Difference between revisions of "User:Humbugtheman"
Humbugtheman (talk | contribs) m (→{{botignore|Loadouts}}) |
Humbugtheman (talk | contribs) m (updated to current mod stats) |
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I use this page for things. | I use this page for things. | ||
− | == | + | == [YF] Humbug's Fortress == |
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=== {{botignore|Base Changes}} === | === {{botignore|Base Changes}} === | ||
− | + | * Everything is slower. | |
− | + | * Clip sizes reduced. | |
− | + | * Max ammo greatly reduced. | |
− | + | * No random crits. | |
− | + | * Every class has a "hat" weapon slot. | |
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=== {{botignore|Loadouts}} === | === {{botignore|Loadouts}} === | ||
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! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap | ! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap | ||
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− | {{buff| | + | {{buff|Alt-fire when airborne to increase falling speed}} |
− | {{buff| | + | {{buff|Taking fall damage creates an explosion}} |
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! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher | ! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher | ||
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− | {{buff| | + | {{buff|When rocket-jumping: Use reserve ammo instead of clip}} |
− | {{ | + | {{buff|Increased knockback}} |
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! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter | ! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter | ||
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{{buff|Minicrits enemies launched into the air by explosions}} | {{buff|Minicrits enemies launched into the air by explosions}} | ||
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− | ! {{item icon| | + | ! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber |
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− | {{buff| | + | {{buff|On hit: Explodes}} |
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! rowspan="4" | [[File:Item_icon_Soldier_Starter_Pack.png|200px]] <br/><br/> Artillery | ! rowspan="4" | [[File:Item_icon_Soldier_Starter_Pack.png|200px]] <br/><br/> Artillery | ||
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash | ! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash | ||
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− | {{buff| | + | {{buff|On kill: Refill the clips of all your weapons}} |
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! {{item icon|Direct Hit|100px}}<br/>Direct Hit | ! {{item icon|Direct Hit|100px}}<br/>Direct Hit | ||
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− | {{buff| | + | {{buff|Increased rocket speed}} |
− | + | {{nerf|Rockets only explode if they hit a player}} | |
− | {{nerf| | ||
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! {{item icon|Buff Banner|100px}}<br/>Buff Banner | ! {{item icon|Buff Banner|100px}}<br/>Buff Banner | ||
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− | {{ | + | {{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}} |
− | {{ | + | {{nerf|Requires Rage to use}} |
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! {{item icon|Escape Plan|100px}}<br/>Escape Plan | ! {{item icon|Escape Plan|100px}}<br/>Escape Plan | ||
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{{buff|When active: Movement speed increases as health decreases}} | {{buff|When active: Movement speed increases as health decreases}} | ||
− | {{nerf| | + | {{nerf|Can only be switched from at full health}} |
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! rowspan="4" | [[File:Item_icon_The_Tank_Buster.png|300px]] <br/><br/> General | ! rowspan="4" | [[File:Item_icon_The_Tank_Buster.png|300px]] <br/><br/> General | ||
! {{item icon|Armored Authority|100px}}<br/>Armored Authority | ! {{item icon|Armored Authority|100px}}<br/>Armored Authority | ||
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! {{item icon|Shotgun|100px}}<br/>Prize Shotgun | ! {{item icon|Shotgun|100px}}<br/>Prize Shotgun | ||
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! {{item icon|Mantreads|100px}}<br/>Mantreads | ! {{item icon|Mantreads|100px}}<br/>Mantreads | ||
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! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action | ! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action | ||
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− | {{buff| | + | {{buff|Hitting an ally gives them a movement speed buff}} |
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! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Fireman | ! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Fireman | ||
! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm | ! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm | ||
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− | {{buff| | + | {{buff|Increased weapon switch speed}} |
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! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ! {{item icon|Flamethrower|100px}}<br/>Air Cannon | ||
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{{buff|Ignites enemies on hit}} | {{buff|Ignites enemies on hit}} | ||
{{buff|Crits burning enemies}} | {{buff|Crits burning enemies}} | ||
+ | {{buff|Alt-fire: Detonate flare}} | ||
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− | ! {{item icon| | + | ! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher |
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{{buff|Crits burning enemies}} | {{buff|Crits burning enemies}} | ||
+ | {{nerf|Cannot be switched from until you get a kill or complete a taunt}} | ||
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! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Gas Jockey | ! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Gas Jockey | ||
! {{item icon|Attendant|100px}}<br/>Attendant | ! {{item icon|Attendant|100px}}<br/>Attendant | ||
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− | {{buff|All afterburn damage heals | + | {{buff|All afterburn damage heals you}} |
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! {{item icon|Degreaser|100px}}<br/>Degreaser | ! {{item icon|Degreaser|100px}}<br/>Degreaser | ||
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{{buff|Afterburn lasts forever if not manually put out}} | {{buff|Afterburn lasts forever if not manually put out}} | ||
{{nerf|Deals no direct damage}} | {{nerf|Deals no direct damage}} | ||
+ | {{nerf|If you die, all burning targets get extinguished}} | ||
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! {{item icon|Jarate|100px}}<br/>Pyroleum | ! {{item icon|Jarate|100px}}<br/>Pyroleum | ||
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! {{item icon|Powerjack|100px}}<br/>Powerjack | ! {{item icon|Powerjack|100px}}<br/>Powerjack | ||
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− | {{buff|On hit: | + | {{buff|On hit: Heal some health}} |
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! rowspan="4" | [[File:Item_icon_Pyro_Starter_Pack.png|200px]] <br/><br/> Makeshift | ! rowspan="4" | [[File:Item_icon_Pyro_Starter_Pack.png|200px]] <br/><br/> Makeshift | ||
! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove | ! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove | ||
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− | {{buff| | + | {{buff|On taunt: Gain minicrits for a short duration }} |
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! {{item icon|Backburner|100px}}<br/>Backburner | ! {{item icon|Backburner|100px}}<br/>Backburner | ||
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{{note|Airblast knocks back user}} | {{note|Airblast knocks back user}} | ||
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− | ! {{item icon| | + | ! {{item icon|Buff Banner|100px}}<br/>Flaming Flag |
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− | {{buff| | + | {{buff|Grants a temporary aura that causes all allied attacks to ignite the enemy}} |
− | {{ | + | {{nerf|Requires Mmph to use}} |
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− | ! {{item icon| | + | ! {{item icon|Fire Axe|100px}}<br/>Fire Axe |
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|} | |} |
Revision as of 01:19, 2 February 2016
I use this page for things.
[YF] Humbug's Fortress
Base Changes
- Everything is slower.
- Clip sizes reduced.
- Max ammo greatly reduced.
- No random crits.
- Every class has a "hat" weapon slot.