Difference between revisions of "Template:Upgrade station secondary"
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Line 143: | Line 143: | ||
* {{item name|Shotgun}} | * {{item name|Shotgun}} | ||
* {{item name|Reserve Shooter}} | * {{item name|Reserve Shooter}} | ||
− | |||
* {{item name|Panic Attack}} | * {{item name|Panic Attack}} | ||
| style="border:1px solid #333;" rowspan=4 | 200 | | style="border:1px solid #333;" rowspan=4 | 200 | ||
Line 294: | Line 293: | ||
* {{item link|Detonator}} | * {{item link|Detonator}} | ||
* {{item name|Reserve Shooter}} | * {{item name|Reserve Shooter}} | ||
− | |||
* {{item link|Scorch Shot}} | * {{item link|Scorch Shot}} | ||
* {{item name|Panic Attack}} | * {{item name|Panic Attack}} | ||
Line 329: | Line 327: | ||
* {{item link|Mad Milk}} ({{item link|Mutated Milk}}) | * {{item link|Mad Milk}} ({{item link|Mutated Milk}}) | ||
* {{item link|Flying Guillotine}} | * {{item link|Flying Guillotine}} | ||
+ | | style="border:1px solid #333;" | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item link|Gas Passer}} | ||
+ | * {{item link|Thermal Thruster}} | ||
+ | | style="border:1px solid #333;" rowspan=2 | 250 | ||
+ | | style="border:1px solid #333;" rowspan=2 | 4 | ||
+ | | style="border:1px solid #333;" rowspan=2 | | ||
+ | |- | ||
| style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | | style="border:1px solid #333;" | {{icon class|Heavy|20px}} {{class name|Heavy}} | ||
* {{item link|Sandvich}} ({{item link|Robo-Sandvich}}) | * {{item link|Sandvich}} ({{item link|Robo-Sandvich}}) | ||
* {{item link|Dalokohs Bar}} ({{item link|Fishcake}}) | * {{item link|Dalokohs Bar}} ({{item link|Fishcake}}) | ||
* {{item link|Buffalo Steak Sandvich}} | * {{item link|Buffalo Steak Sandvich}} | ||
− | | | + | * {{item link|Second Banana}} |
− | + | | style="border:1px solid #333;" | {{icon class|Sniper|20px}} {{class name|Sniper}} | |
− | | style="border:1px solid #333;" | ||
− | |||
− | |||
* {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) | * {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) | ||
+ | * {{item link|Razorback}} | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 385: | Line 388: | ||
* {{item name|Panic Attack}} | * {{item name|Panic Attack}} | ||
| style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}} | | style="border:1px solid #333;" rowspan=4 | {{tooltip|100|{{class name|Scout}}, {{class name|Soldier}}, {{class name|Pyro}}, {{class name|Heavy}}, {{class name|Engineer}}, {{class name|Sniper}}, {{common string|and}} {{class name|Spy}}}}, {{tooltip|200|{{class name|Demoman}}}} | ||
− | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}} | + | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Pretty Boy's Pocket Pistol}} {{common string|and}} {{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}} |
| style="border:1px solid #333;" rowspan=4 | | | style="border:1px solid #333;" rowspan=4 | | ||
|- | |- | ||
Line 393: | Line 396: | ||
* {{item name|Detonator}} | * {{item name|Detonator}} | ||
* {{item name|Reserve Shooter}} | * {{item name|Reserve Shooter}} | ||
− | * {{item | + | * {{item link|Manmelter}} |
* {{item name|Scorch Shot}} | * {{item name|Scorch Shot}} | ||
* {{item name|Panic Attack}} | * {{item name|Panic Attack}} | ||
Line 492: | Line 495: | ||
| zh-hant = 降低敵人造成的擊退力。 | | zh-hant = 降低敵人造成的擊退力。 | ||
}} | }} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang | ||
+ | | en = +25% Burn Damage | ||
+ | | cs = +25% Ohnivého poškození | ||
+ | | da = +25% Brændskade | ||
+ | | de = +25% Flammenschaden | ||
+ | | es = +25% Daño de Quemadura | ||
+ | | fi = +25% palovahinkoa | ||
+ | | hu = +25% Égési sebzés | ||
+ | | ja = 炎ダメージボーナス +25% | ||
+ | | ko = +25% 화상 피해 | ||
+ | | nl = +25% Brandschade | ||
+ | | pl = +25% obrażeń od podpalenia | ||
+ | | pt-br = +25% Dano de Queimadura. | ||
+ | | ru = +25% Урон от догорания | ||
+ | | sv = +25% Brännskada | ||
+ | | zh-hant = 餘火傷害值 +25% | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item name|Flare Gun}} | ||
+ | * {{item name|Detonator}} | ||
+ | * {{item name|Scorch Shot}} | ||
+ | | style="border:1px solid #333;" | 250 | ||
+ | | style="border:1px solid #333;" | 4 | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = Afterburn damage bonus. | ||
+ | | cs = Bonus k poškození udělé dohoříváním. | ||
+ | | da = Brandskade-bonus | ||
+ | | de = Schadensbonus beim Nachbrennen. | ||
+ | | es = Bono de daño causado por quemaduras. | ||
+ | | fi = Jälkipolttovahinkobonus. | ||
+ | | hu = Továbbégés sebzés bónusz. | ||
+ | | ja = 炎上ダメージボーナス。 | ||
+ | | ko = 화상 피해 증가 | ||
+ | | nl = Nabrandschadebonus. | ||
+ | | pl = Zwiększenie obrażeń po podpaleniu. | ||
+ | | pt-br = Dano Afterburn Bônus. | ||
+ | | ru = Увеличивает урон от догорания. | ||
+ | | sv = Eldefterskads bonus. | ||
+ | | zh-hant = 餘火的傷害加成 | ||
+ | }} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang | ||
+ | | en = +25% Burn Time | ||
+ | | cs = +25% Čas hoření | ||
+ | | da = +25% Brændtid | ||
+ | | de = +25% Brenndauer | ||
+ | | es = +25% Tiempo de Quemadura. | ||
+ | | fi = +25% paloaika | ||
+ | | hu = +25% Égési idő | ||
+ | | ja = 炎の継続時間 +25 | ||
+ | | ko = +25% 화상 지속 시간 | ||
+ | | nl = +25% Brandtijd | ||
+ | | pl = +25% czasu trwania podpalenia | ||
+ | | pt-br = +25% Tempo de Queimadura. | ||
+ | | ru = +25% Длительность догорания | ||
+ | | sv = +25% Brinntid | ||
+ | | zh-hant = 燃燒時間 +25% | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" | 250 | ||
+ | | style="border:1px solid #333;" | 4 | ||
+ | | style="border:1px solid #333;" | {{lang | ||
+ | | en = Afterburn duration. | ||
+ | | cs = Čas dohořívání. | ||
+ | | da = Efterbrandens varighed. | ||
+ | | de = Nachbrenndauer. | ||
+ | | es = Duración de la quemadura. | ||
+ | | fi = Jälkipolton kesto. | ||
+ | | hu = Továbbégés időtartam. | ||
+ | | ja = 炎上時間が増加する。 | ||
+ | | ko = 화상 시간 지속 | ||
+ | | nl = Nabrandduur. | ||
+ | | pl = Wydłużenie czasu trwania podpalenia. | ||
+ | | pt-br = Duração do Afterburn | ||
+ | | ru = Увеличивает длительность догорания. | ||
+ | | sv = Eldefterskadstid. | ||
+ | | zh-hant = 餘火的持續時間 | ||
+ | }} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang | ||
+ | | en = Explode on Ignite | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" colspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item name|Gas Passer}} | ||
+ | | style="border:1px solid #333;" | 400 | ||
+ | | style="border:1px solid #333;" | 1 | ||
+ | | style="border:1px solid #333;" | | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang | ||
+ | | en = Able to re-launch while already in-flight | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{icon class|Pyro|20px}} {{class name|Pyro}} | ||
+ | * {{item name|Thermal Thruster}} | ||
+ | | style="border:1px solid #333;" | 400 | ||
+ | | style="border:1px solid #333;" | 1 | ||
+ | | style="border:1px solid #333;" | | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang | ||
+ | | en = Stun enemies when you land | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | | style="border:1px solid #333;" | 1 | ||
+ | | style="border:1px solid #333;" | | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang |
Revision as of 01:41, 28 October 2017
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper | Spy | ||||
Projectile Penetration | Scout
|
Soldier
|
200 | 1 | Projectiles penetrate enemy players. |
Pyro
|
Heavy
| ||||
Engineer
|
Sniper
| ||||
Spy
| |||||
+25 Health On Kill | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
100, 200 | 4 | Health from robot kills can overheal players. | |
+50% Ammo Capacity | Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Sniper, Spy
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier
|
Pyro
|
250 | 3 | |
Demoman
|
Heavy
| ||||
+15% Recharge Rate | Scout | Pyro | 250 | 4 | |
Heavy | Sniper | ||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout
|
Soldier
|
100, 200 | 4, 2, 1 | |
Pyro
|
Demoman
| ||||
Heavy
|
Engineer
| ||||
Sniper
|
Spy
| ||||
-35% Speed On Target | Scout
|
Sniper
|
200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
+25% Burn Damage | Pyro
|
250 | 4 | Afterburn damage bonus. | |
+25% Burn Time | 250 | 4 | Afterburn duration. | ||
Explode on Ignite | Pyro
|
400 | 1 | ||
Able to re-launch while already in-flight | Pyro
|
400 | 1 | ||
Stun enemies when you land | 300 | 1 | |||
+25% ÜberCharge Rate | Medic | 300 | 4, 3, 1 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ru (add) |