Difference between revisions of "TF2Tightrope"
CoolJosh3k (talk | contribs) m (Project Beta Update) |
CoolJosh3k (talk | contribs) m (Project Beta update) |
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! {{item icon|Original|100px}}<br/>The Doom Bringer | ! {{item icon|Original|100px}}<br/>The Doom Bringer | ||
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+ | {{buff|+25% damage dealt}} | ||
{{buff|+400% max ammo}} | {{buff|+400% max ammo}} | ||
{{buff|On Kill: next rocket is crit boosted}} | {{buff|On Kill: next rocket is crit boosted}} | ||
Line 53: | Line 54: | ||
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{{buff|Reflected projectiles sets opponents on fire}} | {{buff|Reflected projectiles sets opponents on fire}} | ||
+ | {{buff|+35 building damage dealt by reflected projectiles}} | ||
{{buff|+20 health restored when extinguishing a teammate}} | {{buff|+20 health restored when extinguishing a teammate}} | ||
{{buff|+100% increased horizontal push back force}} | {{buff|+100% increased horizontal push back force}} | ||
{{buff|+25% increased vertical push back force}} | {{buff|+25% increased vertical push back force}} | ||
− | {{buff|- | + | {{buff|-75% airblast cost}} |
{{nerf|-50% max primary ammo}} | {{nerf|-50% max primary ammo}} | ||
{{info|Reflected projectiles gain a small fire particle effect}} | {{info|Reflected projectiles gain a small fire particle effect}} | ||
Line 88: | Line 90: | ||
{{buff|Teleported teammates gain an 8 second speed boost}} | {{buff|Teleported teammates gain an 8 second speed boost}} | ||
{{buff|+50% attack speed}} | {{buff|+50% attack speed}} | ||
− | {{nerf|+ | + | {{nerf|+25% building damage vulnerability}} |
{{nerf|-50% melee damage vs players}} | {{nerf|-50% melee damage vs players}} | ||
{{info|Overclocked buildings can be identified by a particle effect}} | {{info|Overclocked buildings can be identified by a particle effect}} | ||
Line 197: | Line 199: | ||
{{note|Doesn't unscope between shots}} | {{note|Doesn't unscope between shots}} | ||
{{info|Charged shots will gib victims}} | {{info|Charged shots will gib victims}} | ||
+ | |- | ||
+ | ! rowspan="1" | [[File:Leaderboard_class_spy.png|62px]] <br/><br/> [[Spy]] | ||
+ | ! {{Table icon|Dead Ringer}} | ||
+ | | | ||
+ | {{nerf|On wearer: -25 max hp}} | ||
+ | | | ||
+ | {{info|Cloaks Spy for 7 seconds upon receiving damage, dropping a fake corpse}} | ||
+ | {{buff|Reduces initial damage by 75%, then upcoming damage by 65% to 20% after 3 seconds}} | ||
+ | {{buff|50% faster cloak recharge rate}} | ||
+ | {{buff|+40% cloak duration}} | ||
+ | {{buff|Grants a 3 second speed boost upon receiving damage}} | ||
+ | {{buff|Feign Death stealth has no bump shimmer for 3 seconds}} | ||
+ | {{nerf|Cloak meter can not be be refilled from ammo sources when invisible}} | ||
+ | {{nerf|Has a loud, distinctive decloak sound}} | ||
+ | {{nerf|Triggering feign death will lower the cloak meter to 50%}} | ||
+ | {{nerf|Large and medium ammo boxes restore 35% cloak (instead of 100% and 50% respectively)}} | ||
+ | {{nerf|Cloak meter must be fully charged to use}} | ||
|- | |- | ||
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Revision as of 06:13, 26 September 2017
“ | That's what I'm talking about!.
Click to listen
— The Scout on weapon balance.
|
” |
TF2Tightrope is a collection of server mods. They aim to be a community-run version of the official beta by testing out new weapons, maps, game modes and balance changes.
Contents
Project Beta
How To
Just equip the weapon shown below and the new functionality will automatically be in effect.
The same model will be used for seamless integration and to eliminate custom file downloading.
Please note that alternate skin weapons will not have any modifications applied.
New Weapons
Class | Weapon Replaced / Used | Functionality |
---|---|---|
Soldier |
The Battle Plan |
On wearer: 33% faster move speed |
The Doom Bringer |
+25% damage dealt | |
Pyro |
The Intensifier |
On hit: target is marked for death for 15 seconds |
The Underburner |
Reflected projectiles sets opponents on fire | |
The Flare Jumper |
+100% self damage force | |
Heavy |
The Heavy Lifter |
While deployed: lifts user upwards |
Engineer |
The Overclocker |
+50% faster sentry gun fire rate |
Medic |
The Blinken Säge |
On use: Become ÜberCharged for a short time at the cost of 10% ÜberCharge |
Other Weapon Changes
Class | Modified Weapon | Changed Functionality | Original Functionality |
---|---|---|---|
Soldier |
Mantreads |
On wearer: deals fatal damage to the player you land on |
–75% reduction in push force taken from enemy damage |
Pyro |
Sharpened Volcano Fragment |
No longer deals less damage |
On hit: target is engulfed in flames |
Third Degree |
+25% damage vs players being healed |
Damage transfers to all players connected by Medic beams | |
Demoman |
Claidheamh Mòr |
1 Second increase in charge duration |
+37% melee range |
Engineer |
Eureka Effect |
No construction hit speed boost reduction |
Press your reload key to teleport to your spawn or your exit teleporter |
Medic |
Solemn Vow |
On wearer: reveals locations and health of team players |
Allows you to see an enemy's health |
Sniper |
Classic |
+25% charge rate |
Critical hits are guaranteed for headshots |
Spy |
Dead Ringer |
On wearer: -25 max hp |
Cloaks Spy for 7 seconds upon receiving damage, dropping a fake corpse
Reduces initial damage by 75%, then upcoming damage by 65% to 20% after 3 seconds |
Class Changes
Class | Modification |
---|---|
Engineer |
Teleporters are now bidirectional |
External links
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