Difference between revisions of "Dueling Mini-Game/it"
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{{Item infobox | {{Item infobox | ||
− | | | + | | Tipo = Azione |
| image = Backpack Dueling Mini-Game.png | | image = Backpack Dueling Mini-Game.png | ||
− | | | + | | Rilasciato = [[Mann-Conomy Update/it|Aggiornamento della Mann-Conomy]] |
− | | | + | | Disponibilità = [[Mann Co Store/it|Acquisto]], Casuale, [[Crate/it#Series #2|Scoperta(#2, #4, #8)]] |
| Scambiabile = Si | | Scambiabile = Si | ||
| Creabile = No | | Creabile = No | ||
| loadout = Si | | loadout = Si | ||
| level = Oggetto utilizzabile Livello 5 | | level = Oggetto utilizzabile Livello 5 | ||
− | | item-description = Un avversario mette in discussione le tue abilità, igiene personale e/o origini? . | + | | item-description = Un avversario mette in discussione le tue abilità, igiene personale e/o origini? Usa queste stilose armi da fuoco per sfidarlo a duello! |
+ | Consulta il Catalogo Mann Co. per tutti i dettagli. | ||
| item-uses = 5 | | item-uses = 5 | ||
}} | }} |
Revision as of 16:56, 11 December 2010
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missing 'type' parameter (See documentation).
“ | Queen's rules?
Premi per ascoltare
— The Spy
|
” |
The Dueling Mini-Game is a tool that allows the player to challenge another player to a duel. This item is limited to 5 uses.
The item must be equipped in the Action slot of the class the player is currently using. When activated, the game will inquire if the player wants to challenge someone on their friends list (who needs to be playing TF2 at the time) or someone on the server they're currently on. A notification will pop up when the challenge is activated. The selected player will then choose to accept or deny the challenge. If the player challenges someone on a server, everyone currently in the server will be notified. A player may only be in one duel at a time, but there may be multiple duels going on in a server at once.
If they accept, the duel begins. This item will not be consumed if the other player refuses the duel. At the end of the round, whoever has more duel points wins. Kills and assists against your opponent (including "finished off" credited kills) are worth 1 point.
The item's quantity is not reduced if the server changes level or the score is tied 0-0 at the end of the round.
If a team switch is engaged and the chosen player is participating in a duel, the player that is switched will lose by default. This includes being auto-balanced to the other team. This is likely a bug.
Its backpack icon appears as two crossed, team-colored Ambassadors.
When accepting or rejecting a duel, the classes involved may speak special responses.
Gameplay
The goal is to obtain Duel Points by killing the opposing dueler or assisting in their death. The player's opponent will have an icon above his head to identify him, similar to a domination. The Scoreboard will also change to show the amount of Duel Points of each player, replacing the usual information available through it. In addition, both parties will be notified via pop-up message with each point scored.
Whoever has more duel points by the end of the round wins. Alternatively, if one of the duelists leaves the server or changes teams, their opponent wins, regardless of whether or not they change back or reconnect in time (including use of the 'retry' console command.)
The Dueling Mini-Game is canceled if one of the users disconnects through lag or is kicked, the server resets, or the map changes. If neither player kills or assists the other before the round ends, the Dueling Mini-Game item is not used. However, if the duel is in a tie when the round ends, neither players' dueling statistics are affected and the Dueling Mini-Game item will not be refunded.
Winning Badges
Regardless of the result, upon completing their first duel the player is given the Bronze Dueling Badge. The badge will also level up with every tenth win. When this happens, the player gets a random item along with another 5-use "Dueling Mini-Game". These items are announced to the server as "%playername% has earned: %itemname%", rather then the usual "has found" template. At levels 25, 50, and 75 the badge will increase in quality. After that, the badge will continue to climb in levels (even past 100) but will no longer change.
Level 1 (play a duel) |
Bronze Dueling Badge | |
Level 25 (win 240 duels) |
Silver Dueling Badge | |
Level 50 (win 490 duels) |
Gold Dueling Badge | |
Level 75 (win 740 duels) |
Platinum Dueling Badge |
Demonstration
Trivia
- If the badge is deleted, a new one will be awarded upon completing another duel. This new badge will have the same stats as the old one, but a new "date received"
- The unique responses spoken by some classes when initializing duels are actually old voice clips that have remained unused (in some cases for years) until some were drawn upon for dueling.
- It was stated in an interview with Gabe Newell that the Dueling Mini-Game spun-off from a full game mode idea. Gabe Newell also hinted at the possibility of adding other mini-games in the future.[citation needed]
- Although the item description states that you can "Use these stylish firearms to challenge them to a duel", you do not actually use any special weapon when dueling.
- While the backpack icon displays two Ambassadors, the in-game dueling icons display two Revolvers.
Gallery
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