Difference between revisions of "Template:Mvm mission Rusty Sound Wave"

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|-
 
|-
 
!rowspan="3" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="3" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500 H/Us}}
+
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500}}
 
|2||2||∞
 
|2||2||∞
 
|70||50
 
|70||50
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|{{Robot icon|pyro|size=20}}||{{common string|bot easy}}||—
 
|{{Robot icon|pyro|size=20}}||{{common string|bot easy}}||—
 
|1||3||8
 
|1||3||8
|—||0.5
+
|—||0{{dec}}5
 
|200
 
|200
 
|- style="background:#fcf5e6"
 
|- style="background:#fcf5e6"
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|-
 
|-
 
!rowspan="3" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="3" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500 H/Us}}
+
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500}}
 
|2||2||∞
 
|2||2||∞
 
|45||30
 
|45||30
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|-
 
|-
 
!rowspan="4" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="4" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500 H/Us}}
+
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500}}
 
|2||2||∞
 
|2||2||∞
 
|45||30
 
|45||30
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|-
 
|-
 
!rowspan="5" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="5" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500 H/Us}}
+
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500}}
 
|2||2||∞
 
|2||2||∞
 
|45||30
 
|45||30
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|rowspan="2"|100
 
|rowspan="2"|100
 
|- style="background:#edf2e7"
 
|- style="background:#edf2e7"
|style="border-left:#729e42 5px solid"|{{Robot icon|medic uber|size=20}}{{Robot icon|medic uber|size=20}}<br><span class=xsmall>Type 2</span>||{{common string|bot normal}}||&mdash;
+
|style="border-left:#729e42 5px solid"|{{Robot icon|medic uber|size=20}}{{Robot icon|medic uber|size=20}}<br><span class=xsmall>{{common string|Type2|2}}</span>||{{common string|bot normal}}||&mdash;
 
|-
 
|-
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|6D|{{common string|wave begins after}} 6C {{common string|wave is all dead}}}}
 
!rowspan="3" style="background:#fef5e0"|{{tooltip|6D|{{common string|wave begins after}} 6C {{common string|wave is all dead}}}}
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|rowspan="2"|&mdash;
 
|rowspan="2"|&mdash;
 
|- style="background:#eee7ed"
 
|- style="background:#eee7ed"
|style="border-left:#7d4071 5px solid"|{{Robot icon|medic|giant|size=20}}<br><span class=xsmall>Type 2</span>||{{common string|bot expert}}||{{buff|7000 {{common string|bot HP}}}}{{nerf|{{common string|bot regen|0}}}}
+
|style="border-left:#7d4071 5px solid"|{{Robot icon|medic|giant|size=20}}<br><span class=xsmall>{{common string|Type2|2}}</span>||{{common string|bot expert}}||{{buff|7000 {{common string|bot HP}}}}{{nerf|{{common string|bot regen|0}}}}
 
|-
 
|-
 
!rowspan="8" style="background:#fef5e0"|{{common string|mt support}}
 
!rowspan="8" style="background:#fef5e0"|{{common string|mt support}}
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500 H/Us}}
+
|{{Robot icon|sniper|size=20}}||{{common string|bot hard}}||{{nerf|{{common string|bot vision range}} 2500}}
 
|2||2||∞
 
|2||2||∞
 
|15||25
 
|15||25

Revision as of 20:31, 6 May 2020

Sub-wave Class Count Delay(s) Credits
Wave 1 (850 Credits)
1A
Scout
Easy Pictogram info.png Melee only 3 6 15 3 100
Scout
Normal 4 8 16 4 3 96
1B
Demoknight
Expert 1 1 1 5 60
Pyro
Easy 6 12 24 5 4 120
1C
Demoman
Hard 8 8 16 6 6 144
Scout bat
Expert 2 6 14 4 4 108
1D
Soldier
Expert 1 1 1 4 120
Support
Scout bat
Hard 1 1 3 15 54
Scout
Hard Pictogram info.png Begins after 1C is all dead
Pictogram info.png Melee only
2 4 3 48
Wave 2 (650 Credits)
2A
Leaderboard class scout cola.png
Hard Pictogram info.png Gatebot
Pictogram info.png Melee only
Sandman The Sandman
3 6 21 4 2 50
Heavy steelfist
Hard 1 3 3 6 8 50
2B
Sniper bow
Hard 3 6 24 2 4 80
Soldier
Normal Pictogram info.png Gatebot 2 4 14 2 3 40
2C
Demoknight samurai
Hard 1 2 2 9 200
Soldier crit
Expert 3 6 9 7 20 150
Medic
Medic
Hard
Support
Sniper
Hard Pictogram minus.png Vision range 2500
2 2 70 50
Scout
Normal Pictogram minus.png -15% fire rate penalty
1 2 5 80
Scout bat
Hard Pictogram info.png Begins after 2C is all dead 1 2 8
Wave 3 (700 Credits)
3A
Scout stun
Expert 1 1 1 100
Scout stun

Hyper League Scout
Hard Pictogram info.png Gatebot 3 6 18 5 4 50
Demoknight
Hard 3 6 15 6 5 50
3B
Scout fan
Expert Pictogram info.png Gatebot 1 1 2 150
Heavy champ
Easy 1 5 20 1 50
Soldier
Normal Pictogram info.png Gatebot 1 3 14 1 50
3C
Pyro
Easy 1 3 8 0.5 200
Heavy heater
Expert Pictogram minus.png -40% damage penalty
4 4 4 10 150
Medic uber
Medic uber
Medic uber
Normal
Support
Sniper
Hard Pictogram minus.png Vision range 2500
2 2 45 30
Scout
Normal 2 4 2 5 80
Soldier
Hard Pictogram info.png Begins after 3B is all dead 1 2 20
Wave 4 (600 Credits)
4A
Demoman
Hard Pictogram info.png Gatebot 1 6 20 0.5 110
Scout jumping
Hard 1 8 22 0.5 150
4B
Demoman
Expert 1 2 5 5 10 100
1/3
Soldier libertylauncher
Expert Pictogram info.png Gatebot 2 6 30 4 50
2/3
Soldier blackbox
Expert Pictogram info.png Gatebot
Demoknight samurai
Hard 1 2 3 3 12 50
4C
Soldier barrage
Expert 1 1 2 100
Support
Sniper
Hard Pictogram minus.png Vision range 2500
2 2 45 30
Scout
Normal Pictogram info.png Melee only 1 2 1 10 20
Demoknight
Hard Pictogram info.png Begins after 4B is all dead 1 2 3 8
Scout fan
Hard Pictogram info.png Begins after 4B is all dead 1 2 2 8 20
Wave 5 (650 Credits)
5A
Soldier
Normal Pictogram info.png Gatebot 2 6 22 4 1 100
Heavy steelfist

Steel Gauntlet Pusher
Hard 3 6 9 4 8 100
5B
Scout fan
Expert Pictogram info.png Gatebot 1 1 1 7 25
Scout fan
Expert 1 1 1 18 25
Scout stun

Hyper League Scout
Hard Pictogram info.png Gatebot 6 6 24 2 5 100
1/2
Scout
Normal Pictogram info.png Gatebot 3 6 21 2 3 100
1/2
Soldier conch
Normal Pictogram info.png Gatebot
Pictogram plus.png +800%
5C
Demo burst
Expert 4 8 12 5 19 100
Medic
Medic
Medic
Easy
Support
Sniper
Hard Pictogram minus.png Vision range 2500
2 2 45 30
Demoman
Easy Pictogram info.png Begins after 5B is all dead 1 1 2 5
Heavy gru
Hard Pictogram info.png Begins after 5B is all dead 1 2 ∞ (30) 2 2 40
Scout
Hard Pictogram info.png Begins after 5B is all dead
Pictogram info.png Melee only
1 2 2 2 30
Scout stun
Hard Pictogram info.png Begins after 5B is all dead 1 2 2 2 30
Wave 6 (700 Credits)
6A
Scout fan
Expert 1 2 3 10 100
6B-1
Soldier spammer
Normal 2 4 6 8 100
Medic uber
Normal
6B-2
Scout fan
Expert 1 3 3 15 15 100
6C
Heavy
Expert 3 3 6 5 15 100
Medic uber
Medic uber

Type 2
Normal
6D
Leaderboard class soldier buff spammer.png
Expert Pictogram plus.png +800%
2 2 2 5
Medic

Type 2
Expert Pictogram plus.png 7000 HP
Pictogram minus.png Regenerates 0 HP per second
Support
Sniper
Hard Pictogram minus.png Vision range 2500
2 2 15 25
Soldier buff
Normal Pictogram info.png Gatebot
Pictogram plus.png +800%
3 9 15 4 100
Pyro
Easy Pictogram info.png Gatebot
Sniper bow
Hard Pictogram info.png Gatebot
Soldier conch
Normal Pictogram info.png Begins after 6A is all dead
Pictogram info.png Gatebot
Pictogram plus.png +800%
2 10 18 4 100
Demoman
Hard Pictogram info.png Begins after 6A is all dead
Pictogram info.png Gatebot
Soldier buff
Normal Pictogram info.png Begins after 6B is all dead
Pictogram info.png Gatebot
Pictogram plus.png +800%
3 9 15 4 100
Soldier blackbox
Expert Pictogram info.png Begins after 6B is all dead
Pictogram info.png Gatebot