Difference between revisions of "Template:Class weapons table pyro secondary"
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Magicalpony (talk | contribs) (/de) |
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{{Pro}}Hold fire to load up to 4 shells.<br /> | {{Pro}}Hold fire to load up to 4 shells.<br /> | ||
{{Con}}Weapon spread increases as health decreases.<br /> | {{Con}}Weapon spread increases as health decreases.<br /> | ||
+ | | de = | ||
+ | {{Info}}Wenn man die Feuertaste gedrückt hält, beginnt der Spieler, Kugeln ins Magazin zu laden, solange die Feuertaste gehalten wird.<br /> | ||
+ | {{Pro}}+34% schnelleres Nachladen<br /> | ||
+ | {{Pro}}Feuerrate erhöht sich, wenn Gesundheit abnimmt<br /> | ||
+ | {{Pro}}Feuer halten, um bis zu 4 Patronen zu laden<br /> | ||
+ | {{Con}}Waffenstreuung erhöht sich, wenn Gesundheit abnimmt<br /> | ||
| ja = | | ja = | ||
{{Info}}攻撃キーを押し続けると弾倉に弾を込め続け、離すと発射する。<br /> | {{Info}}攻撃キーを押し続けると弾倉に弾を込め続け、離すと発射する。<br /> |
Revision as of 17:47, 9 February 2015
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Guarantees Critical damage on burning targets. | |
Craft Detonator |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
15% faster weapon switch speed. Mini-crits airborne targets for 5 seconds after switch. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 15 Crit: 45 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Panic Attack |
0 | 32 | Base: 6 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +34% faster reload time. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt-br, ru, sv (add) |