Difference between revisions of "Template:Class weapons table heavy secondary"
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{{Info}}Como o tiro secundário, o joga para outros jogadores ou para recuperar 50% de saúde.<br /> | {{Info}}Como o tiro secundário, o joga para outros jogadores ou para recuperar 50% de saúde.<br /> | ||
{{Info}}Se machucado, depois do uso ele deve se recarregar (mais ou menos 25.7 segundos ou com qualquer [[Pickups/pt-br|kit de saúde]]) para ser usado novamente.<br /> | {{Info}}Se machucado, depois do uso ele deve se recarregar (mais ou menos 25.7 segundos ou com qualquer [[Pickups/pt-br|kit de saúde]]) para ser usado novamente.<br /> | ||
+ | {{Info}}Ao ser jogado e recuperado a recarga se completa.<br /> | ||
| ro = | | ro = | ||
{{Info}}Consumarea sa redă 100% din viață.<br /> | {{Info}}Consumarea sa redă 100% din viață.<br /> | ||
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{{Pro}}공격 키를 눌러 탄환을 4발까지 장전할 수 있습니다.<br /> | {{Pro}}공격 키를 눌러 탄환을 4발까지 장전할 수 있습니다.<br /> | ||
{{Con}}체력이 낮을수록 탄환 집탄도가 감소합니다.<br /> | {{Con}}체력이 낮을수록 탄환 집탄도가 감소합니다.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}+50% de balas por tiro.<br /> | ||
+ | {{Pro}}Troca para esta arma +50% mais rápida.<br /> | ||
+ | {{Pro}}Dispara com padrão amplo e constante.<br /> | ||
+ | {{Con}}-20% de dano aplicado.<br /> | ||
+ | {{Con}}Balas mais dispersas ao dar tiros sucessivos.<br /> | ||
| ru = | | ru = | ||
{{Info}} При нажатии и удерживании кнопки основной стрельбы, игрок начнет заряжать патроны в магазин, до тех пор, пока игрок не отпустит кнопку. Отпустив кнопку, дробовик начнет стрелять автоматически, один патрон за другим.<br /> | {{Info}} При нажатии и удерживании кнопки основной стрельбы, игрок начнет заряжать патроны в магазин, до тех пор, пока игрок не отпустит кнопку. Отпустив кнопку, дробовик начнет стрелять автоматически, один патрон за другим.<br /> | ||
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{{Info}}Kun olet vahingoittunut, ja käytät esineen, sen pitää latautua (noin 10 sekuntia), ennen kuin voit käyttää esineen uudelleen.<br /> | {{Info}}Kun olet vahingoittunut, ja käytät esineen, sen pitää latautua (noin 10 sekuntia), ennen kuin voit käyttää esineen uudelleen.<br /> | ||
{{Info}}Jos sinulla on täydet terveyspisteet, minkä tahansa terveyspakkauksen poiminta täyttää latausmittarin kokonaan.<br/> | {{Info}}Jos sinulla on täydet terveyspisteet, minkä tahansa terveyspakkauksen poiminta täyttää latausmittarin kokonaan.<br/> | ||
+ | | pt-br = | ||
+ | {{Info}}Como o tiro primário ou tecla de taunt, restaura 200 de saúde em mais ou menos 4 segundos.<br /> | ||
+ | {{Info}}Como o tiro secundário, o joga para outros jogadores ou para recuperar 20.5% de saúde.<br /> | ||
+ | {{Info}}Se machucado, depois do uso ele deve se recarregar (mais ou menos 10 segundos ou com qualquer [[Pickups/pt-br|kit de saúde]]) para ser usado novamente.<br /> | ||
+ | {{Info}}Ao ser jogado e recuperado a recarga se completa.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{Info}}用主要开火键可食用,食用后在大约四秒内回复至多 200 点生命值。<br /> | {{Info}}用主要开火键可食用,食用后在大约四秒内回复至多 200 点生命值。<br /> |
Revision as of 22:00, 28 February 2019
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Sandvich |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 300 health over about 4 seconds. With secondary fire, throws it for another player to restore 50% health. |
Promotional Robo-Sandvich | |||||
Craft Dalokohs Bar |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 100 health over about 4 seconds With secondary fire, throws it for another player to restore 20.5% health. |
Promotional Fishcake | |||||
Craft Buffalo Steak Sandvich |
N/A | 1 | ∞ | N/A | While under effect:
Effects last for 16 seconds. |
Craft Family Business |
8 | 32 | Base: 51 Crit: 153 [5.1 damage × 10 pellets] |
+33% clip size. +15% increased attack speed. | |
Craft Panic Attack |
6 | 32 | Base: 63 Crit: 189 [4.2 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Second Banana |
N/A | 1 | ∞ | N/A | With primary fire or taunt key, restores 200 health over about 4 seconds With secondary fire, throws it for another player to restore 20.5% health. |
This template is meant to be used in localized versions of the Heavy article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table heavy secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, ar, de, ja, ko, ru, zh-hant, zh-hans (add) |