Difference between revisions of "Template:Achievement"

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m (added cs)
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     | en = Very Easy
 
     | en = Very Easy
 
     | ar = سهل جدا
 
     | ar = سهل جدا
     | cs = Velmi Snadné
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     | cs = Velmi snadné
 
     | da = Meget let
 
     | da = Meget let
 
     | de = Sehr Leicht
 
     | de = Sehr Leicht
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     | en = Very Hard
 
     | en = Very Hard
 
     | ar = صعب جدا
 
     | ar = صعب جدا
     | cs = Velmi Těžké
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     | cs = Velmi těžké
 
     | da = Meget svær
 
     | da = Meget svær
 
     | de = Sehr Schwer
 
     | de = Sehr Schwer
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     | en = Hard-Very Hard
 
     | en = Hard-Very Hard
 
     | ar = صعب - صعب جدا
 
     | ar = صعب - صعب جدا
     | cs = Těžké-Velmi Těžké
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     | cs = Těžké-Velmi těžké
 
     | da = Svær-meget svær
 
     | da = Svær-meget svær
 
     | de = Schwer-Sehr Schwer
 
     | de = Schwer-Sehr Schwer

Revision as of 23:59, 20 March 2020

Achievement
Achievement Name
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Template documentation [view] [edit] [history] [purge]

This template was created in order to standardise how achievements appear in article pages.

You should not use this template directly. To show a particular achievement on a page, use {{Show achievement}} instead. This template holds only the code to display achievements in a table. It does not hold any translated text or titles.

Parameters

Name Example Description
1 Quick Hook Name of the achievement.
2 Kill a player in Well before the round starts. The description (should use exact wording from Steam).
3 Tf quick hook.png The file name of the image (exclude File: or Image: prefix)
reward Ambassador If the achievement is a Milestone, a link to the weapon that is earned.
Style
width 100% The width. Can be set to 50% if not used in a table, otherwise it defaults to 100%.
Obtaining
obtain-level easy The level of difficulty. Accepts "very easy", "easy", "medium", "hard", "very hard" and "unachievable". This also gives the box a coloured background and border on the left. Not defining a level of difficulty gives the box a grey background.
obtain-text Simply build a Sentry Gun and keep it alive to get 10 kills to earn this achievement. The description text.

See also