Difference between revisions of "Competitive Mode"
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{{hatnote|This article is about the game mode. For other uses, please see [[Competitive (disambiguation)]].}} | {{hatnote|This article is about the game mode. For other uses, please see [[Competitive (disambiguation)]].}} | ||
− | + | {{quotation|'''The Administrator'''|At least you didn't disappoint me more than usual.|sound=Cm_admin_outlier_no_04.mp3}} | |
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− | ''' | ||
− | + | '''Competitive Mode''' is the newest official [[List of game modes|game mode]] to be released in [[Team Fortress 2]]. The mode is accessible only by owning a [[Competitive Matchmaking Beta Pass]] or a [[Community (quality)|Community]] or [[Self-Made]] quality item. If a player does not meet one of the two requirements, they can still access the beta during scheduled [[#Stress Test|stress tests]]. Like regular matches, any [[Weapons|weapon]] and [[Classes|class]] can be used at any moment. | |
− | + | == Gameplay == | |
− | + | Competitive Mode will be a more refined version of the standard Multiplayer game mode, but has a much less chaotic and random nature than Public Matches. | |
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− | + | <!--TODO Ranks--> | |
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=== Changes from Multiplayer === | === Changes from Multiplayer === | ||
− | This game mode has a round-based match system with alternate announcer | + | This game mode has a round-based match system with alternate [[Administrator responses#Competitive Mode responses|announcer voice lines]], an interactive winner's screen, and features less game modes than standard Multiplayer lobbies, but boasts a more exclusive and truly skill-based gameplay that revolves around superior strategy, positioning, and team communications over seemingly random engagements. |
It is unknown at this time if any weapons or cosmetics will be banned upon full release, but this remains to be unseen. | It is unknown at this time if any weapons or cosmetics will be banned upon full release, but this remains to be unseen. | ||
− | The current available | + | The current available game modes are [[Control Point (game mode)|Control Points]] and [[King of the Hill]] with a very limited number of maps at the moment. |
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+ | The game mode currently supports [[Standard competitive lineup|6v6]]. | ||
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+ | == Stress Test == | ||
+ | The competitive beta is available for everyone when a stress test event is active. In order to participate, users will need to be in the [https://steamcommunity.com/groups/tfcompetitive official group] and have the [https://support.steampowered.com/kb_article.php?ref=8625-WRAH-9030 Steam Guard Mobile Authenticator] enabled. When a stress test is active, a Play Competitive button will appear on the [[Main menu|main menu]], with a [[:File:User Tark Stress.png|Stress Test badge]]<!--temp image--> upon when the test begins. | ||
+ | |||
+ | == Maps == | ||
+ | {{main|List of maps}} | ||
+ | {{Competitive Mode maps}} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Competitive_lobby.jpg|The lobby showing the player's badges and statistics. | ||
+ | File:Victory_screen.jpg|The Winners. | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Competitive Matchmaking Beta Pass]] | ||
+ | * [[Competitive play]] | ||
+ | |||
+ | == External links == | ||
+ | * [https://steamcommunity.com/groups/tfcompetitive Team Fortress 2 Competitive Beta steam group] | ||
+ | * [https://steamcommunity.com/groups/tfcompetitive/discussions/0/405692224225135720/ Competitive Beta -- The Plan and FAQ] | ||
− | + | [[Category:Game modes]] |
Revision as of 15:30, 20 March 2016
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
![]() | “Now I've seen everything!” This page details content that is in Mann Co. Beta Testing. As such, the contents of page are subject to frequent changes. |
“ | At least you didn't disappoint me more than usual.
Click to listen
— The Administrator
|
” |
Competitive Mode is the newest official game mode to be released in Team Fortress 2. The mode is accessible only by owning a Competitive Matchmaking Beta Pass or a Community or Self-Made quality item. If a player does not meet one of the two requirements, they can still access the beta during scheduled stress tests. Like regular matches, any weapon and class can be used at any moment.
Contents
Gameplay
Competitive Mode will be a more refined version of the standard Multiplayer game mode, but has a much less chaotic and random nature than Public Matches.
Changes from Multiplayer
This game mode has a round-based match system with alternate announcer voice lines, an interactive winner's screen, and features less game modes than standard Multiplayer lobbies, but boasts a more exclusive and truly skill-based gameplay that revolves around superior strategy, positioning, and team communications over seemingly random engagements.
It is unknown at this time if any weapons or cosmetics will be banned upon full release, but this remains to be unseen.
The current available game modes are Control Points and King of the Hill with a very limited number of maps at the moment.
The game mode currently supports 6v6.
Stress Test
The competitive beta is available for everyone when a stress test event is active. In order to participate, users will need to be in the official group and have the Steam Guard Mobile Authenticator enabled. When a stress test is active, a Play Competitive button will appear on the main menu, with a Stress Test badge upon when the test begins.
Maps
Template:Competitive Mode maps