Difference between revisions of "Template:Class weapons table engineer primary"
(added "and a few seconds after redeployment" to rescue ranger mark for death condition) |
(added to the frontier justice and pomson 6000. Grammar change to widow maker. changed weapon spread to bullet spread on panic attack) |
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{{Con}}Has half the normal clip size.<br /> | {{Con}}Has half the normal clip size.<br /> | ||
{{Con}}No random Critical hits.<br /> | {{Con}}No random Critical hits.<br /> | ||
+ | {{Con}}Revenge crits are lost on death.<br/> | ||
| cs = | | cs = | ||
{{Pro}}Za každé zabití Sentry Gunem se zaznamenají 2 kritické výstřely.<br /> | {{Pro}}Za každé zabití Sentry Gunem se zaznamenají 2 kritické výstřely.<br /> | ||
Line 156: | Line 157: | ||
| en = | | en = | ||
{{Pro}}On hit: damage dealt is returned as ammo.<br /> | {{Pro}}On hit: damage dealt is returned as ammo.<br /> | ||
− | {{Pro}}+10% | + | {{Pro}}+10% damage to the same target as your sentry.<br/> |
{{Pro}}No reload necessary.<br /> | {{Pro}}No reload necessary.<br /> | ||
{{Con}}Uses metal as ammo.<br /> | {{Con}}Uses metal as ammo.<br /> | ||
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{{Info}}Shoots an electric projectile instead of shotgun pellets.<br /> | {{Info}}Shoots an electric projectile instead of shotgun pellets.<br /> | ||
{{Info}}Can light up friendly [[Huntsman]] arrows.<br /> | {{Info}}Can light up friendly [[Huntsman]] arrows.<br /> | ||
− | {{Pro}}Does not require ammo.<br /> | + | {{Pro}}Does not require ammo (replaced with an ammo meter).<br /> |
{{Pro}}Projectile cannot be deflected.<br /> | {{Pro}}Projectile cannot be deflected.<br /> | ||
− | {{Pro}}On Hit: Victim loses 10% Medigun charge.<br /> | + | {{Pro}}On Hit: Victim loses up to 10% Medigun charge.<br /> |
− | {{Pro}}On Hit: Victim loses 20% cloak.<br /> | + | {{Pro}}On Hit: Victim loses up to 20% cloak.<br /> |
{{Con}}Deals only 20% damage to buildings.<br /> | {{Con}}Deals only 20% damage to buildings.<br /> | ||
{{Con}}Has a 33% smaller clip size.<br /> | {{Con}}Has a 33% smaller clip size.<br /> | ||
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{{Pro}}Fire rate increases as health decreases.<br /> | {{Pro}}Fire rate increases as health decreases.<br /> | ||
{{Pro}}Hold fire to load up to 4 shells.<br /> | {{Pro}}Hold fire to load up to 4 shells.<br /> | ||
− | {{Con}} | + | {{Con}}Bullet spread increases as health decreases.<br /> |
| de = | | de = | ||
{{Info}}Wenn man die Feuertaste gedrückt hält, beginnt der Spieler, Kugeln ins Magazin zu laden, solange die Feuertaste gehalten wird.<br /> | {{Info}}Wenn man die Feuertaste gedrückt hält, beginnt der Spieler, Kugeln ins Magazin zu laden, solange die Feuertaste gehalten wird.<br /> |
Revision as of 14:45, 30 November 2016
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Frontier Justice |
3 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Stores 2 guaranteed critical shots for every Sentry Gun kill. Stores 1 guaranteed critical shot for every Sentry Gun kill assist. | |
Promotional / Craft Widowmaker |
∞ / 6 | 6 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
On hit: damage dealt is returned as ammo. +10% damage to the same target as your sentry. | |
Craft Pomson 6000 |
4 | ∞ | Base: 48 Crit: 108-180 |
Shoots an electric projectile instead of shotgun pellets. Can light up friendly Huntsman arrows. | |
Craft Rescue Ranger |
4 | 16 | Base: 35 Crit: 105 |
Alt-Fire: Use 100 metal to pick up buildings from long range. Fires a special bolt that can repair friendly buildings. | |
Craft Panic Attack |
0 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. +50% faster reload time. |
This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table engineer primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, zh-hant (add) |