Difference between revisions of "Template:Class weapons table pyro secondary"
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{{Info}}フレアー弾が衝突で爆発すると爆発の半径が大幅に縮小される<br/> | {{Info}}フレアー弾が衝突で爆発すると爆発の半径が大幅に縮小される<br/> | ||
{{Info}}フレアー弾の爆発で敵の粘着爆弾を破壊可能<br/> | {{Info}}フレアー弾の爆発で敵の粘着爆弾を破壊可能<br/> | ||
− | {{Pro}}燃えているプレイヤーに対して 100% [[Critical hits/ja#ミニクリティカル|ミニクリティカル]]ヒット | + | {{Pro}}燃えているプレイヤーに対して 100% [[Critical hits/ja#ミニクリティカル|ミニクリティカル]]ヒット<br/> |
{{Con}}自爆ダメージ +50% | {{Con}}自爆ダメージ +50% | ||
{{Con}}与ダメージペナルティ -25% | {{Con}}与ダメージペナルティ -25% | ||
Line 409: | Line 409: | ||
| en = | | en = | ||
{{Info}}On hit: ignites enemy.<br/> | {{Info}}On hit: ignites enemy.<br/> | ||
− | |||
{{Pro}}Flare knocks back target on hit and ignites enemy in a small radius.<br/> | {{Pro}}Flare knocks back target on hit and ignites enemy in a small radius.<br/> | ||
+ | {{Pro}}Guarantees Mini-Crit damage and increased knockback on burning targets.<br/> | ||
{{Pro}}Flare can be used to destroy stickybombs.<br/> | {{Pro}}Flare can be used to destroy stickybombs.<br/> | ||
{{Pro}}Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.<br/> | {{Pro}}Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.<br/> | ||
− | {{Con}}-35% damage penalty. | + | {{Con}}-35% damage penalty.<br/> |
+ | {{Con}}-35% self damage force penalty. | ||
| cs = | | cs = | ||
{{Info}}Při zásahu zapálí nepřítele. <br/> | {{Info}}Při zásahu zapálí nepřítele. <br/> | ||
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| ja = | | ja = | ||
{{Info}}命中時: ターゲットが炎に包まれる<br/> | {{Info}}命中時: ターゲットが炎に包まれる<br/> | ||
− | |||
{{Pro}}命中した相手を吹き飛ばし、小さな範囲内の敵を炎上させる<br/> | {{Pro}}命中した相手を吹き飛ばし、小さな範囲内の敵を炎上させる<br/> | ||
+ | {{Pro}}燃えている敵にはミニクリティカルになり、ノックバック距離が向上する<br/> | ||
{{Pro}}フレアー弾で敵の粘着爆弾を破壊可能<br/> | {{Pro}}フレアー弾で敵の粘着爆弾を破壊可能<br/> | ||
{{Pro}}フレアー弾が敵に命中した後は少しの間地面に残り、触れた敵を炎上させる<br/> | {{Pro}}フレアー弾が敵に命中した後は少しの間地面に残り、触れた敵を炎上させる<br/> | ||
− | {{Con}}与ダメージペナルティ -35% | + | {{Con}}与ダメージペナルティ -35%<br/> |
+ | {{Con}}自爆ダメージによる飛距離ペナルティ -35% | ||
| ko = | | ko = | ||
{{Info}}적중 시: 적을 불태웁니다.<br/> | {{Info}}적중 시: 적을 불태웁니다.<br/> |
Revision as of 09:46, 19 July 2015
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Guarantees Critical damage on burning targets. | |
Craft Detonator |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
15% faster weapon switch speed. Mini-crits airborne targets for 5 seconds after switch. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 15 Crit: 45 Afterburn: |
On hit: ignites enemy. Flare knocks back target on hit and ignites enemy in a small radius. | |
Craft Panic Attack |
0 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +34% faster reload time. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt-br, ru, sv (add) |