Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) (New Project Beta weapons and changes) |
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{{buff|-100% explosion self-damage vulnerability}} | {{buff|-100% explosion self-damage vulnerability}} | ||
{{nerf|-100% damage dealt}} | {{nerf|-100% damage dealt}} | ||
+ | {{nerf|On wearer: user is marked for death}} | ||
{{nerf|Cannot ignite enemy players}} | {{nerf|Cannot ignite enemy players}} | ||
{{note|This weapon will reload automatically when not active}} | {{note|This weapon will reload automatically when not active}} |
Revision as of 18:45, 31 May 2017
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
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” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
About
Project Beta is about testing new weapons, while tweaking old ones. Changes are based on community feedback.
New Weapons
Class | Item Type Replaced and Name | Functionality |
---|---|---|
Soldier |
The Battle Plan |
On wearer: 33% faster move speed |
The Doom Bringer |
On Kill: 2 seconds of 100% critical chance | |
Pyro |
The Intensifier |
On hit: target is marked for death for 15 seconds |
The Underburner |
Reflected projectiles sets opponents on fire | |
The Flare Jumper |
+200% self damage force | |
Heavy |
The Heavy Lifter |
While deployed: lifts user upwards |
Engineer |
The Overclocker |
+50% faster sentry gun fire rate |
Medic |
The Blinken Säge |
On use: Become ÜberCharged for a short time at the cost of 10% ÜberCharge |
The Frequency Finder |
While active: reveals locations and health of team players |
Other Weapon Changes
Class | Modified Item | Changed Functionality | Original Functionality |
---|---|---|---|
Pyro |
Sharpened Volcano Fragment |
No longer deals less damage |
On hit: target is engulfed in flames |
Third Degree |
+25% damage vs players being healed |
Damage transfers to all players connected by Medic beams | |
Demoman |
Claidheamh Mòr |
No added damage vulnerability |
+37% melee range |
Engineer |
Eureka Effect |
No construction hit speed boost reduction |
Press your reload key to teleport to your spawn or your exit teleporter |
Sniper |
Classic |
+25% charge rate |
Critical hits are guaranteed for headshots |
Class Changes
Class | Modifications |
---|---|
Engineer |
Teleporters are now bidirectional |
Misc
- Alternate weapon skin varieties function as the non-modified version of their original counterpart.
External links
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