Difference between revisions of "Template:Upgrade station secondary"
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m (Updated upgrades) |
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* {{item name|Pistol}} | * {{item name|Pistol}} | ||
* {{item name|Lugermorph}} | * {{item name|Lugermorph}} | ||
+ | * {{item link|Short Circuit}} | ||
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
* {{item name|SMG}} | * {{item name|SMG}} | ||
Line 384: | Line 385: | ||
* {{item name|Panic Attack}} | * {{item name|Panic Attack}} | ||
| style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}} | | style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}} | ||
− | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|1|{{item name|Scottish Resistance}}}} | + | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}} |
| style="border:1px solid #333;" rowspan=4 | | | style="border:1px solid #333;" rowspan=4 | | ||
|- | |- | ||
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* {{item name|Pistol}} | * {{item name|Pistol}} | ||
* {{item name|Lugermorph}} | * {{item name|Lugermorph}} | ||
− | * {{item | + | * {{item name|Short Circuit}} |
|- | |- | ||
| style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | ||
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* {{item link|Vaccinator}} | * {{item link|Vaccinator}} | ||
| style="border:1px solid #333;" | 300 | | style="border:1px solid #333;" | 300 | ||
− | | style="border:1px solid #333;" | 4 | + | | style="border:1px solid #333;" | {{tooltip|4|{{item name|Medi Gun}} {{common string|and}} {{item name|Quick-Fix}}}}, {{tooltip|3|{{item name|Kritzkrieg}}}}, {{tooltip|1|{{item name|Vaccinator}}}} |
| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- |
Revision as of 01:30, 15 October 2017
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper | Spy | ||||
Projectile Penetration | Scout
|
Soldier
|
200 | 1 | Projectiles penetrate enemy players. |
Pyro
|
Heavy
| ||||
Engineer
|
Sniper
| ||||
Spy
| |||||
+25 Health On Kill | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
100, 200 | 4 | Health from robot kills can overheal players. | |
+50% Ammo Capacity | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier
|
Pyro
|
250 | 3 | |
Demoman
|
Heavy
| ||||
+15% Recharge Rate | Scout | Heavy | 250 | 4 | |
Sniper | |||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout
|
Soldier
|
100, 200 | 4, 2, 1 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper
|
Spy
| ||||
-35% Speed On Target | Scout
|
Sniper
|
200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
+25% ÜberCharge Rate | Medic | 300 | 4, 3, 1 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ru (add) |