Difference between revisions of "Gibs"
m |
|||
Line 2: | Line 2: | ||
{{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | {{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | ||
− | '''Gibs''' or '''giblets''' are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]]. Deaths caused by [[Rockets]],<ref name="directihtonly">A player will only gib on a direct hit from one of these weapons.</ref> [[Grenade launcher|Grenades]],<ref name="directihtonly" /> [[Stickybomb]]s, the [[Eyelander]], [[Scotsman's Skullcutter]], [[Engineer]]'s [[Organ Grinder]] [[taunt]] or [[Soldier]]'s [[Kamikaze]] [[taunt]] result in the creation of gibs. Additionally, the [[Horseless Headless Horsemann]] always drops its own unique gibs on death. | + | '''Gibs''' or '''giblets''' are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]]. Deaths caused by [[Rockets]],<ref name="directihtonly">A player will only gib on a direct hit from one of these weapons.</ref> [[Grenade launcher|Grenades]],<ref name="directihtonly" /> [[Stickybomb]]s, the [[Eyelander]], [[Scotsman's Skullcutter]], [[Claidheamh Mòr]], [[Engineer]]'s [[Organ Grinder]] [[taunt]] or [[Soldier]]'s [[Kamikaze]] [[taunt]] result in the creation of gibs. Additionally, the [[Horseless Headless Horsemann]] always drops its own unique gibs on death. |
The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade. | The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade. |
Revision as of 01:59, 5 January 2011
“ | Oh, they're gonna have to glue you back together...IN HELL!
Click to listen
— The Demoman on postmortem repair work
|
” |
Gibs or giblets are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the Deathcam. Deaths caused by Rockets,[1] Grenades,[1] Stickybombs, the Eyelander, Scotsman's Skullcutter, Claidheamh Mòr, Engineer's Organ Grinder taunt or Soldier's Kamikaze taunt result in the creation of gibs. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.
The term gibs also encapsulates debris left by destroyed buildings,[2] Electro Sappers,[2] Razorbacks, Guitars, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.
Players can gib themselves on command by entering explode
into the console (similar to suiciding by entering kill
).
The server setting tf_playergib
can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, when it is set to 2 (ie; tf_playergib 2
), players will gib when killed by practically any means - be it a Backstab, an environmental kill, or a humble Shotgun blast.
Contents
List
Deathcams Featuring Gibs
- Low v gib1.jpg
Censored gibs
Class Gibs
Generic Gibs
Birthday mode Gibs
Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs. These can also be enabled client-side by adding "-sillygibs" in the "Set Launch Options" in properties.
Debris Gibs
A destroyed Level 1 Sentry Gun
A destroyed Teleporter
A broken Electro Sapper
Horseless Headless Horsemann Gibs
The Horseless Headless Horsemann's gibs
Related Achievements
Soldier
|
|
Engineer
|
Notes
Bugs
- Notification boxes that label the bodypart appear on censored gibs, even the censored versions of Team Fortress 2.
- The Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.
- Gibs, with the exception of the Soldier's, do not show the class' final designs. For example, a gibbed Scout has a different shoe design, and his socks have stripes.
Trivia
- If a player wearing a hat is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.