ | * {{item link|Diamondback}} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" rowspan=4 | '''{{lang |
| en = Projectile Penetration | | en = Projectile Penetration | ||
| de = Projektilpenetration | | de = Projektilpenetration | ||
Line 106: | Line 126: | ||
| zh-hant = 子彈貫穿 | | zh-hant = 子彈貫穿 | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}} |
− | + | * {{item name|Pistol}} | |
− | + | * {{item name|Lugermorph}} | |
− | + | * {{item name|Winger}} | |
− | + | * {{item name|Pretty Boy's Pocket Pistol}} | |
− | + | | style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}} | |
− | + | * {{item name|Shotgun}} | |
− | + | * {{item name|Reserve Shooter}} | |
− | + | * {{item name|Righteous Bison}} | |
− | + | * {{item name|Panic Attack}} | |
− | + | | style="border:1px solid #333;" rowspan=4 | 200 | |
− | + | | style="border:1px solid #333;" rowspan=4 | 1 | |
− | | style="border:1px solid #333;" | 200 | + | | style="border:1px solid #333;" rowspan=4 | {{lang |
− | | style="border:1px solid #333;" | 1 | ||
− | | style="border:1px solid #333;" | {{lang | ||
| en = Projectiles penetrate enemy players. | | en = Projectiles penetrate enemy players. | ||
| de = Projektile durchdringen gegnerische Spieler. | | de = Projektile durchdringen gegnerische Spieler. | ||
Line 132: | Line 150: | ||
| zh-hant = 能夠射穿敵人。 | | zh-hant = 能夠射穿敵人。 | ||
}} | }} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Reserve Shooter}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Family Business}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{icon class|Engineer|20px}} {{class name|Engineer}} | ||
+ | * {{item name|Pistol}} | ||
+ | * {{item name|Lugermorph}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
+ | * {{item name|SMG}} | ||
+ | * {{item name|Cleaner's Carbine}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" colspan=2 | {{icon class|Spy|20px}} {{class name|Spy}} | ||
+ | * {{item name|Revolver}} ({{item name|Big Kill}}) | ||
+ | * {{item name|Ambassador}} | ||
+ | * {{item name|L'Etranger}} | ||
+ | * {{item name|Enforcer}} | ||
+ | * {{item name|Diamondback}} | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 145: | Line 186: | ||
| zh-hant = 殺敵時生命值 +25 | | zh-hant = 殺敵時生命值 +25 | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" colspan=2 | {{icon class|Scout|20px}} {{class name|Scout}}, {{icon class|Soldier|20px}} {{class name|Soldier}}, {{icon class|Pyro|20px}} {{class name|Pyro}}, {{icon class|Demoman|20px}} {{class name|Demoman}},<br>{{icon class|Heavy|20px}} {{class name|Heavy}}, {{icon class|Engineer|20px}} {{class name|Engineer}}, {{icon class|Sniper|20px}} {{class name|Sniper}}, {{icon class|Spy|20px}} {{class name|Spy}} |
+ | * {{lang | ||
| en = All damage-dealing Secondary weapons | | en = All damage-dealing Secondary weapons | ||
| de = Alle Schaden verursachende Sekundärwaffen | | de = Alle Schaden verursachende Sekundärwaffen | ||
Line 184: | Line 226: | ||
| zh-hant = 彈藥攜帶量 +50% | | zh-hant = 彈藥攜帶量 +50% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" colspan=2 | {{icon class|Scout|20px}} {{class name|Scout}}, {{icon class|Soldier|20px}} {{class name|Soldier}}, {{icon class|Pyro|20px}} {{class name|Pyro}}, {{icon class|Demoman|20px}} {{class name|Demoman}},<br>{{icon class|Heavy|20px}} {{class name|Heavy}}, {{icon class|Engineer|20px}} {{class name|Engineer}}, {{icon class|Sniper|20px}} {{class name|Sniper}}, {{icon class|Spy|20px}} {{class name|Spy}} |
+ | * {{lang | ||
| en = All [[Ammo|ammunition-using]] Secondary weapons | | en = All [[Ammo|ammunition-using]] Secondary weapons | ||
| de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen | | de = Alle Sekundärwaffen die [[Ammo/de|Munition]] benötigen | ||
Line 211: | Line 254: | ||
}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" rowspan=2 | '''{{lang |
| en = +20% Reload Speed | | en = +20% Reload Speed | ||
| de = +20% Nachladegeschwindigkeit | | de = +20% Nachladegeschwindigkeit | ||
Line 223: | Line 266: | ||
| zh-hant = 重新裝彈速度 +20% | | zh-hant = 重新裝彈速度 +20% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Soldier| | + | | style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}} |
− | | | + | * {{item name|Shotgun}} |
− | | | + | * {{item name|Reserve Shooter}} |
− | | | + | * {{item name|Righteous Bison}} |
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item link|Flare Gun}} | ||
+ | * {{item link|Detonator}} | ||
+ | * {{item name|Reserve Shooter}} | ||
+ | * {{item link|Manmelter}} | ||
+ | * {{item link|Scorch Shot}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" rowspan=2 | 250 | ||
+ | | style="border:1px solid #333;" rowspan=2 | 3 | ||
+ | | style="border:1px solid #333;" rowspan=2 | | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {icon class|Demoman|20px}} {{class name|Demoman}} | ||
+ | * {{item name|Stickybomb Launcher}} | ||
+ | * {{item name|Scottish Resistance}} | ||
+ | * {{item name|Sticky Jumper}} | ||
+ | * {{item name|Quickiebomb Launcher}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Family Business}} | ||
+ | * {{item name|Panic Attack}} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" rowspan=2 | '''{{lang |
| en = +15% Recharge Rate | | en = +15% Recharge Rate | ||
| de = +15% Aufladerate | | de = +15% Aufladerate | ||
Line 240: | Line 305: | ||
| zh-hant = 冷卻時間 -15% | | zh-hant = 冷卻時間 -15% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}} |
− | | style="border:1px solid #333;" | 250 | + | * {{item link|Bonk! Atomic Punch}} |
− | | style="border:1px solid #333;" | 4 | + | * {{item link|Crit-a-Cola}} |
− | | style="border:1px solid #333;" | | + | * {{item link|Mad Milk}} ({{item link|Mutated Milk}}) |
+ | * {{item link|Flying Guillotine}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | ||
+ | * {{item link|Sandvich}} ({{item link|Robo-Sandvich}}) | ||
+ | * {{item link|Dalokohs Bar}} ({{item link|Fishcake}}) | ||
+ | * {{item link|Buffalo Steak Sandvich}} | ||
+ | | style="border:1px solid #333;" rowspan=2 | 250 | ||
+ | | style="border:1px solid #333;" rowspan=2 | 4 | ||
+ | | style="border:1px solid #333;" rowspan=2 | | ||
+ | |- | ||
+ | | style="border:1px solid #333;" colspan=2 | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
+ | * {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 257: | Line 333: | ||
| zh-hant = 旗幟效果持續時間 +25% | | zh-hant = 旗幟效果持續時間 +25% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Soldier| | + | | style="border:1px solid #333;" colspan=2 | {{icon class|Soldier|20px}} {{class name|Soldier}} |
+ | * {{item link|Buff Banner}} | ||
+ | * {{item link|Battalion's Backup}} | ||
+ | * {{item link|Concheror}} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 2 | | style="border:1px solid #333;" | 2 | ||
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | style="border:1px solid #333;" rowspan=4 | '''{{lang |
| en = +10% Firing Speed | | en = +10% Firing Speed | ||
| de = +10% Schussfrequenz | | de = +10% Schussfrequenz | ||
Line 274: | Line 353: | ||
| zh-hant = 攻擊速度 +10% | | zh-hant = 攻擊速度 +10% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}} |
− | + | * {{item name|Pistol}} | |
− | + | * {{item name|Lugermorph}} | |
− | + | * {{item name|Winger}} | |
− | + | * {{item name|Pretty Boy's Pocket Pistol}} | |
− | + | | style="border:1px solid #333;" | {{icon class|Soldier|20px}} {{class name|Soldier}} | |
− | + | * {{item name|Shotgun}} | |
− | + | * {{item name|Reserve Shooter}} | |
− | + | * {{item name|Righteous Bison}} | |
− | + | * {{item name|Panic Attack}} | |
− | + | | style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}} | |
− | + | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|1|{{item name|Scottish Resistance}}}} | |
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" rowspan=4 | |
− | | style="border:1px solid #333;" | | + | |- |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}} |
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Flare Gun}} | ||
+ | * {{item name|Detonator}} | ||
+ | * {{item name|Reserve Shooter}} | ||
+ | * {{item name|Manmelter}} | ||
+ | * {{item name|Scorch Shot}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Demoman|20px}} {{class name|Demoman}} | ||
+ | * {{item name|Stickybomb Launcher}} | ||
+ | * {{item name|Scottish Resistance}} | ||
+ | * {{item name|Sticky Jumper}} | ||
+ | * {{item name|Quickiebomb Launcher}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | ||
+ | * {{item name|Shotgun}} | ||
+ | * {{item name|Family Business}} | ||
+ | * {{item name|Panic Attack}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Engineer|20px}} {{class name|Engineer}} | ||
+ | * {{item name|Pistol}} | ||
+ | * {{item name|Lugermorph}} | ||
+ | * {{item link|Short Circuit}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
+ | * {{item name|SMG}} | ||
+ | * {{item name|Cleaner's Carbine}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Spy|20px}} {{class name|Spy}} | ||
+ | * {{item name|Revolver}} ({{item name|Big Kill}}) | ||
+ | * {{item name|Ambassador}} | ||
+ | * {{item name|L'Etranger}} | ||
+ | * {{item name|Enforcer}} | ||
+ | * {{item name|Diamondback}} | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 302: | Line 412: | ||
| zh-hant = 目標移動速度 -35% | | zh-hant = 目標移動速度 -35% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout| | + | | style="border:1px solid #333;" | {{icon class|Scout|20px}} {{class name|Scout}} |
+ | * {{item name|Mad Milk}} ({{item name|Mutated Milk}}) | ||
+ | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
+ | * {{item name|Jarate}} ({{item name|Self-Aware Beauty Mark}}) | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
Line 330: | Line 443: | ||
| zh-hant = 衝刺再生速度 +100% | | zh-hant = 衝刺再生速度 +100% | ||
}}''' | }}''' | ||
− | | | + | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Demoman|20px}} {{class name|Demoman}} |
+ | * {{item link|Chargin' Targe}} | ||
+ | * {{item link|Splendid Screen}} | ||
+ | * {{item link|Tide Turner}} | ||
| style="border:1px solid #333;" | 150 | | style="border:1px solid #333;" | 150 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
Line 361: | Line 477: | ||
| zh-hant = [[ÜberCharge/zh-hant|Übercharge]] 充電速率 +25% | | zh-hant = [[ÜberCharge/zh-hant|Übercharge]] 充電速率 +25% | ||
}}''' | }}''' | ||
− | | | + | | style="border:1px solid #333;" colspan=2 rowspan=6 | {{class link|Medic}} |
− | + | * {{item link|Medi Gun}} | |
− | + | * {{item link|Kritzkrieg}} | |
− | + | * {{item link|Quick-Fix}} | |
− | + | * {{item link|Vaccinator}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| style="border:1px solid #333;" | 300 | | style="border:1px solid #333;" | 300 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 |
Revision as of 09:12, 12 January 2015
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper | Spy | ||||
Projectile Penetration | Scout
|
Soldier
|
200 | 1 | Projectiles penetrate enemy players. |
Pyro
|
Heavy
| ||||
Engineer
|
Sniper
| ||||
Spy
| |||||
+25 Health On Kill | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
100, 200 | 4 | Health from robot kills can overheal players. | |
+50% Ammo Capacity | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier
|
Pyro
|
250 | 3 | |
{icon class|Demoman|20px}} Demoman
|
Heavy
| ||||
+15% Recharge Rate | Scout | Heavy | 250 | 4 | |
Sniper | |||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout
|
Soldier
|
100, 200 | 4, 1 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper
|
Spy
| ||||
-35% Speed On Target | Scout
|
Sniper
|
200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
+25% ÜberCharge Rate | Medic | 300 | 4 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, en, es, hu, ja, ko, nl, pt-br, ru, zh-hant (add) |