Difference between revisions of "Template:Upgrade station secondary"
m (/ru) |
m (Changed to {{class link}} and {{item link}} for easier to maintenance, added missing weapons) |
||
Line 26: | Line 26: | ||
| zh-hant = 升級 | | zh-hant = 升級 | ||
}} | }} | ||
− | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" colspan=2 | {{item | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" colspan=2 | {{item link|weapons}} |
− | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{lang | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" width=80px | {{lang |
| en = Cost | | en = Cost | ||
| cs = Cena | | cs = Cena | ||
Line 45: | Line 45: | ||
| zh-hant = 花費 | | zh-hant = 花費 | ||
}} | }} | ||
− | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | + | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common strings|level}} |
! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}} | ! class="header" style="background: #949494; color: #333; border:1px solid #333;" | {{common string|itt notes}} | ||
|- | |- | ||
Line 86: | Line 86: | ||
}}''' | }}''' | ||
| style="border:1px solid #333;" | {{class link|Scout}} | | style="border:1px solid #333;" | {{class link|Scout}} | ||
− | * {{item link|Pistol}} | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) |
− | |||
* {{item link|Winger}} | * {{item link|Winger}} | ||
* {{item link|Pretty Boy's Pocket Pistol}} | * {{item link|Pretty Boy's Pocket Pistol}} | ||
Line 100: | Line 99: | ||
|- | |- | ||
| style="border:1px solid #333;" | {{class link|Pyro}} | | style="border:1px solid #333;" | {{class link|Pyro}} | ||
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Demoman}} |
− | * {{item | + | * {{item link|Stickybomb Launcher}} |
− | * {{item | + | * {{item link|Scottish Resistance}} |
− | * {{item | + | * {{item link|Sticky Jumper}} |
− | * {{item | + | * {{item link|Quickiebomb Launcher}} |
|- | |- | ||
| style="border:1px solid #333;" | {{class link|Heavy}} | | style="border:1px solid #333;" | {{class link|Heavy}} | ||
− | * {{item | + | * {{item link|Shotgun}} |
* {{item link|Family Business}} | * {{item link|Family Business}} | ||
− | * {{item | + | * {{item link|Panic Attack}} |
| style="border:1px solid #333;" | {{class link|Engineer}} | | style="border:1px solid #333;" | {{class link|Engineer}} | ||
− | * {{item | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) |
− | |||
|- | |- | ||
| style="border:1px solid #333;" | {{class link|Sniper}} | | style="border:1px solid #333;" | {{class link|Sniper}} | ||
Line 141: | Line 139: | ||
| zh-hant = 子彈貫穿 | | zh-hant = 子彈貫穿 | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Scout}} |
− | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) | |
− | + | * {{item link|Winger}} | |
− | * {{item | + | * {{item link|Pretty Boy's Pocket Pistol}} |
− | * {{item | + | | style="border:1px solid #333;" | {{class link|Soldier}} |
− | | style="border:1px solid #333;" | | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | * {{item | ||
| style="border:1px solid #333;" rowspan=4 | 200 | | style="border:1px solid #333;" rowspan=4 | 200 | ||
| style="border:1px solid #333;" rowspan=4 | 1 | | style="border:1px solid #333;" rowspan=4 | 1 | ||
Line 167: | Line 164: | ||
}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{class link|Heavy}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Family Business}} |
− | * {{item | + | * {{item link|Panic Attack}} |
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Engineer}} |
− | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) | |
− | |||
* {{item link|Short Circuit}} | * {{item link|Short Circuit}} | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Sniper}} |
− | * {{item | + | * {{item link|SMG}} |
− | * {{item | + | * {{item link|Cleaner's Carbine}} |
|- | |- | ||
− | | style="border:1px solid #333;" colspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|Spy}} |
− | * {{item | + | * {{item link|Revolver}} ({{item link|Big Kill}}) |
− | * {{item | + | * {{item link|Ambassador}} |
− | * {{item | + | * {{item link|L'Etranger}} |
− | * {{item | + | * {{item link|Enforcer}} |
− | * {{item | + | * {{item link|Diamondback}} |
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 205: | Line 201: | ||
| zh-hant = 殺敵時生命值 +25 | | zh-hant = 殺敵時生命值 +25 | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|All Classes}} |
* {{lang | * {{lang | ||
| en = All damage-dealing Secondary weapons | | en = All damage-dealing Secondary weapons | ||
Line 220: | Line 216: | ||
| zh-hant = 所有可傷人的次要武器 | | zh-hant = 所有可傷人的次要武器 | ||
}} | }} | ||
− | | style="border:1px solid #333;" | + | | style="border:1px solid #333;" | 100, {{tooltip|200|{{class name|Demoman}}}} |
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
Line 251: | Line 247: | ||
| zh-hant = 彈藥攜帶量 +50% | | zh-hant = 彈藥攜帶量 +50% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|All Classes}} |
* {{lang | * {{lang | ||
| en = All [[Ammo|ammunition-using]] Secondary weapons | | en = All [[Ammo|ammunition-using]] Secondary weapons | ||
Line 266: | Line 262: | ||
| zh-hant = [[Ammo/zh-hant|彈藥]]類武器 | | zh-hant = [[Ammo/zh-hant|彈藥]]類武器 | ||
}} | }} | ||
− | | style="border:1px solid #333;" | + | | style="border:1px solid #333;" | 125, {{tooltip|250|{{class name|Demoman}}}} |
| style="border:1px solid #333;" | 3, {{tooltip|2|{{item name|Scottish Resistance}}}} | | style="border:1px solid #333;" | 3, {{tooltip|2|{{item name|Scottish Resistance}}}} | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
Line 297: | Line 293: | ||
| zh-hant = 重新裝彈速度 +20% | | zh-hant = 重新裝彈速度 +20% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Soldier}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
− | * {{item | + | * {{item link|Righteous Bison}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Shotgun}} |
* {{item link|Flare Gun}} | * {{item link|Flare Gun}} | ||
* {{item link|Detonator}} | * {{item link|Detonator}} | ||
− | * {{item | + | * {{item link|Reserve Shooter}} |
* {{item link|Scorch Shot}} | * {{item link|Scorch Shot}} | ||
− | * {{item | + | * {{item link|Panic Attack}} |
| style="border:1px solid #333;" rowspan=2 | 250 | | style="border:1px solid #333;" rowspan=2 | 250 | ||
| style="border:1px solid #333;" rowspan=2 | 3 | | style="border:1px solid #333;" rowspan=2 | 3 | ||
| style="border:1px solid #333;" rowspan=2 | | | style="border:1px solid #333;" rowspan=2 | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Demoman}} |
− | * {{item | + | * {{item link|Stickybomb Launcher}} |
− | * {{item | + | * {{item link|Scottish Resistance}} |
− | * {{item | + | * {{item link|Sticky Jumper}} |
− | * {{item | + | * {{item link|Quickiebomb Launcher}} |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{class link|Heavy}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Family Business}} |
− | * {{item | + | * {{item link|Panic Attack}} |
|- | |- | ||
| style="border:1px solid #333;" rowspan=2 | '''{{lang | | style="border:1px solid #333;" rowspan=2 | '''{{lang | ||
Line 337: | Line 333: | ||
| zh-hant = 冷卻時間 -15% | | zh-hant = 冷卻時間 -15% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Scout}} |
* {{item link|Bonk! Atomic Punch}} | * {{item link|Bonk! Atomic Punch}} | ||
* {{item link|Crit-a-Cola}} | * {{item link|Crit-a-Cola}} | ||
* {{item link|Mad Milk}} ({{item link|Mutated Milk}}) | * {{item link|Mad Milk}} ({{item link|Mutated Milk}}) | ||
* {{item link|Flying Guillotine}} | * {{item link|Flying Guillotine}} | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Pyro}} |
* {{item link|Gas Passer}} | * {{item link|Gas Passer}} | ||
* {{item link|Thermal Thruster}} | * {{item link|Thermal Thruster}} | ||
Line 352: | Line 348: | ||
}} | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Heavy}} |
* {{item link|Sandvich}} ({{item link|Robo-Sandvich}}) | * {{item link|Sandvich}} ({{item link|Robo-Sandvich}}) | ||
* {{item link|Dalokohs Bar}} ({{item link|Fishcake}}) | * {{item link|Dalokohs Bar}} ({{item link|Fishcake}}) | ||
* {{item link|Buffalo Steak Sandvich}} | * {{item link|Buffalo Steak Sandvich}} | ||
* {{item link|Second Banana}} | * {{item link|Second Banana}} | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Sniper}} |
* {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) | * {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) | ||
* {{item link|Razorback}} | * {{item link|Razorback}} | ||
Line 375: | Line 371: | ||
| zh-hant = 旗幟效果持續時間 +25% | | zh-hant = 旗幟效果持續時間 +25% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|Soldier}} |
* {{item link|Buff Banner}} | * {{item link|Buff Banner}} | ||
* {{item link|Battalion's Backup}} | * {{item link|Battalion's Backup}} | ||
Line 397: | Line 393: | ||
| zh-hant = 攻擊速度 +10% | | zh-hant = 攻擊速度 +10% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Scout}} |
− | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) | |
− | + | * {{item link|Winger}} | |
− | * {{item | + | * {{item link|Pretty Boy's Pocket Pistol}} |
− | * {{item | + | | style="border:1px solid #333;" | {{class link|Soldier}} |
− | | style="border:1px solid #333;" | | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
− | * {{item | + | * {{item link|Righteous Bison}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | * {{item | + | | style="border:1px solid #333;" rowspan=4 | 100, {{tooltip|200|{{class name|Demoman}}}} |
− | | style="border:1px solid #333;" rowspan=4 | ||
| style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Pretty Boy's Pocket Pistol}} {{common string|and}} {{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}} | | style="border:1px solid #333;" rowspan=4 | 4, {{tooltip|2|{{item name|Pretty Boy's Pocket Pistol}} {{common string|and}} {{item name|Family Business}}}}, {{tooltip|1|{{item name|Scottish Resistance}}}} | ||
| style="border:1px solid #333;" rowspan=4 | | | style="border:1px solid #333;" rowspan=4 | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Flare Gun}} |
− | * {{item | + | * {{item link|Detonator}} |
− | * {{item | + | * {{item link|Reserve Shooter}} |
* {{item link|Manmelter}} | * {{item link|Manmelter}} | ||
− | * {{item | + | * {{item link|Scorch Shot}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Demoman}} |
− | * {{item | + | * {{item link|Stickybomb Launcher}} |
− | * {{item | + | * {{item link|Scottish Resistance}} |
− | * {{item | + | * {{item link|Sticky Jumper}} |
− | * {{item | + | * {{item link|Quickiebomb Launcher}} |
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Heavy}} |
− | * {{item | + | * {{item link|Shotgun}} |
− | * {{item | + | * {{item link|Family Business}} |
− | * {{item | + | * {{item link|Panic Attack}} |
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Engineer}} |
− | + | * {{item link|Pistol}} ({{item link|Lugermorph}}, {{item link|C.A.P.P.E.R}}) | |
− | + | * {{item link|Short Circuit}} | |
− | * {{item | ||
|- | |- | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Sniper}} |
− | * {{item | + | * {{item link|SMG}} |
− | * {{item | + | * {{item link|Cleaner's Carbine}} |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{class link|Spy}} |
− | * {{item | + | * {{item link|Revolver}} ({{item link|Big Kill}}) |
− | * {{item | + | * {{item link|Ambassador}} |
− | * {{item | + | * {{item link|L'Etranger}} |
− | * {{item | + | * {{item link|Enforcer}} |
− | * {{item | + | * {{item link|Diamondback}} |
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
Line 458: | Line 452: | ||
| zh-hant = 目標移動速度 -35% | | zh-hant = 目標移動速度 -35% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{ | + | | style="border:1px solid #333;" | {{class link|Scout}} |
− | * {{item | + | * {{item link|Mad Milk}} ({{item link|Mutated Milk}}) |
− | | style="border:1px solid #333;" | | + | | style="border:1px solid #333;" | {{class link|Sniper}} |
− | * {{item | + | * {{item link|Jarate}} ({{item link|Self-Aware Beauty Mark}}) |
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
Line 493: | Line 487: | ||
| zh-hant = 衝刺再生速度 +100% | | zh-hant = 衝刺再生速度 +100% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{class link|Demoman}} |
* {{item link|Chargin' Targe}} | * {{item link|Chargin' Targe}} | ||
* {{item link|Splendid Screen}} | * {{item link|Splendid Screen}} | ||
Line 540: | Line 534: | ||
| zh-hant = 餘火傷害值 +25% | | zh-hant = 餘火傷害值 +25% | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Flare Gun}} |
− | * {{item | + | * {{item link|Detonator}} |
− | * {{item | + | * {{item link|Scorch Shot}} |
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
Line 610: | Line 604: | ||
| ru = Взрывает горящих врагов | | ru = Взрывает горящих врагов | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Gas Passer}} |
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
Line 635: | Line 629: | ||
| ru = Можно использовать еще раз в полете | | ru = Можно использовать еще раз в полете | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{ | + | | style="border:1px solid #333;" colspan=2 rowspan=2 | {{class link|Pyro}} |
− | * {{item | + | * {{item link|Thermal Thruster}} |
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
| style="border:1px solid #333;" | 1 | | style="border:1px solid #333;" | 1 | ||
Line 774: | Line 768: | ||
| da = Del [[Power Up Canteen/da|Feltflasker]] med dit helemål, +1 varighed, -10 pris per point (minimumspris: 5). Skal verificere opgradering før pris-reduceringen virker. | | da = Del [[Power Up Canteen/da|Feltflasker]] med dit helemål, +1 varighed, -10 pris per point (minimumspris: 5). Skal verificere opgradering før pris-reduceringen virker. | ||
| es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5) | | es = Comparte tus cantimploras con el jugador al que estás sanando.+1 de duración, -10 de precio por punto (coste mínimo: 5) | ||
− | | ja = {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{ | + | | ja = {{Item link|Power Up Canteen}}効果を回復対象と共有、効果時間+1秒、{{item link|Power Up Canteen}}用アイテムのコスト-10(最低5コストまで値下げ可) |
| no = Del [[Power Up Canteen/no|Feltflasker]] med ditt helemål, +1 varighet, -10 pris per poeng (minimumspris: 5). Skal verifisere oppgradering før pris reduseringen virker. | | no = Del [[Power Up Canteen/no|Feltflasker]] med ditt helemål, +1 varighet, -10 pris per poeng (minimumspris: 5). Skal verifisere oppgradering før pris reduseringen virker. | ||
| pt-br = Compartilhe [[Power Up Canteen/pt-br|cantis]] com o seu alvo de cura, +1 de duração, -10 de custo por ponto (custo mínimo: 5) | | pt-br = Compartilhe [[Power Up Canteen/pt-br|cantis]] com o seu alvo de cura, +1 de duração, -10 de custo por ponto (custo mínimo: 5) |
Revision as of 11:41, 12 February 2020
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
Projectile Penetration | Scout | Soldier | 200 | 1 | Projectiles penetrate enemy players. |
Pyro | Heavy | ||||
Engineer | Sniper | ||||
Spy | |||||
+25 Health On Kill | All classes
|
100, 200 | 4 | Health from robot kills can overheal players. | |
+50% Ammo Capacity | All classes
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier | Pyro | 250 | 3 | |
Demoman | Heavy | ||||
+15% Recharge Rate | Scout | Pyro | 250 | 4 | Gas Passer only: Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time. |
Heavy | Sniper | ||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout | Soldier | 100, 200 | 4, 2, 1 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
-35% Speed On Target | Scout | Sniper | 200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
+25% Burn Damage | Pyro | 250 | 4 | Afterburn damage bonus. | |
+25% Burn Time | 250 | 4 | Afterburn duration. | ||
Explode on Ignite | Pyro | 400 | 1 | Explosion deals up to 350 splash damage | |
Able to re-launch while already in-flight | Pyro | 400 | 1 | ||
Stun enemies when you land | 300 | 1 | |||
+25% ÜberCharge Rate | Medic | 300 | 4, 3, 1 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point. | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point. | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work. |
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