Difference between revisions of "Direct Hit/zh-hant"
Line 19: | Line 19: | ||
{{Quotation|Direct Hit publicity blurb|A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.}} | {{Quotation|Direct Hit publicity blurb|A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.}} | ||
− | '''直擊火箭'''是[[Soldier/zh-hant|火箭兵]] | + | '''直擊火箭'''是[[Soldier/zh-hant|火箭兵]]的第一個解鎖主要武器。這個武器是針對準確度較高的火箭兵玩家設計的,它明顯縮小的爆炸範圍使它只適用於精準地瞄準敵人。 |
== 基本策略 == | == 基本策略 == | ||
− | * | + | * 直擊火箭發射的火箭移動速率為每秒1980 錘速單位,比[[Rocket Launcher/zh-hant|火箭發射器]]發射的火箭速度還要快80%。 |
− | * | + | * 直擊火箭會對目標造成比[[Rocket Launcher/zh-hant|火箭發射器]]多出 25% 的傷害值。 |
− | * | + | * 直擊火箭可對被爆炸炸起的空中目標造成[[Minicrit|小爆擊]],造成更多額外的傷害且無視距離的傷害衰退。 |
− | * | + | * 直擊火箭發出的火箭,其爆炸範圍只有原本的30%-縮小後的爆炸範圍大約只有 40 鎚碼,大約等於一個啟用的[[Teleporter|傳送器]]圓圈範圍。 |
+ | * 直擊火箭對自我傷害的爆炸範圍判定還是會跟普通的[[Rocket Launcher/zh-hant|火箭發射器]]一樣,所以依然可以正常使用火箭跳。 | ||
== 傷害 == | == 傷害 == |
Revision as of 08:17, 21 November 2010
這頁目前正處於被翻譯至繁體中文的狀態。 如果你會說繁體中文,請在討論頁中留下你的大名,或透過查看歷史紀錄跟有編輯這頁的用戶聯繫。 |
“ | A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.
— Direct Hit publicity blurb
|
” |
直擊火箭是火箭兵的第一個解鎖主要武器。這個武器是針對準確度較高的火箭兵玩家設計的,它明顯縮小的爆炸範圍使它只適用於精準地瞄準敵人。
基本策略
- 直擊火箭發射的火箭移動速率為每秒1980 錘速單位,比火箭發射器發射的火箭速度還要快80%。
- 直擊火箭會對目標造成比火箭發射器多出 25% 的傷害值。
- 直擊火箭可對被爆炸炸起的空中目標造成小爆擊,造成更多額外的傷害且無視距離的傷害衰退。
- 直擊火箭發出的火箭,其爆炸範圍只有原本的30%-縮小後的爆炸範圍大約只有 40 鎚碼,大約等於一個啟用的傳送器圓圈範圍。
- 直擊火箭對自我傷害的爆炸範圍判定還是會跟普通的火箭發射器一樣,所以依然可以正常使用火箭跳。
傷害
參見: 傷害
火箭飛行速度提升80%,攻擊力提高25%,對空中的目標(任何爆破傷害造成的)給予小爆擊傷害,爆炸範圍減少70%(實際數值不明)。
- 基本:112
- 最大距離:125%(140 傷害)
- 最大衰退:51%(57 傷害)
- 小爆擊:151
- 爆擊:338
動作時間
- 攻擊速率:0.8
- 基本填充:0.8
- 填充速度:0.92
基本填充是它換彈藥的第一時間。填充速度採取在第一以後再裝每發彈藥的另外填充時間。所有時間都在幾秒内。換彈時間是由社群玩家去測試大約秒數。
火箭飛行速度
- 1980 錘速單位的速率/每秒 / ~84 mph.
特殊
- 可對任何因為爆炸傷害的空中目標造成小爆擊的傷害。以前直擊火箭筒可以造成小爆擊在 任何非落地的目標上,不過這能力在January 13, 2010的更新所更改成空接目標。
相關的成就
地底死神
使用直擊火箭筒殺死10個空中的目標。 |
相關細節
- The Direct Hit was definitely not involved in the tragic explosion of American monkeynaut Poopy Joe's capsule. Mann Co.'s subsequent desire to give away the weapon was for completely unrelated and innocent reasons. [1]
- The Direct Hit doesn't seem to have a single real-life counterpart. The wood paneling and the tapering of the body have been borrowed from the RPG-7, while the rear port looks like a solid metal version of the German Panzerschreck.
- 直擊火箭有3 件並未使用的嘲諷聲效檔案,分別是:first,second,third。至於為何沒有使用的原因不明。
- 雖然直擊火箭裝有瞄準器,但並不能使用。
- The Direct Hit was first glimpsed on day 4 of the War update in two different locations. Its muzzle is visible behind Saxton Hale on Page 10 of the comic (though its proportions are slightly distorted), and it is visible on the Engineer's chalkboard on the newspaper.
- When reloading, the Soldier's hand will animate as if he's putting in rockets. However, the rockets are not seen.
- This is the only item in the game with a Mann Co. label on it even though many if not all of the weapons in the game are made by Mann Co.
- The projectiles for the Direct Hit and the Rocket Launcher are both identical.
畫廊
- Direct Hit 1st person cropped.png
1st person view.
參見
外部連結
Template:Allweapons Nav/zh-hant Template:Soldier Nav/zh-hant