Difference between revisions of "Badlands (Capture the Flag)"

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(Made images in Gallery smaller and made it a proper section, fixed infobox image, improved references and removed one)
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{{Beta}}
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{{Stub}}
 
{{Map infobox
 
{{Map infobox
 
 
   | game-type                = Capture the Flag
 
   | game-type                = Capture the Flag
   | map-image                = File:Stephane-gaudette-ctf-badlands-bluebase010002.jpg|
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   | map-image                = Stephane-gaudette-ctf-badlands-bluebase010002.jpg
 
   | map-environment          = Desert
 
   | map-environment          = Desert
 
   | map-setting              = Daylight, sunny
 
   | map-setting              = Daylight, sunny
   | developer                = Valve        
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   | developer                = Valve          
 
 
 
}}
 
}}
  
Badlands (Capture the flag) was the version of [[Badlands (Control Point)]] which was being developed before both the release of Team Fortress 2 and Badlands in 2006 <ref>[https://www.behance.net/gallery/894384/Valve-Software-Sr-Environment-Artist-2005-2011]</ref>. It eventually became the Badlands that is currently in game. The map features many changes between itself and the released version. The original map is no longer in the game files however there have been community attempts to recreate it using existing assets and screenshots.[https://steamcommunity.com/sharedfiles/filedetails/?id=1566643812]
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Badlands (Capture the flag) was the version of [[Badlands (Control Point)|Badlands]] which was being developed before both the release of Team Fortress 2 and Badlands from 2006 <ref>[https://www.behance.net/gallery/894384/Valve-Software-Sr-Environment-Artist-2005-2011 Gallery] showing various Valve games, TF2 is second.</ref>. It eventually became the Badlands that is currently in the game.
  
In 2016 former Valve employee Stéphane Gaudette would go on to publicly release screenshots he had taken of the map during his time at Valve  
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In 2016 former Valve employee Stéphane Gaudette would go on to publicly release screenshots he had taken of the map during his time at Valve.<ref>[https://www.artstation.com/artwork/KzvBB Gallery] of artwork.</ref>
[https://www.artstation.com/artwork/KzvBB]. Besides the screenshots taken by Gaudette, there remained some textures relating to the map included in the game files and some of the models inside a build of Source Filmmaker [http://www.404unf.ca/scc/badlands.php]
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Besides the screenshots taken by Gaudette, there remained some textures relating to the map included in the game files and some of the models inside a build of [[Source Filmmaker|Source Filmmaker]].<ref>[http://www.404unf.ca/scc/badlands.php Compilation] of props.</ref>
  
=== Gallery ===
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== Gallery ==
 
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<gallery>
<gallery widths=220px heights=150px>
 
 
File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|Blu front
 
File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|Blu front
 
File:Stephane-gaudette-ctf-badlands-redbase010088.jpg|Overview of Red base's front   
 
File:Stephane-gaudette-ctf-badlands-redbase010088.jpg|Overview of Red base's front   
 
File:Stephane-gaudette-ctf-badlands-redbase010001.jpg|Red spire  
 
File:Stephane-gaudette-ctf-badlands-redbase010001.jpg|Red spire  
 
File:Stephane-gaudette-ctf-badlands-bluebase010035.jpg|Blu spire  
 
File:Stephane-gaudette-ctf-badlands-bluebase010035.jpg|Blu spire  
File:Stephane-gaudette-ctf-badlands-bluebase010002.jpg| View of Blu base from outside the map  
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File:Stephane-gaudette-ctf-badlands-bluebase010002.jpg|View of Blu base from outside the map  
File:Stephane-gaudette-ctf-badlands-redbase010033.jpg | View of Red base from outside the map  
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File:Stephane-gaudette-ctf-badlands-redbase010033.jpg|View of Red base from outside the map  
File:Stephane-gaudette-ctf-badlands-redbase010002.jpg | Section of the ravine near Red base  
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File:Stephane-gaudette-ctf-badlands-redbase010002.jpg|Section of the ravine near Red base  
 
</gallery>
 
</gallery>
 
 
 
 
  
 
== References ==
 
== References ==
<references/> "These in-game screenshots are taken from the game Team Fortress 2, 2006" -Isabelle Lemay Former Valve employee
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<references/>

Revision as of 13:27, 21 July 2020

Badlands (Capture the Flag)
Stephane-gaudette-ctf-badlands-bluebase010002.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Desert
Setting: Daylight, sunny

Badlands (Capture the flag) was the version of Badlands which was being developed before both the release of Team Fortress 2 and Badlands from 2006 [1]. It eventually became the Badlands that is currently in the game.

In 2016 former Valve employee Stéphane Gaudette would go on to publicly release screenshots he had taken of the map during his time at Valve.[2] Besides the screenshots taken by Gaudette, there remained some textures relating to the map included in the game files and some of the models inside a build of Source Filmmaker.[3]

Gallery

References

  1. Gallery showing various Valve games, TF2 is second.
  2. Gallery of artwork.
  3. Compilation of props.