Difference between revisions of "Medieval Mode"
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[[Image:Gette it Onne!.png|thumb|right|300px|Promotional Logo For the Medieval Gamemode]] | [[Image:Gette it Onne!.png|thumb|right|300px|Promotional Logo For the Medieval Gamemode]] | ||
− | Medieval Mode is a mode added to TF2 with the [[Australian Christmas]] update. | + | Medieval Mode is a mode added to TF2 with the [[Australian Christmas]] update. It is a new game mode which in only melee weapons can be used. |
+ | All text chat is modified to sound like "Olde English"(ex.lol=lolery). Also Only certain weapons are allowed in the server. players drop small medkits instead of weapons opon death. Braziers are also placed throughout the map and can be used to light Huntsman arrows on fire. | ||
− | + | === Allowed Weapons == | |
− | + | * ? | |
− | + | * ? | |
− | + | * ? | |
− | |||
− | + | == Maps == | |
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− | |||
The Medieval Mode is currently only availabe on the map cp_degrootkeep. | The Medieval Mode is currently only availabe on the map cp_degrootkeep. |
Revision as of 05:16, 18 December 2010
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Medieval Mode is a mode added to TF2 with the Australian Christmas update. It is a new game mode which in only melee weapons can be used. All text chat is modified to sound like "Olde English"(ex.lol=lolery). Also Only certain weapons are allowed in the server. players drop small medkits instead of weapons opon death. Braziers are also placed throughout the map and can be used to light Huntsman arrows on fire.
= Allowed Weapons
- ?
- ?
- ?
Maps
The Medieval Mode is currently only availabe on the map cp_degrootkeep.